85 lines
4.2 KiB
C
85 lines
4.2 KiB
C
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// Metal Box
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// 0x08023980
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static const Ambient metal_box_seg8_light_08023980 = {
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{{0x7f, 0x7f, 0x7f}, 0, {0x7f, 0x7f, 0x7f}, 0}
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};
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// 0x08023988
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static const Light metal_box_seg8_light_08023988 = {
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{{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x28, 0x28, 0x28}, 0}
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};
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// 0x08023998
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ALIGNED8 static const u8 metal_box_seg8_texture_08023998[] = {
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#include "actors/metal_box/metal_box_side.rgba16.inc.c"
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};
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// 0x08024998
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static const Vtx metal_box_seg8_vertex_08024998[] = {
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{{{ 154, 307, -153}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -153, 307, -153}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -153, 307, 154}, 0, { 0, 2012}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ 154, 307, 154}, 0, { 990, 2012}, {0x00, 0x7f, 0x00, 0xff}}},
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{{{ -153, 0, -153}, 0, { 990, 2012}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -153, 307, -153}, 0, { 990, 0}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 154, 307, -153}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ 154, 0, -153}, 0, { 0, 2012}, {0x00, 0x00, 0x81, 0xff}}},
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{{{ -153, 0, 154}, 0, { 990, 2012}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -153, 307, 154}, 0, { 990, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -153, 307, -153}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ -153, 0, -153}, 0, { 0, 2012}, {0x81, 0x00, 0x00, 0xff}}},
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{{{ 154, 0, 154}, 0, { 990, 0}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -153, 0, 154}, 0, { 0, 0}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ -153, 0, -153}, 0, { 0, 2012}, {0x00, 0x81, 0x00, 0xff}}},
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{{{ 154, 0, -153}, 0, { 990, 2012}, {0x00, 0x81, 0x00, 0xff}}},
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};
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// 0x08024A98
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static const Vtx metal_box_seg8_vertex_08024A98[] = {
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{{{ 154, 0, 154}, 0, { 990, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -153, 307, 154}, 0, { 0, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ -153, 0, 154}, 0, { 0, 2012}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 154, 307, 154}, 0, { 990, 0}, {0x00, 0x00, 0x7f, 0xff}}},
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{{{ 154, 0, -153}, 0, { 990, 2012}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 154, 307, -153}, 0, { 990, 0}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 154, 307, 154}, 0, { -24, -36}, {0x7f, 0x00, 0x00, 0xff}}},
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{{{ 154, 0, 154}, 0, { -24, 2008}, {0x7f, 0x00, 0x00, 0xff}}},
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};
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// 0x08024B18 - 0x08024BB8
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const Gfx metal_box_seg8_dl_08024B18[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, metal_box_seg8_texture_08023998),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&metal_box_seg8_light_08023988, 1),
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gsSPLight(&metal_box_seg8_light_08023980, 2),
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gsSPVertex(metal_box_seg8_vertex_08024998, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(metal_box_seg8_vertex_08024A98, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x08024BB8 - 0x08024C28
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const Gfx metal_box_dl[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(metal_box_seg8_dl_08024B18),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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