sm64pc/tools/gen_asset_list.cpp

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2019-08-25 04:46:40 +00:00
// Usage:
// g++-8 -std=c++17 ./tools/gen_asset_list.cpp -lstdc++fs -O1 -Wall -o tools/gen_asset_list
// ./tools/gen_asset_list
#include <algorithm>
#include <cassert>
#include <cstdio>
#include <filesystem>
#include <fstream>
#include <iostream>
#include <map>
#include <sstream>
#include <string>
#include <unordered_map>
#include <vector>
using namespace std;
#define BSWAP32(x) ((((x) >> 24) & 0xff) | (((x) >> 8) & 0xff00) | (((x) << 8) & 0xff0000) | (((x) << 24) & 0xff000000U))
#define BSWAP16(x) ((((x) >> 8) & 0xff) | (((x) << 8) & 0xff00))
const char* OUTPUT_FILE = "assets.json";
const size_t CHUNK_SIZE = 16;
const vector<string> LANGS = {"jp", "us", "eu"};
typedef uint8_t u8;
typedef uint64_t u64;
struct Pos {
size_t pos;
size_t mio0;
};
const u64 C = 12318461241ULL;
size_t findCutPos(const string& s) {
size_t ind = s.find_first_not_of(s[0], 1);
if (ind == string::npos) ind = 0;
else ind--;
if (ind + CHUNK_SIZE <= s.size())
return ind;
return s.size() - CHUNK_SIZE;
}
pair<size_t, u64> hashString(const string& inp) {
size_t cutPos = findCutPos(inp);
string s = inp.substr(cutPos, CHUNK_SIZE);
u64 ret = 0;
for (u8 c : s) {
ret *= C;
ret += c;
}
return {cutPos, ret};
}
template<class F>
void rollingHashes(const string& str, size_t chunkSize, F&& f) {
if (str.size() < chunkSize) return;
u64 h = 0, pw = 1;
for (size_t i = 0; i < chunkSize; i++)
h = h * C + (u8)str[i], pw = pw * C;
f(0, h);
for (size_t i = chunkSize; i < str.size(); i++) {
h = h * C + (u8)str[i] - pw * (u8)str[i-chunkSize];
f(i - chunkSize + 1, h);
}
}
bool stringMatches(const string& base, size_t pos, const string& target) {
if (pos + target.size() > base.size()) return false;
for (int it = 0; it < 10; it++) {
size_t i = rand() % target.size();
if (base[pos + i] != target[i]) return false;
}
for (size_t i = 0; i < target.size(); i++) {
if (base[pos + i] != target[i]) return false;
}
return true;
}
string mio0_decompress(uint32_t *src) {
uint32_t size = BSWAP32(src[1]);
string output(size, '\0');
char *dest = output.data();
char *destEnd = (size + dest);
uint16_t *cmpOffset = (uint16_t *)((char *)src + BSWAP32(src[2]));
char *rawOffset = ((char *)src + BSWAP32(src[3]));
int counter = 0;
uint32_t controlBits;
src += 4;
while (dest != destEnd) {
if (counter == 0) {
controlBits = *src++;
controlBits = BSWAP32(controlBits);
counter = 32;
}
if (controlBits & 0x80000000) {
*dest++ = *rawOffset++;
}
else {
uint16_t dcmpParam = *cmpOffset++;
dcmpParam = BSWAP16(dcmpParam);
int dcmpCount = (dcmpParam >> 12) + 3;
char* dcmpPtr = dest - (dcmpParam & 0x0FFF);
while (dcmpCount) {
*dest++ = dcmpPtr[-1];
dcmpCount--;
dcmpPtr++;
}
}
counter--;
controlBits <<= 1;
}
return output;
}
string readFile(const string& p, bool allowMissing = false) {
ifstream fin(p, ios::binary);
if (!fin) {
if (allowMissing) return "";
cerr << "missing file " << p << endl;
exit(1);
}
fin.seekg(0, fin.end);
auto length = fin.tellg();
fin.seekg(0, fin.beg);
string data(length, '\0');
fin.read(data.data(), length);
assert(fin);
return data;
}
pair<int, int> getPngSize(const string& fname) {
string buffer(16, '\0');
uint32_t w, h;
ifstream fin(fname, ios::binary);
fin.read(buffer.data(), 16);
fin.read((char*)&w, 4);
fin.read((char*)&h, 4);
assert(fin);
assert(buffer.substr(0, 4) == "\x89PNG");
assert(buffer.substr(12, 4) == "IHDR");
w = BSWAP32(w);
h = BSWAP32(h);
return {w, h};
}
string exec(const string& cmd) {
char buffer[128];
string result;
FILE* pipe = popen(cmd.c_str(), "r");
assert(pipe);
size_t s;
while ((s = fread(buffer, 1, sizeof(buffer), pipe))) {
result += string(buffer, buffer + s);
}
assert(!ferror(pipe));
pclose(pipe);
return result;
}
string compileAsset(const string& fname) {
auto ind = fname.rfind('.');
if (ind == string::npos) return "";
string q = fname.substr(ind + 1);
if (q == "png") {
string prev = fname.substr(0, ind);
for (const string& lang : LANGS) {
string ret = readFile("build/" + lang + "/" + prev, true);
if (!ret.empty()) return ret;
}
ind = prev.rfind('.');
if (ind == string::npos) return "";
q = prev.substr(ind + 1);
if (q == "rgba16" || q == "ia16" || q == "ia8" || q == "ia4" || q == "ia1") {
return exec("./tools/n64graphics -i /dev/stdout -g " + fname + " -f " + q);
}
}
if (q == "m64")
return readFile(fname);
if (q == "bin" && fname.find("assets") != string::npos)
return readFile(fname);
return "";
}
tuple<string, string, vector<string>> compileSoundData(const string& lang) {
string upper_lang = lang;
for (char& ch : upper_lang) ch = (char)(ch + 'A' - 'a');
string build_dir = "build/" + lang;
string dir = build_dir + "/sound";
string ctl = dir + "/sound_data.ctl";
string tbl = dir + "/sound_data.tbl";
exec("make " + tbl + " VERSION=" + lang + " NOEXTRACT=1");
string sampleFilesStr =
exec("python3 tools/assemble_sound.py " +
dir + "/samples/ "
"sound/sound_banks/ " +
dir + "/sound_data.ctl " +
dir + "/sound_data.tbl " +
"-DVERSION_" + upper_lang +
" --print-samples");
vector<string> sampleFiles;
istringstream iss(sampleFilesStr);
string line;
while (getline(iss, line)) {
line = line.substr(build_dir.size() + 1);
line[line.size() - 1] = 'f';
sampleFiles.push_back(line);
}
string ctlData = readFile(ctl);
string tblData = readFile(tbl);
return {ctlData, tblData, sampleFiles};
}
int main() {
map<string, string> assets;
map<string, vector<pair<string, int>>> soundAssets;
cout << "compiling assets..." << endl;
int totalAssets = 0;
for (string base_dir : {"assets", "sound/sequences", "textures", "levels", "actors"}) {
for (auto& ent: filesystem::recursive_directory_iterator(base_dir)) {
string p = ent.path().string();
string bin = compileAsset(p);
if (bin.empty()) continue;
if (bin.size() < CHUNK_SIZE) {
cerr << "asset " << p << " is too small (" << bin.size() << " bytes), expected at least " << CHUNK_SIZE << " bytes" << endl;
continue;
}
assets[p] = bin;
totalAssets++;
}
}
for (const string& lang : LANGS) {
string ctl, tbl;
vector<string> sampleFiles;
tie(ctl, tbl, sampleFiles) = compileSoundData(lang);
assets["@sound ctl " + lang] = ctl;
assets["@sound tbl " + lang] = tbl;
totalAssets += 2;
for (size_t i = 0; i < sampleFiles.size(); i++) {
soundAssets[sampleFiles[i]].emplace_back(lang, i);
}
}
cout << "compiled " << totalAssets << " assets" << endl;
unordered_map<u64, vector<pair<size_t, pair<string, string>>>> hashes;
for (const auto& asset : assets) {
size_t cutPos;
u64 hash;
tie(cutPos, hash) = hashString(asset.second);
hashes[hash].push_back(make_pair(cutPos, asset));
}
map<pair<string, string>, Pos> assetPositions;
for (const string& lang : LANGS) {
cout << "searching " << lang << "..." << endl;
auto remHashes = hashes;
auto search = [&](string& str, string lang, size_t mio0) {
rollingHashes(str, CHUNK_SIZE, [&](size_t hashPos, u64 hash) {
if (!remHashes.count(hash)) return;
vector<pair<size_t, pair<string, string>>>& conts = remHashes.at(hash);
auto it = remove_if(conts.begin(), conts.end(),
[&](const pair<size_t, pair<string, string>>& pa) {
size_t cutPos = pa.first;
const string& name = pa.second.first;
const string& data = pa.second.second;
size_t assetPos = hashPos - cutPos;
if (stringMatches(str, assetPos, data)) {
assetPositions[make_pair(lang, name)] = {assetPos, mio0};
return true;
}
return false;
});
conts.erase(it, conts.end());
if (conts.empty()) remHashes.erase(hash);
});
};
string rom = readFile("baserom." + lang + ".z64");
for (size_t i = 0; i < rom.size(); i += 4) {
if (rom[i] == 'M' && rom[i+1] == 'I' && rom[i+2] == 'O' && rom[i+3] == '0') {
string data = mio0_decompress((uint32_t*)&rom[i]);
search(data, lang, i);
}
}
search(rom, lang, 0);
}
cout << "generating " << OUTPUT_FILE << "..." << endl;
ofstream fout(OUTPUT_FILE);
assert(fout);
fout <<
"{\n"
"\"@comment\": \"This file was generated by tools/gen_asset_list.cpp. "
"When renaming a file, either change its name in this file directly, "
"or regenerate this file using that script.\"";
bool first1 = true;
vector<string> notFound;
for (const auto& asset : assets) {
const string& name = asset.first;
const string& data = asset.second;
vector<pair<string, Pos>> positions;
for (const string& lang : LANGS) {
auto it = assetPositions.find(make_pair(lang, name));
if (it != assetPositions.end()) {
positions.push_back(make_pair(lang, it->second));
}
}
if (positions.empty()) {
notFound.push_back(name);
}
else {
fout << ",\n";
if (first1) fout << "\n";
first1 = false;
fout << "\"" << name << "\": [";
if (name.substr(name.size() - 4) == ".png") {
int w, h;
tie(w, h) = getPngSize(name);
fout << w << "," << h << ",";
}
fout << data.size() << ",{";
bool first2 = true;
for (auto& pa : positions) {
auto p = pa.second;
if (!first2) fout << ",";
first2 = false;
fout << "\"" << pa.first << "\":[";
if (p.mio0)
fout << p.mio0 << ",";
fout << p.pos << ']';
}
fout << "}]";
}
}
for (const auto& asset : soundAssets) {
const string& name = asset.first;
const vector<pair<string, int>>& locs = asset.second;
fout << ",\n";
fout << "\"" << name << "\": [0,{";
bool first2 = true;
for (auto& pa : locs) {
if (!first2) fout << ",";
first2 = false;
fout << "\"" << pa.first << "\":[\"@sound\"," << pa.second << ']';
}
fout << "}]";
}
fout << "\n}" << endl;
assert(fout);
fout.close();
if (!notFound.empty()) {
cout << endl;
cout << "Missing " << notFound.size() << " assets." << endl;
if (notFound.size() <= 10) {
for (auto& s : notFound) {
cout << s << endl;
}
}
return 1;
}
cout << "done!" << endl;
return 0;
}