Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc
https://github.com/sm64pc/sm64pc
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8 lines
217 B
8 lines
217 B
// 0x16000F98
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const GeoLayout white_particle_geo[] = {
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GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 50),
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GEO_OPEN_NODE(),
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GEO_DISPLAY_LIST(LAYER_ALPHA, white_particle_dl),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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