Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc
https://github.com/sm64pc/sm64pc
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16 lines
676 B
16 lines
676 B
// 0x0D000BB8 / 0BFC
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const GeoLayout bowser_impact_smoke_geo[] = {
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GEO_NODE_START(),
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GEO_OPEN_NODE(),
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GEO_ASM(0, geo_update_layer_transparency),
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GEO_SWITCH_CASE(5, geo_switch_anim_state),
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GEO_OPEN_NODE(),
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GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062B38),
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GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062BD8),
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GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062C78),
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GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062D18),
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GEO_DISPLAY_LIST(LAYER_TRANSPARENT, impact_smoke_seg6_dl_06062BD8),
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GEO_CLOSE_NODE(),
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GEO_CLOSE_NODE(),
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GEO_END(),
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};
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