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whoops, this is supposed to be the Z button

Este cometimento está contido em:
fgsfds 2020-05-10 19:09:43 +03:00
ascendente 690283da13
cometimento d6820f6073

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@ -83,7 +83,7 @@ static void controller_sdl_read(OSContPad *pad) {
} }
if (SDL_GameControllerGetButton(sdl_cntrl, configJoyStart)) pad->button |= START_BUTTON; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyStart)) pad->button |= START_BUTTON;
if (SDL_GameControllerGetButton(sdl_cntrl, configJoyL)) pad->button |= Z_TRIG; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyZ)) pad->button |= Z_TRIG;
if (SDL_GameControllerGetButton(sdl_cntrl, configJoyR)) pad->button |= R_TRIG; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyR)) pad->button |= R_TRIG;
if (SDL_GameControllerGetButton(sdl_cntrl, configJoyA)) pad->button |= A_BUTTON; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyA)) pad->button |= A_BUTTON;
if (SDL_GameControllerGetButton(sdl_cntrl, configJoyB)) pad->button |= B_BUTTON; if (SDL_GameControllerGetButton(sdl_cntrl, configJoyB)) pad->button |= B_BUTTON;