sm64pc/actors/toad/anims/table.inc.c

12 lines
318 B
C

// 0x0600FB58
const struct Animation *const toad_seg6_anims_0600FB58[] = {
&toad_seg6_anim_0600B66C,
&toad_seg6_anim_0600CE78,
&toad_seg6_anim_0600E414,
&toad_seg6_anim_0600FB40,
&toad_seg6_anim_060099F0,
&toad_seg6_anim_0600A0D0,
&toad_seg6_anim_06008F7C,
&toad_seg6_anim_06009310,
};