Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// 0x16000E84
const GeoLayout mushroom_1up_geo[] = {
GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 80),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, mushroom_1up_seg3_dl_0302A660),
GEO_CLOSE_NODE(),
GEO_END(),
};