Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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#include <ultra64.h>
#include "sm64.h"
#include "geo_commands.h"
#include "make_const_nonconst.h"
#include "common1.h"
#include "common0.h"
#include "blue_coin_switch/geo.inc.c"
// Hmm, this is included earlier.
#include "test_platform/geo.inc.c"
#include "amp/geo.inc.c"
#include "cannon_lid/geo.inc.c"
#include "cannon_base/geo.inc.c"
#include "cannon_barrel/geo.inc.c"
#include "chuckya/geo.inc.c"
#include "purple_switch/geo.inc.c"
#include "checkerboard_platform/geo.inc.c"
#include "heart/geo.inc.c"
#include "flyguy/geo.inc.c"
#include "breakable_box/geo.inc.c"
#include "bowling_ball/geo.inc.c"
#include "exclamation_box/geo.inc.c"
#include "goomba/geo.inc.c"
#include "bobomb/geo.inc.c"
#include "metal_box/geo.inc.c"
#include "exclamation_box_outline/geo.inc.c"
#include "koopa_shell/geo.inc.c"