170 lines
2.7 KiB
C
170 lines
2.7 KiB
C
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// level names (EU, English)
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// 0x19008F84
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static const u8 level_name_01[] = {
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_(" 1 BOB-OMB BATTLEFIELD")
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};
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// 0x19008F9C
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static const u8 level_name_02[] = {
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_(" 2 WHOMP'S FORTRESS")
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};
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// 0x19008FB0
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static const u8 level_name_03[] = {
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_(" 3 JOLLY ROGER BAY")
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};
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// 0x19008FC4
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static const u8 level_name_04[] = {
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_(" 4 COOL, COOL MOUNTAIN")
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};
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// 0x19008FDC
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static const u8 level_name_05[] = {
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_(" 5 BIG BOO'S HAUNT")
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};
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// 0x19008FF0
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static const u8 level_name_06[] = {
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_(" 6 HAZY MAZE CAVE")
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};
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// 0x19009004
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static const u8 level_name_07[] = {
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_(" 7 LETHAL LAVA LAND")
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};
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// 0x19009018
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static const u8 level_name_08[] = {
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_(" 8 SHIFTING SAND LAND")
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};
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// 0x19009030
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static const u8 level_name_09[] = {
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_(" 9 DIRE, DIRE DOCKS")
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};
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// 0x19009044
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static const u8 level_name_10[] = {
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_("10 SNOWMAN'S LAND")
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};
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// 0x19009058
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static const u8 level_name_11[] = {
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_("11 WET-DRY WORLD")
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};
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// 0x1900906C
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static const u8 level_name_12[] = {
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_("12 TALL, TALL MOUNTAIN")
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};
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// 0x19009084
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static const u8 level_name_13[] = {
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_("13 TINY-HUGE ISLAND")
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};
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// 0x19009098
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static const u8 level_name_14[] = {
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_("14 TICK TOCK CLOCK")
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};
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// 0x190090AC
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static const u8 level_name_15[] = {
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_("15 RAINBOW RIDE")
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};
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// 0x190090BC
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static const u8 level_name_16[] = {
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_(" BOWSER IN THE DARK WORLD")
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};
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// 0x190090D8
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static const u8 level_name_17[] = {
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_(" BOWSER IN THE FIRE SEA")
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};
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// 0x190090F4
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static const u8 level_name_18[] = {
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_(" BOWSER IN THE SKY")
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};
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// 0x1900910C
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static const u8 level_name_19[] = {
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_(" THE PRINCESS'S SECRET SLIDE")
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};
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// 0x1900912C
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static const u8 level_name_20[] = {
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_(" CAVERN OF THE METAL CAP")
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};
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// 0x19009148
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static const u8 level_name_21[] = {
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_(" TOWER OF THE WING CAP")
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};
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// 0x19009164
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static const u8 level_name_22[] = {
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_(" VANISH CAP UNDER THE MOAT")
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};
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// 0x19009184
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static const u8 level_name_23[] = {
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_(" WING MARIO OVER THE RAINBOW")
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};
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// 0x190091A4
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static const u8 level_name_24[] = {
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_(" THE SECRET AQUARIUM")
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};
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// 0x190091BC
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static const u8 level_name_25[] = {
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_("")
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};
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// 0x190091C0
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static const u8 level_name_castle_secret_stars[] = {
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_(" CASTLE SECRET STARS")
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};
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// level name table
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// 0x190091D8
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const u8 *const level_name_table_eu_en[] = {
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level_name_01, level_name_02, level_name_03, level_name_04,
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level_name_05, level_name_06, level_name_07, level_name_08,
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level_name_09, level_name_10, level_name_11, level_name_12,
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level_name_13, level_name_14, level_name_15, level_name_16,
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level_name_17, level_name_18, level_name_19, level_name_20,
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level_name_21, level_name_22, level_name_23, level_name_24,
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level_name_25, level_name_castle_secret_stars, 0x0,
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};
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