sm64pc/src/game/behaviors/moat_grill.inc.c

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// moat_grill.c.inc
void bhv_moat_grills_loop(void) {
if (save_file_get_flags() & SAVE_FLAG_MOAT_DRAINED)
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cur_obj_set_model(MODEL_NONE);
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else
load_object_collision_model();
}