22 lines
579 B
C
22 lines
579 B
C
|
// water_mist_particle.c.inc
|
||
|
// TODO: Is this really "mist"?
|
||
|
|
||
|
void bhv_water_mist_spawn_loop(void) {
|
||
|
func_802ADBBC(0x20000);
|
||
|
spawn_object(o, MODEL_MIST, bhvWaterMist);
|
||
|
}
|
||
|
|
||
|
void bhv_water_mist_loop(void) {
|
||
|
f32 sp1C;
|
||
|
if (o->oTimer == 0) {
|
||
|
o->oMoveAngleYaw = gMarioObject->oMoveAngleYaw;
|
||
|
translate_object_xz_random(o, 10.0f);
|
||
|
}
|
||
|
obj_move_using_fvel_and_gravity();
|
||
|
o->oOpacity -= 42;
|
||
|
sp1C = (254 - o->oOpacity) / 254.0 * 1.0 + 0.5; // seen this before
|
||
|
obj_scale(sp1C);
|
||
|
if (o->oOpacity < 2)
|
||
|
mark_object_for_deletion(o);
|
||
|
}
|