sm64pc/actors/koopa/anims/table.inc.c

21 lines
578 B
C

// 0x06011364
const struct Animation *const koopa_seg6_anims_06011364[] = {
&koopa_seg6_anim_0600CC24,
&koopa_seg6_anim_0600CFB8,
&koopa_seg6_anim_0600D518,
&koopa_seg6_anim_0600D804,
&koopa_seg6_anim_0600DD90,
&koopa_seg6_anim_0600E32C,
&koopa_seg6_anim_0600E928,
&koopa_seg6_anim_0600F3EC,
&koopa_seg6_anim_0600FB1C,
&koopa_seg6_anim_06010258,
&koopa_seg6_anim_06010634,
&koopa_seg6_anim_06010E48,
&koopa_seg6_anim_0601134C, // Hmm.. these last 2 are swapped.
&koopa_seg6_anim_060110D8,
NULL,
NULL,
NULL,
};