Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// 0x1600013C
const GeoLayout yellow_coin_geo[] = {
GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 50),
GEO_OPEN_NODE(),
GEO_SWITCH_CASE(8, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007800),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007800),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007828),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007828),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007850),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007850),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007878),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007878),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x160001A0
const GeoLayout yellow_coin_no_shadow_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_SWITCH_CASE(8, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007800),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007800),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007828),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007828),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007850),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007850),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007878),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007878),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16000200
const GeoLayout blue_coin_geo[] = {
GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 80),
GEO_OPEN_NODE(),
GEO_SWITCH_CASE(8, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078A0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078A0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078C8),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078C8),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078F0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078F0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007918),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007918),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16000264
const GeoLayout blue_coin_no_shadow_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_SWITCH_CASE(8, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078A0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078A0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078C8),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078C8),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078F0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030078F0),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007918),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007918),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x160002C4
const GeoLayout red_coin_geo[] = {
GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0xB4, 80),
GEO_OPEN_NODE(),
GEO_SWITCH_CASE(8, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007940),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007940),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007968),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007968),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007990),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007990),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030079B8),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030079B8),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};
// 0x16000328
const GeoLayout red_coin_no_shadow_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_SWITCH_CASE(8, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007940),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007940),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007968),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007968),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007990),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_03007990),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030079B8),
GEO_DISPLAY_LIST(LAYER_ALPHA, coin_seg3_dl_030079B8),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};