Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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241 lines
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// Capswitch
// 0x05001BB8
static const Lights1 capswitch_seg5_lights_05001BB8 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x05001BD0
static const Lights1 capswitch_seg5_lights_05001BD0 = gdSPDefLights1(
0x3f, 0x3f, 0x3f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x05001BE8
static const Lights1 capswitch_seg5_lights_05001BE8 = gdSPDefLights1(
0x3f, 0x00, 0x00,
0xff, 0x00, 0x00, 0x28, 0x28, 0x28
);
// 0x05001C00
static const Lights1 capswitch_seg5_lights_05001C00 = gdSPDefLights1(
0x01, 0x2a, 0x09,
0x07, 0xa9, 0x25, 0x28, 0x28, 0x28
);
// 0x05001C18
static const Lights1 capswitch_seg5_lights_05001C18 = gdSPDefLights1(
0x00, 0x00, 0x3f,
0x00, 0x00, 0xff, 0x28, 0x28, 0x28
);
// 0x05001C30
static const Lights1 capswitch_seg5_lights_05001C30 = gdSPDefLights1(
0x3f, 0x25, 0x02,
0xff, 0x96, 0x08, 0x28, 0x28, 0x28
);
// 0x05001C48
ALIGNED8 static const u8 capswitch_seg5_texture_05001C48[] = {
#include "actors/capswitch/cap_switch_head.ia16.inc.c"
};
// 0x05002C48
ALIGNED8 static const u8 capswitch_seg5_texture_05002C48[] = {
#include "actors/capswitch/cap_switch_base.rgba16.inc.c"
};
// 0x05002CC8
static const Vtx capswitch_seg5_vertex_05002CC8[] = {
{{{ -118, 262, -203}, 0, { -130, 364}, {0x00, 0x36, 0x8e, 0xff}}},
{{{ 130, 0, -224}, 0, { 1144, 2144}, {0x00, 0x0a, 0x82, 0xff}}},
{{{ -129, 0, -224}, 0, { -184, 2144}, {0x00, 0x0a, 0x82, 0xff}}},
{{{ 119, 262, -203}, 0, { 1088, 364}, {0x00, 0x36, 0x8e, 0xff}}},
{{{ 109, 352, -108}, 0, { 1034, -252}, {0x00, 0x5c, 0xa9, 0xff}}},
{{{ -108, 352, -108}, 0, { -74, -252}, {0x00, 0x5c, 0xa9, 0xff}}},
{{{ -129, 0, 225}, 0, { -184, 2144}, {0x00, 0x0a, 0x7e, 0xff}}},
{{{ 119, 262, 204}, 0, { 1088, 364}, {0x00, 0x36, 0x72, 0xff}}},
{{{ -118, 262, 204}, 0, { -130, 364}, {0x00, 0x36, 0x72, 0xff}}},
{{{ -108, 352, 109}, 0, { -74, -252}, {0x00, 0x5c, 0x57, 0xff}}},
{{{ 130, 0, 225}, 0, { 1144, 2144}, {0x00, 0x0a, 0x7e, 0xff}}},
{{{ 109, 352, 109}, 0, { 1034, -252}, {0x00, 0x5c, 0x57, 0xff}}},
};
// 0x05002D88 - 0x05002E00
const Gfx capswitch_seg5_dl_05002D88[] = {
gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, capswitch_seg5_texture_05001C48),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&capswitch_seg5_lights_05001BB8.l, 1),
gsSPLight(&capswitch_seg5_lights_05001BB8.a, 2),
gsSPVertex(capswitch_seg5_vertex_05002CC8, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0),
gsSP2Triangles( 4, 3, 0, 0x0, 5, 4, 0, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0),
gsSP2Triangles( 7, 6, 10, 0x0, 11, 9, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x05002E00 - 0x05002E60
const Gfx cap_switch_exclamation_seg5_dl_05002E00[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(capswitch_seg5_dl_05002D88),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x05002E60
static const Vtx capswitch_seg5_vertex_05002E60[] = {
{{{ 147, 0, -253}, 0, { 0, 499}, {0x29, 0x00, 0x88, 0xff}}},
{{{ -146, 0, -253}, 0, { 0, -436}, {0xad, 0x00, 0xa1, 0xff}}},
{{{ -146, 137, -253}, 0, { 407, -436}, {0xd3, 0x48, 0xa3, 0xff}}},
{{{ -146, 0, 254}, 0, { 0, -436}, {0xd7, 0x00, 0x77, 0xff}}},
{{{ 147, 0, 254}, 0, { 0, 499}, {0x53, 0x00, 0x5f, 0xff}}},
{{{ 147, 137, 254}, 0, { 407, 499}, {0x2d, 0x48, 0x5d, 0xff}}},
{{{ 293, 137, 0}, 0, { 407, 967}, {0x68, 0x48, 0x07, 0xff}}},
{{{ 293, 0, 0}, 0, { 0, 967}, {0x7c, 0x00, 0xe8, 0xff}}},
{{{ 147, 137, -253}, 0, { 407, 499}, {0x3a, 0x47, 0xaa, 0xff}}},
{{{ 111, 170, -192}, 0, { 510, 386}, {0x23, 0x72, 0xd7, 0xff}}},
{{{ 222, 170, 0}, 0, { 510, 741}, {0x35, 0x72, 0x0a, 0xff}}},
{{{ -146, 137, 254}, 0, { 407, -436}, {0xc6, 0x47, 0x56, 0xff}}},
{{{ 111, 170, 193}, 0, { 510, 386}, {0x11, 0x72, 0x33, 0xff}}},
{{{ -292, 137, 0}, 0, { 407, -904}, {0x98, 0x48, 0xf9, 0xff}}},
{{{ -110, 170, 193}, 0, { 510, -323}, {0xdd, 0x72, 0x29, 0xff}}},
{{{ -221, 170, 0}, 0, { 510, -678}, {0xcb, 0x72, 0xf6, 0xff}}},
};
// 0x05002F60
static const Vtx capswitch_seg5_vertex_05002F60[] = {
{{{ -146, 0, -253}, 0, { 0, -436}, {0xad, 0x00, 0xa1, 0xff}}},
{{{ -292, 0, 0}, 0, { 0, -904}, {0x84, 0x00, 0x17, 0xff}}},
{{{ -292, 137, 0}, 0, { 407, -904}, {0x98, 0x48, 0xf9, 0xff}}},
{{{ 147, 137, -253}, 0, { 407, 499}, {0x3a, 0x47, 0xaa, 0xff}}},
{{{ -146, 137, -253}, 0, { 407, -436}, {0xd3, 0x48, 0xa3, 0xff}}},
{{{ -110, 170, -192}, 0, { 510, -323}, {0xef, 0x72, 0xcd, 0xff}}},
{{{ -221, 170, 0}, 0, { 510, -678}, {0xcb, 0x72, 0xf6, 0xff}}},
{{{ 111, 170, -192}, 0, { 510, 386}, {0x23, 0x72, 0xd7, 0xff}}},
{{{ -146, 137, 254}, 0, { 407, -436}, {0xc6, 0x47, 0x56, 0xff}}},
{{{ 111, 170, 193}, 0, { 510, 386}, {0x11, 0x72, 0x33, 0xff}}},
{{{ -110, 170, 193}, 0, { 510, -323}, {0xdd, 0x72, 0x29, 0xff}}},
{{{ -146, 0, 254}, 0, { 0, -436}, {0xd7, 0x00, 0x77, 0xff}}},
};
// 0x05003020 - 0x05003120
const Gfx capswitch_seg5_dl_05003020[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, capswitch_seg5_texture_05002C48),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 4 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)),
gsSPLight(&capswitch_seg5_lights_05001BD0.l, 1),
gsSPLight(&capswitch_seg5_lights_05001BD0.a, 2),
gsSPVertex(capswitch_seg5_vertex_05002E60, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0),
gsSP2Triangles( 7, 8, 6, 0x0, 6, 9, 10, 0x0),
gsSP2Triangles( 6, 8, 9, 0x0, 5, 6, 10, 0x0),
gsSP2Triangles(11, 5, 12, 0x0, 3, 5, 11, 0x0),
gsSP2Triangles( 5, 10, 12, 0x0, 7, 0, 8, 0x0),
gsSP2Triangles( 0, 2, 8, 0x0, 13, 14, 15, 0x0),
gsSP1Triangle( 1, 13, 2, 0x0),
gsSPVertex(capswitch_seg5_vertex_05002F60, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 4, 2, 6, 0x0),
gsSP2Triangles( 3, 5, 7, 0x0, 8, 9, 10, 0x0),
gsSP2Triangles( 1, 8, 2, 0x0, 1, 11, 8, 0x0),
gsSP1Triangle( 2, 8, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x05003120 - 0x05003180
const Gfx cap_switch_base_seg5_dl_05003120[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 2, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (4 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(capswitch_seg5_dl_05003020),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
//0x05003180
static const Vtx capswitch_seg5_vertex_05003180[] = {
{{{ -118, 262, -203}, 0, { 0, 0}, {0xd9, 0x37, 0x95, 0xff}}},
{{{ 130, 0, -224}, 0, { 0, 0}, {0x29, 0x0b, 0x89, 0xff}}},
{{{ -129, 0, -224}, 0, { 0, 0}, {0xae, 0x0a, 0xa0, 0xff}}},
{{{ 119, 262, -203}, 0, { 0, 0}, {0x49, 0x2c, 0xa3, 0xff}}},
{{{ 260, 0, 0}, 0, { 0, 0}, {0x7c, 0x0a, 0xe8, 0xff}}},
{{{ -238, 262, 0}, 0, { 0, 0}, {0x8e, 0x34, 0xf4, 0xff}}},
{{{ -108, 352, -108}, 0, { 0, 0}, {0xdb, 0x75, 0xe0, 0xff}}},
{{{ 109, 352, -108}, 0, { 0, 0}, {0x25, 0x6d, 0xcd, 0xff}}},
{{{ 239, 262, 0}, 0, { 0, 0}, {0x72, 0x34, 0x0c, 0xff}}},
{{{ -259, 0, 0}, 0, { 0, 0}, {0x84, 0x0a, 0x18, 0xff}}},
{{{ -118, 262, 204}, 0, { 0, 0}, {0xb7, 0x2c, 0x5d, 0xff}}},
{{{ -108, 352, 109}, 0, { 0, 0}, {0xdb, 0x6d, 0x33, 0xff}}},
{{{ -129, 0, 225}, 0, { 0, 0}, {0xd7, 0x0b, 0x77, 0xff}}},
{{{ 119, 262, 204}, 0, { 0, 0}, {0x27, 0x37, 0x6b, 0xff}}},
{{{ 109, 352, 109}, 0, { 0, 0}, {0x25, 0x75, 0x20, 0xff}}},
{{{ 130, 0, 225}, 0, { 0, 0}, {0x52, 0x0a, 0x5f, 0xff}}},
};
// 0x05003280 - 0x05003350
const Gfx capswitch_seg5_dl_05003280[] = {
gsSPVertex(capswitch_seg5_vertex_05003180, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 1, 0, 3, 0x0, 2, 5, 0, 0x0),
gsSP2Triangles( 0, 5, 6, 0x0, 7, 3, 0, 0x0),
gsSP2Triangles( 6, 7, 0, 0x0, 8, 3, 7, 0x0),
gsSP2Triangles( 4, 3, 8, 0x0, 9, 10, 5, 0x0),
gsSP2Triangles(11, 6, 5, 0x0, 5, 10, 11, 0x0),
gsSP2Triangles( 5, 2, 9, 0x0, 10, 9, 12, 0x0),
gsSP2Triangles(12, 13, 10, 0x0, 10, 13, 11, 0x0),
gsSP2Triangles( 6, 11, 14, 0x0, 14, 11, 13, 0x0),
gsSP2Triangles( 6, 14, 7, 0x0, 15, 8, 13, 0x0),
gsSP2Triangles(13, 8, 14, 0x0, 13, 12, 15, 0x0),
gsSP2Triangles( 8, 15, 4, 0x0, 7, 14, 8, 0x0),
gsSPEndDisplayList(),
};
// 0x05003350 - 0x05003370
const Gfx capswitch_seg5_dl_05003350[] = {
gsSPLight(&capswitch_seg5_lights_05001BE8.l, 1),
gsSPLight(&capswitch_seg5_lights_05001BE8.a, 2),
gsSPDisplayList(capswitch_seg5_dl_05003280),
gsSPEndDisplayList(),
};
// 0x05003370 - 0x05003390
const Gfx capswitch_seg5_dl_05003370[] = {
gsSPLight(&capswitch_seg5_lights_05001C00.l, 1),
gsSPLight(&capswitch_seg5_lights_05001C00.a, 2),
gsSPDisplayList(capswitch_seg5_dl_05003280),
gsSPEndDisplayList(),
};
// 0x05003390 - 0x050033B0
const Gfx capswitch_seg5_dl_05003390[] = {
gsSPLight(&capswitch_seg5_lights_05001C18.l, 1),
gsSPLight(&capswitch_seg5_lights_05001C18.a, 2),
gsSPDisplayList(capswitch_seg5_dl_05003280),
gsSPEndDisplayList(),
};
// 0x050033B0 - 0x050033D0
const Gfx capswitch_seg5_dl_050033B0[] = {
gsSPLight(&capswitch_seg5_lights_05001C30.l, 1),
gsSPLight(&capswitch_seg5_lights_05001C30.a, 2),
gsSPDisplayList(capswitch_seg5_dl_05003280),
gsSPEndDisplayList(),
};