Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

522 lines
22 KiB

// Chuckya
// Unreferenced light group
UNUSED static const Lights1 chuckya_lights_unused1 = gdSPDefLights1(
0x26, 0x00, 0x27,
0x9a, 0x00, 0x9c, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 chuckya_lights_unused2 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 chuckya_lights_unused3 = gdSPDefLights1(
0x3f, 0x00, 0x00,
0xff, 0x00, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 chuckya_lights_unused4 = gdSPDefLights1(
0x0e, 0x0e, 0x0e,
0x39, 0x39, 0x39, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 chuckya_lights_unused5 = gdSPDefLights1(
0x39, 0x20, 0x00,
0xe4, 0x83, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 chuckya_lights_unused6 = gdSPDefLights1(
0x3f, 0x27, 0x00,
0xff, 0x9e, 0x00, 0x28, 0x28, 0x28
);
// Unreferenced light group
UNUSED static const Lights1 chuckya_lights_unused7 = gdSPDefLights1(
0x15, 0x14, 0x16,
0x57, 0x53, 0x58, 0x28, 0x28, 0x28
);
// 0x08006778
ALIGNED8 static const u8 chuckya_seg8_texture_08006778[] = {
#include "actors/chuckya/chuckya_eyes.rgba16.inc.c"
};
// 0x08007778
ALIGNED8 static const u8 chuckya_seg8_texture_08007778[] = {
#include "actors/chuckya/chuckya_hand_antenna.rgba16.inc.c"
};
// 0x08007F78
ALIGNED8 static const u8 chuckya_seg8_texture_08007F78[] = {
#include "actors/chuckya/chuckya_body_arm_left_side.rgba16.inc.c"
};
// 0x08008F78
ALIGNED8 static const u8 chuckya_seg8_texture_08008F78[] = {
#include "actors/chuckya/chuckya_body_arm_right_side.rgba16.inc.c"
};
// 0x08009F78
static const Vtx chuckya_seg8_vertex_08009F78[] = {
{{{ 0, 56, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -56, -56, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -56, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -56, 56, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x08009FB8
static const Vtx chuckya_seg8_vertex_08009FB8[] = {
{{{ 56, 56, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -56, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 56, -56, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 56, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x08009FF8 - 0x0800A030
const Gfx chuckya_seg8_dl_08009FF8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_08009F78, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A030 - 0x0800A068
const Gfx chuckya_seg8_dl_0800A030[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_08009FB8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A068 - 0x0800A0E0
const Gfx chuckya_seg8_dl_0800A068[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(chuckya_seg8_dl_08009FF8),
gsSPDisplayList(chuckya_seg8_dl_0800A030),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0800A0E0
static const Vtx chuckya_seg8_vertex_0800A0E0[] = {
{{{ 0, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -13, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -13, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0800A120
static const Vtx chuckya_seg8_vertex_0800A120[] = {
{{{ 13, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 13, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0800A160 - 0x0800A198
const Gfx chuckya_seg8_dl_0800A160[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_0800A0E0, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A198 - 0x0800A1D0
const Gfx chuckya_seg8_dl_0800A198[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_0800A120, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A1D0 - 0x0800A248
const Gfx chuckya_seg8_dl_0800A1D0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(chuckya_seg8_dl_0800A160),
gsSPDisplayList(chuckya_seg8_dl_0800A198),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0800A248
static const Vtx chuckya_seg8_vertex_0800A248[] = {
{{{ 0, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -13, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -13, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0800A288
static const Vtx chuckya_seg8_vertex_0800A288[] = {
{{{ 13, 13, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -13, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 13, -13, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 13, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0800A2C8 - 0x0800A300
const Gfx chuckya_seg8_dl_0800A2C8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_0800A248, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A300 - 0x0800A338
const Gfx chuckya_seg8_dl_0800A300[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_0800A288, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A338 - 0x0800A3B0
const Gfx chuckya_seg8_dl_0800A338[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(chuckya_seg8_dl_0800A2C8),
gsSPDisplayList(chuckya_seg8_dl_0800A300),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0800A3B0
static const Vtx chuckya_seg8_vertex_0800A3B0[] = {
{{{ 23, 23, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, 23, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, -22, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 23, -22, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0800A3F0 - 0x0800A428
const Gfx chuckya_seg8_dl_0800A3F0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_0800A3B0, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A428 - 0x0800A498
const Gfx chuckya_seg8_dl_0800A428[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(chuckya_seg8_dl_0800A3F0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0800A498
static const Vtx chuckya_seg8_vertex_0800A498[] = {
{{{ 23, 23, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, 23, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -22, -22, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 23, -22, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0800A4D8 - 0x0800A510
const Gfx chuckya_seg8_dl_0800A4D8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_0800A498, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A510 - 0x0800A580
const Gfx chuckya_seg8_dl_0800A510[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(chuckya_seg8_dl_0800A4D8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0800A580
static const Vtx chuckya_seg8_vertex_0800A580[] = {
{{{ 25, 25, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -25, 25, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -25, -25, 0}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 25, -25, 0}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x0800A5C0 - 0x0800A5F8
const Gfx chuckya_seg8_dl_0800A5C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(chuckya_seg8_vertex_0800A580, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A5F8 - 0x0800A668
const Gfx chuckya_seg8_dl_0800A5F8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(chuckya_seg8_dl_0800A5C0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x0800A668
static const Lights1 chuckya_seg8_lights_0800A668 = gdSPDefLights1(
0x66, 0x66, 0x66,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x0800A680
static const Vtx chuckya_seg8_vertex_0800A680[] = {
{{{ 33, 237, 0}, 0, { 480, 1016}, {0x40, 0x65, 0x28, 0xff}}},
{{{ 27, 198, 107}, 0, { 1012, 932}, {0x40, 0x65, 0x28, 0xff}}},
{{{ 196, 134, 0}, 0, { 480, -66}, {0x40, 0x65, 0x28, 0xff}}},
{{{ 163, 112, 107}, 0, { 1012, 22}, {0x40, 0x65, 0x28, 0xff}}},
{{{ 196, 134, 0}, 0, { 480, -66}, {0x40, 0x65, 0xd7, 0xff}}},
{{{ 27, 198, -106}, 0, { -52, 928}, {0x40, 0x65, 0xd7, 0xff}}},
{{{ 33, 237, 0}, 0, { 480, 1016}, {0x40, 0x65, 0xd7, 0xff}}},
{{{ 163, 112, -106}, 0, { -52, 20}, {0x40, 0x65, 0xd7, 0xff}}},
};
// 0x0800A700 - 0x0800A758
const Gfx chuckya_seg8_dl_0800A700[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08006778),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&chuckya_seg8_lights_0800A668.l, 1),
gsSPLight(&chuckya_seg8_lights_0800A668.a, 2),
gsSPVertex(chuckya_seg8_vertex_0800A680, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A758 - 0x0800A7C8
const Gfx chuckya_seg8_dl_0800A758[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(chuckya_seg8_dl_0800A700),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};
// 0x0800A7C8
static const Lights1 chuckya_seg8_lights_0800A7C8 = gdSPDefLights1(
0x29, 0x29, 0x29,
0x89, 0x89, 0x8a, 0x28, 0x28, 0x28
);
// 0x0800A7E0
static const Vtx chuckya_seg8_vertex_0800A7E0[] = {
{{{ 87, 41, -41}, 0, { 0, 0}, {0xb8, 0x49, 0xb7, 0xff}}},
{{{ 87, 0, -58}, 0, { 0, 0}, {0xb8, 0x00, 0x98, 0xff}}},
{{{ 3, -1, 0}, 0, { 0, 0}, {0x82, 0x00, 0x00, 0xff}}},
{{{ 87, 58, 0}, 0, { 0, 0}, {0xb8, 0x67, 0x00, 0xff}}},
{{{ 87, -42, -41}, 0, { 0, 0}, {0xb8, 0xb6, 0xb7, 0xff}}},
{{{ 87, -42, 42}, 0, { 0, 0}, {0xb8, 0xb6, 0x49, 0xff}}},
{{{ 87, 0, 59}, 0, { 0, 0}, {0xb8, 0x00, 0x67, 0xff}}},
{{{ 87, 41, 42}, 0, { 0, 0}, {0xb7, 0x49, 0x48, 0xff}}},
{{{ 88, -59, 0}, 0, { 0, 0}, {0xb9, 0x98, 0x00, 0xff}}},
};
// 0x0800A870 - 0x0800A8D0
const Gfx chuckya_seg8_dl_0800A870[] = {
gsSPLight(&chuckya_seg8_lights_0800A7C8.l, 1),
gsSPLight(&chuckya_seg8_lights_0800A7C8.a, 2),
gsSPVertex(chuckya_seg8_vertex_0800A7E0, 9, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSP2Triangles( 1, 4, 2, 0x0, 5, 6, 2, 0x0),
gsSP2Triangles( 6, 7, 2, 0x0, 8, 5, 2, 0x0),
gsSP2Triangles( 7, 3, 2, 0x0, 4, 8, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A8D0 - 0x0800A8F0
const Gfx chuckya_seg8_dl_0800A8D0[] = {
gsDPPipeSync(),
gsSPDisplayList(chuckya_seg8_dl_0800A870),
gsDPPipeSync(),
gsSPEndDisplayList(),
};
// 0x0800A8F0
static const Lights1 chuckya_seg8_lights_0800A8F0 = gdSPDefLights1(
0x4c, 0x4c, 0x00,
0xff, 0xff, 0x00, 0x28, 0x28, 0x28
);
// 0x0800A908
static const Vtx chuckya_seg8_vertex_0800A908[] = {
{{{ -9, 2, 0}, 0, { 0, 0}, {0x82, 0xfd, 0x00, 0xff}}},
{{{ 79, 26, 0}, 0, { 0, 0}, {0xdf, 0x7a, 0x00, 0xff}}},
{{{ 79, 1, -33}, 0, { 0, 0}, {0xd4, 0xff, 0x8a, 0xff}}},
{{{ 80, -23, 0}, 0, { 0, 0}, {0xde, 0x86, 0x00, 0xff}}},
{{{ 79, 1, 33}, 0, { 0, 0}, {0xd4, 0xff, 0x76, 0xff}}},
};
// 0x0800A958 - 0x0800A998
const Gfx chuckya_seg8_dl_0800A958[] = {
gsSPLight(&chuckya_seg8_lights_0800A8F0.l, 1),
gsSPLight(&chuckya_seg8_lights_0800A8F0.a, 2),
gsSPVertex(chuckya_seg8_vertex_0800A908, 5, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
gsSP2Triangles( 0, 2, 3, 0x0, 0, 4, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x0800A998 - 0x0800A9B8
const Gfx chuckya_seg8_dl_0800A998[] = {
gsDPPipeSync(),
gsSPDisplayList(chuckya_seg8_dl_0800A958),
gsDPPipeSync(),
gsSPEndDisplayList(),
};
// 0x0800A9B8
static const Lights1 chuckya_seg8_lights_0800A9B8 = gdSPDefLights1(
0x0c, 0x0c, 0x0c,
0x32, 0x32, 0x32, 0x28, 0x28, 0x28
);
// 0x0800A9D0
static const Vtx chuckya_seg8_vertex_0800A9D0[] = {
{{{ -99, -129, 130}, 0, { 0, 0}, {0x24, 0xa9, 0x54, 0xff}}},
{{{ -135, -173, 100}, 0, { 0, 0}, {0x24, 0xa9, 0x54, 0xff}}},
{{{ -55, -236, 0}, 0, { 0, 0}, {0x24, 0xa9, 0x54, 0xff}}},
{{{ -135, -173, 100}, 0, { 0, 0}, {0xa3, 0x11, 0x54, 0xff}}},
{{{ -202, -49, 0}, 0, { 0, 0}, {0xa3, 0x11, 0x54, 0xff}}},
{{{ -213, -113, 1}, 0, { 0, 0}, {0xa3, 0x11, 0x54, 0xff}}},
{{{ -135, -173, 100}, 0, { 0, 0}, {0xa4, 0x12, 0x54, 0xff}}},
{{{ -99, -129, 130}, 0, { 0, 0}, {0xa4, 0x12, 0x54, 0xff}}},
{{{ -202, -49, 0}, 0, { 0, 0}, {0xa4, 0x12, 0x54, 0xff}}},
{{{ -135, -173, 100}, 0, { 0, 0}, {0xb2, 0x9d, 0x00, 0xff}}},
{{{ -132, -175, -100}, 0, { 0, 0}, {0xb2, 0x9d, 0x00, 0xff}}},
{{{ -55, -236, 0}, 0, { 0, 0}, {0xb2, 0x9d, 0x00, 0xff}}},
{{{ -135, -173, 100}, 0, { 0, 0}, {0xb3, 0x9c, 0x00, 0xff}}},
{{{ -213, -113, 1}, 0, { 0, 0}, {0xb3, 0x9c, 0x00, 0xff}}},
{{{ -132, -175, -100}, 0, { 0, 0}, {0xb3, 0x9c, 0x00, 0xff}}},
};
// 0x0800AAC0
static const Vtx chuckya_seg8_vertex_0800AAC0[] = {
{{{ -213, -113, 1}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
{{{ -202, -49, 0}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
{{{ -98, -130, -130}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
{{{ -132, -175, -100}, 0, { 0, 0}, {0xa3, 0x0e, 0xac, 0xff}}},
{{{ -99, -129, 130}, 0, { 0, 0}, {0x25, 0xa9, 0x54, 0xff}}},
{{{ -55, -236, 0}, 0, { 0, 0}, {0x25, 0xa9, 0x54, 0xff}}},
{{{ 3, -210, 1}, 0, { 0, 0}, {0x25, 0xa9, 0x54, 0xff}}},
{{{ -132, -175, -100}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
{{{ 3, -210, 1}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
{{{ -55, -236, 0}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
{{{ -98, -130, -130}, 0, { 0, 0}, {0x28, 0xaa, 0xad, 0xff}}},
};
// 0x0800AB70 - 0x0800ABE8
const Gfx chuckya_seg8_dl_0800AB70[] = {
gsSPLight(&chuckya_seg8_lights_0800A9B8.l, 1),
gsSPLight(&chuckya_seg8_lights_0800A9B8.a, 2),
gsSPVertex(chuckya_seg8_vertex_0800A9D0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(chuckya_seg8_vertex_0800AAC0, 11, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP1Triangle( 7, 10, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x0800ABE8 - 0x0800AC18
const Gfx chuckya_seg8_dl_0800ABE8[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsSPDisplayList(chuckya_seg8_dl_0800AB70),
gsDPPipeSync(),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};