Typo fix and feature list removed

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Vinícius R. Miguel 2020-05-07 20:07:42 -03:00 committed by GitHub
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@ -4,18 +4,6 @@ OpenGL adaptation of [n64decomp/sm64](https://github.com/n64decomp/sm64).
Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**. Feel free to report bugs and contribute, but remember, there must be **no upload of any copyrighted asset**.
Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content. Run `./extract-assets.py --clean && make clean` or `make distclean` to remove ROM-originated content.
## Features
* Native rendering. You can now play SM64 without the need of an emulator.
* Variable aspect ratio and resolution. The game can now correctly render at basically any window size.
* Native xinput controller support. On Linux, DualShock 4 has been confirmed to work plug-and-play.
#### Future features
* Adding camera analog controls. This is currently a WIP in the testing branch.
* Additional camera modes. This is currently a WIP in the testing branch.
* 60fps rendering support.
## Building ## Building
### On Linux ### On Linux
@ -65,7 +53,7 @@ Run `make` to build (defaults to `VERSION=us`)
``` ```
make VERSION=jp -j6 # build (J) version with 6 jobs make VERSION=jp -j6 # build (J) version with 6 jobs
make VERSION=us WINDOWS-BUILD=1 # builds a (U) Windows executable make VERSION=us WINDOWS_BUILD=1 # builds a (U) Windows executable
``` ```
### On Windows ### On Windows