Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// 0x07023C70 - 0x07023C78
static const Ambient hmc_seg7_light_07023C70 = {
{{0x79, 0x79, 0x79}, 0, {0x79, 0x79, 0x79}, 0}
};
// 0x07023C78 - 0x07023C88
static const Light hmc_seg7_light_07023C78 = {
{{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x28, 0x28, 0x28}, 0}
};
// 0x07023C88 - 0x07023D48
static const Vtx hmc_seg7_vertex_07023C88[] = {
{{{ -91, 0, -45}, 0, { -22, 4380}, {0x8a, 0x17, 0xd8, 0xff}}},
{{{ -73, -53, 46}, 0, { 158, 3308}, {0x9f, 0xc9, 0x3c, 0xff}}},
{{{ -32, 24, 51}, 0, { -194, 2768}, {0xad, 0x5e, 0x11, 0xff}}},
{{{ 0, 0, -101}, 0, { 426, 5632}, {0xf6, 0x1d, 0x85, 0xff}}},
{{{ 74, 54, -45}, 0, { 1058, 4388}, {0x3e, 0x52, 0xb7, 0xff}}},
{{{ -32, 24, 51}, 0, { 1634, 2768}, {0xad, 0x5e, 0x11, 0xff}}},
{{{ 28, 87, 46}, 0, { 1246, 3284}, {0x05, 0x70, 0x3a, 0xff}}},
{{{ 92, 0, 46}, 0, { 874, 3300}, {0x72, 0xf9, 0x36, 0xff}}},
{{{ -41, -67, -45}, 0, { 272, 4428}, {0xdc, 0x95, 0xc7, 0xff}}},
{{{ 37, -80, 29}, 0, { 546, 3484}, {0x21, 0x8f, 0x2c, 0xff}}},
{{{ 66, -59, -28}, 0, { 660, 4196}, {0x53, 0xb3, 0xc9, 0xff}}},
{{{ 0, 0, 102}, 0, { 426, 2044}, {0xf3, 0x03, 0x7e, 0xff}}},
};
// 0x07023D48 - 0x07023E10
static const Gfx hmc_seg7_dl_07023D48[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, hmc_seg7_texture_07004800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&hmc_seg7_light_07023C78, 1),
gsSPLight(&hmc_seg7_light_07023C70, 2),
gsSPVertex(hmc_seg7_vertex_07023C88, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0),
gsSP2Triangles( 2, 4, 3, 0x0, 5, 6, 4, 0x0),
gsSP2Triangles( 4, 6, 7, 0x0, 3, 8, 0, 0x0),
gsSP2Triangles( 8, 9, 1, 0x0, 10, 7, 9, 0x0),
gsSP2Triangles( 1, 0, 8, 0x0, 3, 10, 8, 0x0),
gsSP2Triangles( 3, 4, 10, 0x0, 9, 8, 10, 0x0),
gsSP2Triangles(11, 9, 7, 0x0, 11, 7, 6, 0x0),
gsSP2Triangles(11, 1, 9, 0x0, 11, 2, 1, 0x0),
gsSP2Triangles(11, 6, 2, 0x0, 7, 10, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x07023E10 - 0x07023EB8
const Gfx hmc_seg7_dl_07023E10[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(0, 0, 0, 255),
gsSPFogPosition(960, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(hmc_seg7_dl_07023D48),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};