6 lines
201 B
C
6 lines
201 B
C
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#include <ultra64.h>
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// 0x1f000 bytes, aligned to a 0x1000-byte boundary through sm64.ld. (This results
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// in a bunch of unused space: ~0x100 in JP, ~0x300 in US.)
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u64 gGfxSPTaskOutputBuffer[0x3e00];
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