Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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#include <ultra64.h>
#include "sm64.h"
#include "surface_terrains.h"
#include "geo_commands.h"
#include "make_const_nonconst.h"
#include "blue_coin_switch/model.inc.c"
#include "blue_coin_switch/collision.inc.c"
UNUSED static const u64 binid_0 = 0;
#include "amp/model.inc.c"
#include "amp/anims/data.inc.c"
#include "amp/anims/table.inc.c"
UNUSED static const u64 binid_1 = 1;
#include "cannon_lid/model.inc.c"
#include "cannon_lid/collision.inc.c"
UNUSED static const u64 binid_2 = 2;
#include "cannon_base/model.inc.c"
UNUSED static const u64 binid_3 = 3;
#include "cannon_barrel/model.inc.c"
UNUSED static const u64 binid_4 = 4;
#include "chuckya/model.inc.c"
#include "chuckya/anims/data.inc.c"
#include "chuckya/anims/table.inc.c"
UNUSED static const u64 binid_5 = 5;
#include "purple_switch/model.inc.c"
#include "purple_switch/collision.inc.c"
UNUSED static const u64 binid_6 = 6;
#include "checkerboard_platform/model.inc.c"
#include "checkerboard_platform/collision.inc.c"
UNUSED static const u64 binid_7 = 7;
#include "heart/model.inc.c"
UNUSED static const u64 binid_8 = 8;
#include "flyguy/model.inc.c"
#include "flyguy/anims/data.inc.c"
#include "flyguy/anims/table.inc.c"
UNUSED static const u64 binid_9 = 9;
#include "breakable_box/model.inc.c"
#include "breakable_box/collision.inc.c"
UNUSED static const u64 binid_10 = 10;
UNUSED static const u64 binid_11 = 11;
#include "exclamation_box/model.inc.c"
UNUSED static const u64 binid_12 = 12;
#include "goomba/model.inc.c"
#include "goomba/anims/data.inc.c"
#include "goomba/anims/table.inc.c"
UNUSED static const u64 binid_13 = 13;
#include "bobomb/model.inc.c"
#include "bobomb/anims/data.inc.c"
#include "bobomb/anims/table.inc.c"
UNUSED static const u64 binid_14 = 14;
#include "metal_box/model.inc.c"
#include "metal_box/collision.inc.c"
UNUSED static const u64 binid_15 = 15;
#include "exclamation_box_outline/model.inc.c"
#include "exclamation_box_outline/collision.inc.c"
UNUSED static const u64 binid_16 = 16;
#include "test_platform/model.inc.c"
#include "test_platform/collision.inc.c"
UNUSED static const u64 binid_17 = 17;
#include "koopa_shell/model.inc.c"
UNUSED static const u64 binid_18 = 18;