Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// 0x0C000224
const GeoLayout boo_geo[] = {
GEO_SHADOW(SHADOW_CIRCLE_4_VERTS, 0x96, 70),
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 26214),
GEO_OPEN_NODE(),
GEO_ASM(0, geo_update_layer_transparency),
GEO_SWITCH_CASE(2, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, boo_seg5_dl_0500C1B0),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, boo_seg5_dl_0500C1B0),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(), //! more close than open nodes
GEO_END(),
};