Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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16 lines
676 B

// 0x0D000BB8 / 0BFC
const GeoLayout bowser_impact_smoke_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_ASM(0, geo_update_layer_transparency),
GEO_SWITCH_CASE(5, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062B38),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062BD8),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062C78),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062D18),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062BD8),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};