Fix save corruption in some 64-bit builds
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@ -306,7 +306,7 @@ void rendering_init(void) {
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}
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void config_gfx_pool(void) {
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gGfxPool = &gGfxPools[gGlobalTimer % 2];
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gGfxPool = &gGfxPools[gGlobalTimer % GFX_NUM_POOLS];
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set_segment_base_addr(1, gGfxPool->buffer);
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gGfxSPTask = &gGfxPool->spTask;
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gDisplayListHead = gGfxPool->buffer;
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