Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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3 years ago
// 0x07022E78 - 0x07022E90
static const Lights1 hmc_seg7_lights_07022E78 = gdSPDefLights1(
0x79, 0x79, 0x79,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
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// 0x07022E90 - 0x07022EA8
static const Lights1 hmc_seg7_lights_07022E90 = gdSPDefLights1(
0x4f, 0x64, 0x5b,
0xa8, 0xd3, 0xc0, 0x28, 0x28, 0x28
);
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// 0x07022EA8 - 0x07022EE8
static const Vtx hmc_seg7_vertex_07022EA8[] = {
{{{ 38, 11, 38}, 0, { 990, 0}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 38, 11, -37}, 0, { 990, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -37, 11, -37}, 0, { 0, 990}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -37, 11, 38}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0xff}}},
};
// 0x07022EE8 - 0x07022FE8
static const Vtx hmc_seg7_vertex_07022EE8[] = {
{{{ -50, 0, -50}, 0, { 0, 0}, {0x00, 0x60, 0xae, 0xff}}},
{{{ -37, 11, -37}, 0, { 0, 0}, {0x00, 0x60, 0xae, 0xff}}},
{{{ 51, 0, -50}, 0, { 0, 0}, {0x00, 0x60, 0xae, 0xff}}},
{{{ 38, 11, -37}, 0, { 0, 0}, {0x00, 0x60, 0xae, 0xff}}},
{{{ 51, 0, -50}, 0, { 0, 0}, {0x52, 0x60, 0x00, 0xff}}},
{{{ 38, 11, -37}, 0, { 0, 0}, {0x52, 0x60, 0x00, 0xff}}},
{{{ 51, 0, 51}, 0, { 0, 0}, {0x52, 0x60, 0x00, 0xff}}},
{{{ 38, 11, 38}, 0, { 0, 0}, {0x52, 0x60, 0x00, 0xff}}},
{{{ -37, 11, 38}, 0, { 0, 0}, {0xae, 0x60, 0x00, 0xff}}},
{{{ -37, 11, -37}, 0, { 0, 0}, {0xae, 0x60, 0x00, 0xff}}},
{{{ -50, 0, -50}, 0, { 0, 0}, {0xae, 0x60, 0x00, 0xff}}},
{{{ -50, 0, 51}, 0, { 0, 0}, {0xae, 0x60, 0x00, 0xff}}},
{{{ 38, 11, 38}, 0, { 0, 0}, {0x00, 0x60, 0x52, 0xff}}},
{{{ -50, 0, 51}, 0, { 0, 0}, {0x00, 0x60, 0x52, 0xff}}},
{{{ 51, 0, 51}, 0, { 0, 0}, {0x00, 0x60, 0x52, 0xff}}},
{{{ -37, 11, 38}, 0, { 0, 0}, {0x00, 0x60, 0x52, 0xff}}},
};
// 0x07022FE8 - 0x07023030
static const Gfx hmc_seg7_dl_07022FE8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, hmc_seg7_texture_07003800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&hmc_seg7_lights_07022E78.l, 1),
gsSPLight(&hmc_seg7_lights_07022E78.a, 2),
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gsSPVertex(hmc_seg7_vertex_07022EA8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
gsSPEndDisplayList(),
};
// 0x07023030 - 0x07023090
static const Gfx hmc_seg7_dl_07023030[] = {
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gsSPLight(&hmc_seg7_lights_07022E90.l, 1),
gsSPLight(&hmc_seg7_lights_07022E90.a, 2),
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gsSPVertex(hmc_seg7_vertex_07022EE8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
gsSPEndDisplayList(),
};
// 0x07023090 - 0x07023160
const Gfx hmc_seg7_dl_07023090[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(0, 0, 0, 255),
gsSPFogPosition(960, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(hmc_seg7_dl_07022FE8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_PASS2),
gsSPDisplayList(hmc_seg7_dl_07023030),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};