2019-08-25 04:46:40 +00:00
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#ifndef _MARIO_ACTIONS_CUTSCENE_H
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#define _MARIO_ACTIONS_CUTSCENE_H
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#include "types.h"
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extern void print_displaying_credits_entry(void);
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2020-03-02 03:42:52 +00:00
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extern void bhv_end_peach_loop(void);
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extern void bhv_end_toad_loop(void);
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2019-08-25 04:46:40 +00:00
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extern s32 geo_switch_peach_eyes(s32 run, struct GraphNode *node, UNUSED s32 a2);
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extern s32 mario_ready_to_speak(void);
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extern s32 set_mario_npc_dialog(s32);
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extern s32 mario_execute_cutscene_action(struct MarioState *);
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#endif /* _MARIO_ACTIONS_CUTSCENE_H */
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