119 lines
3.4 KiB
C
119 lines
3.4 KiB
C
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// sparkle_spawn_star.c.inc
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struct ObjectHitbox sSparkleSpawnStarHitbox = {
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/* interactType: */ INTERACT_STAR_OR_KEY,
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/* downOffset: */ 0,
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/* damageOrCoinValue: */ 0,
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/* health: */ 0,
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/* numLootCoins: */ 0,
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/* radius: */ 80,
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/* height: */ 50,
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/* hurtboxRadius: */ 0,
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/* hurtboxHeight: */ 0,
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};
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void bhv_unused_080c_init(void) {
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s32 sp24;
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if (!(o->oUnk190 & 0x400))
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o->oBehParams = o->parentObj->oBehParams;
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sp24 = (o->oBehParams >> 24) & 0xFF;
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if (func_802A377C(sp24) & save_file_get_star_flags(gCurrSaveFileNum - 1, gCurrCourseNum - 1))
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obj_set_model(MODEL_TRANSPARENT_STAR);
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PlaySound2(SOUND_CH8_UNK57);
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}
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void func_802AA788(void) {
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set_object_hitbox(o, &sSparkleSpawnStarHitbox);
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if (o->oInteractStatus & INT_STATUS_INTERACTED) {
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mark_obj_for_deletion(o);
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o->oInteractStatus = 0;
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}
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}
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void func_802AA7EC(void) {
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f32 sp1C;
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f32 sp18;
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o->oHomeX = gMarioObject->oPosX;
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o->oHomeZ = gMarioObject->oPosZ;
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o->oHomeY = gMarioObject->oPosY;
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o->oHomeY += 250.0f;
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o->oPosY = o->oHomeY;
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sp1C = o->oHomeX - o->oPosX;
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sp18 = o->oHomeZ - o->oPosZ;
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o->oForwardVel = sqrtf(sp1C * sp1C + sp18 * sp18) / 23.0f;
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}
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void func_802AA8E4(void) {
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o->oForwardVel = 0;
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o->oHomeY = o->oPosY;
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}
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void func_802AA918(void) {
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if (o->oAngleVelYaw > 0x400)
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o->oAngleVelYaw -= 0x40;
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}
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void bhv_unused_080c_loop(void) {
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if (o->oAction == 0) {
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if (o->oTimer == 0) {
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func_8028F9E8(173, o);
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set_time_stop_flags(TIME_STOP_ENABLED | TIME_STOP_MARIO_AND_DOORS);
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o->activeFlags |= 0x20;
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o->oAngleVelYaw = 0x800;
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if (o->oBehParams2ndByte == 0)
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func_802AA7EC();
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else
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func_802AA8E4();
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o->oMoveAngleYaw = obj_angle_to_home();
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o->oVelY = 50.0f;
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o->oGravity = -4.0f;
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func_802A3004();
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}
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PlaySound(SOUND_ENVIRONMENT_STAR);
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spawn_object(o, MODEL_NONE, bhvSparkleSpawn);
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if (o->oVelY < 0 && o->oPosY < o->oHomeY) {
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o->oAction++;
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o->oForwardVel = 0;
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o->oVelY = 20.0f;
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o->oGravity = -1.0f;
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if (o->oUnk190 & 0x400)
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#ifdef VERSION_JP
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play_power_star_jingle(FALSE);
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#else
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play_power_star_jingle(TRUE);
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#endif
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else
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play_power_star_jingle(TRUE);
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}
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} else if (o->oAction == 1) {
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if (o->oVelY < -4.0f)
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o->oVelY = -4.0f;
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if (o->oVelY < 0 && o->oPosY < o->oHomeY) {
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gCutsceneActive = 1;
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o->oVelY = 0;
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o->oGravity = 0;
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o->oAction++;
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}
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spawn_object(o, MODEL_NONE, bhvSparkleSpawn);
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} else if (o->oAction == 2) {
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if (gCurrLevelCamera->cutscene == 0 && gCutsceneNumber == 0) {
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clear_time_stop_flags(TIME_STOP_ENABLED | TIME_STOP_MARIO_AND_DOORS);
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o->activeFlags &= ~0x20;
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o->oAction++;
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}
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} else {
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func_802AA788();
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func_802AA918();
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}
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obj_move_using_fvel_and_gravity();
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o->oFaceAngleYaw += o->oAngleVelYaw;
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o->oInteractStatus = 0;
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}
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void bhv_spawn_star_objects(u32 sp20) {
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struct Object *sp1C = spawn_object(o, MODEL_STAR, bhvUnused080C);
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sp1C->oBehParams = sp20 << 24;
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sp1C->oUnk190 = 0x400;
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set_object_angle(sp1C, 0, 0, 0);
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}
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