40 lines
1.0 KiB
C
40 lines
1.0 KiB
C
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// Warp Collision (seems strange to put these collision in another file. Only instance of this seperation thus far. Not sure what this is doing as a file.)
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// 0x0301CE78 - 0x0301CECC
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const s16 door_seg3_collision_0301CE78[] = {
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COL_INIT(),
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COL_VERTEX_INIT(0x8),
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COL_VERTEX(-80, 240, 30),
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COL_VERTEX(80, 240, 30),
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COL_VERTEX(80, 0, 30),
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COL_VERTEX(-80, 0, 30),
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COL_VERTEX(-80, 240, -30),
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COL_VERTEX(80, 0, -30),
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COL_VERTEX(80, 240, -30),
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COL_VERTEX(-80, 0, -30),
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COL_TRI_INIT(SURFACE_DEFAULT, 4),
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COL_TRI(2, 1, 0),
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COL_TRI(3, 2, 0),
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COL_TRI(6, 5, 4),
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COL_TRI(5, 7, 4),
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COL_TRI_STOP(),
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COL_END(),
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};
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// 0x0301CECC - 0x0301CEFC
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const s16 lll_hexagonal_mesh_seg3_collision_0301CECC[] = {
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COL_INIT(),
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COL_VERTEX_INIT(0x4),
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COL_VERTEX(-200, 0, -200),
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COL_VERTEX(200, 0, -200),
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COL_VERTEX(200, 0, 200),
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COL_VERTEX(-200, 0, 200),
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COL_TRI_INIT(SURFACE_DEFAULT, 2),
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COL_TRI(2, 1, 0),
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COL_TRI(3, 2, 0),
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COL_TRI_STOP(),
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COL_END(),
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};
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