2019-11-03 19:36:27 +00:00
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#include <ultra64.h>
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#include "sm64.h"
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#include "surface_terrains.h"
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#include "geo_commands.h"
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#include "make_const_nonconst.h"
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// Note: This bin does not use bin IDs, unlike the other segmented bins.
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#include "mario/model.inc.c"
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#include "bubble/model.inc.c"
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#include "walk_smoke/model.inc.c"
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#include "burn_smoke/model.inc.c"
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#include "stomp_smoke/model.inc.c"
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2020-03-02 03:42:52 +00:00
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#include "water_wave/model.inc.c"
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2019-11-03 19:36:27 +00:00
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#include "sparkle/model.inc.c"
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#include "water_splash/model.inc.c"
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#include "white_particle_small/model.inc.c"
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#include "sparkle_animation/model.inc.c"
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