sm64pc/actors/clam_shell/anims/anim_05001654.inc.c

30 lines
982 B
C

// 0x050015D0
static const s16 clam_shell_seg5_animvalue_050015D0[] = {
0x0000, 0x3FFF, 0x0E08, 0x1135, 0x1458, 0x1118, 0x0DBA, 0x1055,
0x1326, 0x10AE, 0x0E3E, 0x1121, 0x13F2, 0x116A, 0x0E81, 0x0FAA,
0x1127, 0x0FDC, 0x0E5C, 0x0E11, 0x0E00, 0x0E0D, 0x0E19, 0x0E08,
0x22E4, 0x4D59, 0x6EC3, 0x7A37, 0x7C9F, 0x7E13, 0x7D78, 0x7E13,
0x8001, 0x8001, 0x8001, 0x0000,
};
// 0x05001618
static const u16 clam_shell_seg5_animindex_05001618[] = {
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x0001, 0x0022,
0x0001, 0x0020, 0x0001, 0x0021, 0x0001, 0x0000,
0x0001, 0x0000, 0x0001, 0x0000, 0x001E, 0x0002,
};
// 0x05001654
static const struct Animation clam_shell_seg5_anim_05001654 = {
1,
0,
0,
0,
0x1E,
ANIMINDEX_NUMPARTS(clam_shell_seg5_animindex_05001618),
clam_shell_seg5_animvalue_050015D0,
clam_shell_seg5_animindex_05001618,
0,
};