Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// Sushi (Shark)
// Could be a duplicate binid of the previous actor, but i'm putting it here for
// macro reasons so I don't have to clutter the macros.inc with a new macro for this
// case.
UNUSED static const u64 sushi_unused_1 = 1;
// 0x05008ED0
ALIGNED8 static const u8 sushi_seg5_texture_05008ED0[] = {
#include "actors/sushi/sushi_snout.rgba16.inc.c"
};
// 0x050096D0
ALIGNED8 static const u8 sushi_seg5_texture_050096D0[] = {
#include "actors/sushi/sushi_eye.rgba16.inc.c"
};
// 0x05009AD0
ALIGNED8 static const u8 sushi_seg5_texture_05009AD0[] = {
#include "actors/sushi/sushi_tooth.rgba16.inc.c"
};
// 0x05009B50
static const Vtx sushi_seg5_vertex_05009B50[] = {
{{{ 0, 4, -257}, 0, { 528, 804}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 416, 3, -203}, 0, { 694, 704}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 416, -104, -154}, 0, { 694, 616}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 416, 144, 67}, 0, { 694, 210}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 416, 3, 120}, 0, { 694, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 416, 112, -154}, 0, { 694, 616}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 197, -187}, 0, { 528, 676}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 4, 161}, 0, { 528, 40}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 208, 90}, 0, { 528, 170}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -188, -187}, 0, { 528, 676}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 416, -136, 67}, 0, { 694, 210}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -199, 90}, 0, { 528, 170}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, 188, 76}, 0, { 494, 194}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, 4, 140}, 0, { 494, 78}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, -178, 76}, 0, { 494, 194}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x05009C40
static const Vtx sushi_seg5_vertex_05009C40[] = {
{{{ 0, 4, -257}, 0, { 528, 804}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, 4, -237}, 0, { 494, 768}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, 178, -172}, 0, { 494, 650}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, -169, -172}, 0, { 494, 650}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -188, -187}, 0, { 528, 676}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 197, -187}, 0, { 528, 676}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, 188, 76}, 0, { 494, 194}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, -178, 76}, 0, { 494, 194}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x05009CC0 - 0x05009DD0
const Gfx sushi_seg5_dl_05009CC0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sushi_seg5_texture_05008ED0),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(sushi_seg5_vertex_05009B50, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 2, 1, 4, 0x0, 5, 1, 0, 0x0),
gsSP2Triangles( 1, 5, 3, 0x0, 3, 5, 6, 0x0),
gsSP2Triangles( 5, 0, 6, 0x0, 7, 4, 3, 0x0),
gsSP2Triangles( 6, 8, 3, 0x0, 3, 8, 7, 0x0),
gsSP2Triangles( 9, 2, 10, 0x0, 2, 4, 10, 0x0),
gsSP2Triangles( 2, 9, 0, 0x0, 10, 4, 7, 0x0),
gsSP2Triangles(10, 11, 9, 0x0, 7, 11, 10, 0x0),
gsSP2Triangles(12, 13, 7, 0x0, 7, 13, 14, 0x0),
gsSP2Triangles( 7, 14, 11, 0x0, 8, 12, 7, 0x0),
gsSP2Triangles(11, 14, 9, 0x0, 6, 12, 8, 0x0),
gsSPVertex(sushi_seg5_vertex_05009C40, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 4, 3, 0, 0x0, 0, 2, 5, 0x0),
gsSP2Triangles( 5, 2, 6, 0x0, 7, 3, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x05009DD0 - 0x05009E40
const Gfx sushi_seg5_dl_05009DD0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sushi_seg5_dl_05009CC0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x05009E40
static const Vtx sushi_seg5_vertex_05009E40[] = {
{{{ 0, 112, -154}, 0, { 694, 616}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, 122, 52}, 0, { 660, 238}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 144, 67}, 0, { 694, 210}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -104, -154}, 0, { 694, 616}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -84, -86, -138}, 0, { 660, 586}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 3, -203}, 0, { 694, 704}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -83, 4, -181}, 0, { 660, 664}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -82, 95, -138}, 0, { 660, 586}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 494, 0, -79}, 0, { 890, 478}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 495, 45, 66}, 0, { 890, 212}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 494, -44, 66}, 0, { 890, 212}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 3, 120}, 0, { 694, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -136, 67}, 0, { 694, 210}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -84, -113, 52}, 0, { 660, 238}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -83, 4, 97}, 0, { 660, 156}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x05009F30 - 0x0500A008
const Gfx sushi_seg5_dl_05009F30[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sushi_seg5_texture_05008ED0),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(sushi_seg5_vertex_05009E40, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 5, 7, 0, 0x0),
gsSP2Triangles( 8, 3, 5, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 8, 5, 0, 0x0, 0, 7, 1, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 0, 9, 0x0),
gsSP2Triangles( 3, 8, 10, 0x0, 0, 2, 9, 0x0),
gsSP2Triangles( 9, 2, 11, 0x0, 10, 9, 11, 0x0),
gsSP2Triangles( 3, 10, 12, 0x0, 11, 12, 10, 0x0),
gsSP2Triangles( 2, 1, 11, 0x0, 13, 4, 3, 0x0),
gsSP2Triangles(11, 13, 12, 0x0, 1, 14, 11, 0x0),
gsSP2Triangles(11, 14, 13, 0x0, 12, 13, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A008 - 0x0500A078
const Gfx sushi_seg5_dl_0500A008[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sushi_seg5_dl_05009F30),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A078
static const Vtx sushi_seg5_vertex_0500A078[] = {
{{{ 6, -34, 71}, 0, { 890, 204}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5, 0, -89}, 0, { 890, 498}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 241, -41, 7}, 0, { 984, 320}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 5, 35, 71}, 0, { 890, 204}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 239, 54, 7}, 0, { 984, 320}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 423, 11, -362}, 0, { 1056, 994}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 462, 12, 649}, 0, { 1072, -852}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A0E8 - 0x0500A160
const Gfx sushi_seg5_dl_0500A0E8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sushi_seg5_texture_05008ED0),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(sushi_seg5_vertex_0500A078, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 1, 0, 3, 0x0, 1, 4, 5, 0x0),
gsSP2Triangles( 1, 5, 2, 0x0, 2, 6, 0, 0x0),
gsSP2Triangles( 6, 3, 0, 0x0, 6, 4, 3, 0x0),
gsSP2Triangles( 5, 4, 2, 0x0, 4, 6, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A160 - 0x0500A1D0
const Gfx sushi_seg5_dl_0500A160[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sushi_seg5_dl_0500A0E8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A1D0
static const Vtx sushi_seg5_vertex_0500A1D0[] = {
{{{ 201, -199, 90}, 0, { 528, 170}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, -188, -187}, 0, { 528, 676}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, 4, -257}, 0, { 528, 804}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, -558, -378}, 0, { 538, 1024}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -206, -223, -158}, 0, { 364, 624}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 30, -123, -199}, 0, { 460, 698}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 100, -175, -123}, 0, { 486, 558}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -477, -3, -355}, 0, { 256, 982}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -3, -300}, 0, { 358, 882}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -239, -200}, 0, { 358, 700}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, 231, -200}, 0, { 358, 700}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -239, 121}, 0, { 358, 112}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, -214, 120}, 0, { 188, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, -166, -144}, 0, { 188, 598}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -547, -3, -300}, 0, { 228, 882}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A2C0
static const Vtx sushi_seg5_vertex_0500A2C0[] = {
{{{ -221, 231, -200}, 0, { 358, 700}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, 159, -144}, 0, { 190, 598}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, 207, 120}, 0, { 190, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -547, -3, -300}, 0, { 228, 882}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -863, -3, -194}, 0, { 102, 688}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -1181, -3, 26}, 0, { -24, 286}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -1174, 57, 95}, 0, { -22, 160}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, -166, -144}, 0, { 188, 598}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -1174, -64, 95}, 0, { -22, 160}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, -214, 120}, 0, { 188, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -191, -4, 172}, 0, { 370, 18}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 266, 4, 552}, 0, { 554, -674}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 181, 73, 120}, 0, { 520, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 183, -67, 120}, 0, { 520, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, -3, 185}, 0, { 190, -4}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -239, 121}, 0, { 358, 112}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A3C0
static const Vtx sushi_seg5_vertex_0500A3C0[] = {
{{{ -645, -3, 185}, 0, { 190, -4}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, 231, 121}, 0, { 358, 112}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, 207, 120}, 0, { 190, 114}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -239, 121}, 0, { 358, 112}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -4, 184}, 0, { 358, -4}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, 231, -200}, 0, { 358, 700}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, 208, 90}, 0, { 528, 170}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, 4, -257}, 0, { 528, 804}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, 197, -187}, 0, { 528, 676}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, 4, 161}, 0, { 528, 40}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 106, 176, -124}, 0, { 490, 562}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 32, 124, -201}, 0, { 460, 700}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 212, 569, -380}, 0, { 532, 1026}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -208, 212, -160}, 0, { 364, 626}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A4A0
static const Vtx sushi_seg5_vertex_0500A4A0[] = {
{{{ 212, 569, -380}, 0, { 452, 396}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -208, 212, -160}, 0, { 340, 640}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 106, 176, -124}, 0, { 460, 652}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -239, 121}, 0, { 358, 112}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, -199, 90}, 0, { 528, 170}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, 4, 161}, 0, { 528, 40}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 201, 4, -257}, 0, { 528, 804}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 226, -558, -378}, 0, { 728, 330}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 100, -175, -123}, 0, { 524, 612}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -206, -223, -158}, 0, { 728, 548}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A540
static const Vtx sushi_seg5_vertex_0500A540[] = {
{{{ -221, 231, -200}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0xff}}},
{{{ -477, -3, -355}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0xff}}},
{{{ -221, -239, -200}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0xff}}},
{{{ -547, -3, -300}, 0, { 0, 0}, {0xff, 0x00, 0x00, 0xff}}},
};
// 0x0500A580 - 0x0500A748
const Gfx sushi_seg5_dl_0500A580[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sushi_seg5_texture_05008ED0),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(sushi_seg5_vertex_0500A1D0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 5, 6, 3, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 8, 7, 0x0, 8, 2, 9, 0x0),
gsSP2Triangles( 2, 8, 10, 0x0, 1, 9, 2, 0x0),
gsSP2Triangles( 1, 0, 9, 0x0, 9, 11, 12, 0x0),
gsSP2Triangles(12, 13, 9, 0x0, 11, 9, 0, 0x0),
gsSP1Triangle(13, 14, 9, 0x0),
gsSPVertex(sushi_seg5_vertex_0500A2C0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 1, 3, 4, 0x0, 4, 5, 1, 0x0),
gsSP2Triangles( 2, 1, 6, 0x0, 5, 6, 1, 0x0),
gsSP2Triangles( 7, 4, 3, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 5, 7, 8, 0x0, 8, 7, 9, 0x0),
gsSP2Triangles( 5, 8, 6, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(10, 13, 11, 0x0, 12, 11, 13, 0x0),
gsSP2Triangles( 9, 14, 8, 0x0, 8, 14, 6, 0x0),
gsSP2Triangles( 6, 14, 2, 0x0, 15, 14, 9, 0x0),
gsSPVertex(sushi_seg5_vertex_0500A3C0, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP2Triangles( 4, 1, 0, 0x0, 2, 1, 5, 0x0),
gsSP2Triangles( 6, 5, 1, 0x0, 7, 5, 8, 0x0),
gsSP2Triangles( 5, 6, 8, 0x0, 7, 8, 6, 0x0),
gsSP2Triangles( 6, 9, 7, 0x0, 9, 6, 1, 0x0),
gsSP2Triangles( 1, 4, 9, 0x0, 3, 9, 4, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 12, 11, 13, 0x0),
gsSPVertex(sushi_seg5_vertex_0500A4A0, 10, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 5, 4, 0x0, 7, 8, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A748 - 0x0500A768
const Gfx sushi_seg5_dl_0500A748[] = {
gsSPVertex(sushi_seg5_vertex_0500A540, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A768 - 0x0500A7E0
const Gfx sushi_seg5_dl_0500A768[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sushi_seg5_dl_0500A580),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(sushi_seg5_dl_0500A748),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A7E0
static const Vtx sushi_seg5_vertex_0500A7E0[] = {
{{{ -645, 221, 120}, 0, { -24, -2137}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, 246, 121}, 0, { 1672, -830}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, 246, -200}, 0, { 678, 847}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, 173, -144}, 0, { -906, -738}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, -220, 120}, 0, { -24, -2137}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -645, -172, -144}, 0, { -906, -738}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -245, -200}, 0, { 678, 847}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -245, 121}, 0, { 1672, -830}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A860 - 0x0500A8A8
const Gfx sushi_seg5_dl_0500A860[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sushi_seg5_texture_050096D0),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(sushi_seg5_vertex_0500A7E0, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 6, 7, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A8A8 - 0x0500A918
const Gfx sushi_seg5_dl_0500A8A8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 4, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sushi_seg5_dl_0500A860),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0500A918
static const Vtx sushi_seg5_vertex_0500A918[] = {
{{{ -505, 0, -304}, 0, { -32, 2}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, 231, -200}, 0, { 1592, -14}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -477, -3, -355}, 0, { 0, 166}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -221, -239, -200}, 0, { 1592, -14}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0500A958 - 0x0500A990
const Gfx sushi_seg5_dl_0500A958[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sushi_seg5_texture_05009AD0),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 8 * 8 - 1, CALC_DXT(8, G_IM_SIZ_16b_BYTES)),
gsSPVertex(sushi_seg5_vertex_0500A918, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0500A990 - 0x0500AA00
const Gfx sushi_seg5_dl_0500A990[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 2, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 3, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 3, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (8 - 1) << G_TEXTURE_IMAGE_FRAC, (8 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(sushi_seg5_dl_0500A958),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};