sm64pc/src/game/level_geo.h

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#ifndef _LEVEL_GEO_H
#define _LEVEL_GEO_H
struct Struct802761D0
{
u16 unk0;
s16 unk2;
u8 filler4[0x18-0x4];
};
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extern Gfx *geo_envfx_main(s32 a, struct GraphNode *b, f32 c[4][4]);
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extern Gfx *geo_skybox_main(s32 a, struct GraphNode *b, UNUSED Mat4 *c);
#endif /* _LEVEL_GEO_H */