2019-08-25 04:46:40 +00:00
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#ifndef _OBJECT_COLLISION_H
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#define _OBJECT_COLLISION_H
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#include "types.h"
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2020-03-02 03:42:52 +00:00
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// extern ? debug_print_obj_collision(?);
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// extern ? detect_object_hitbox_overlap(?);
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// extern ? detect_object_hurtbox_overlap(?);
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// extern ? clear_object_collision(?);
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// extern ? check_collision_in_list(?);
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// extern ? check_player_object_collision(?);
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// extern ? check_pushable_object_collision(?);
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// extern ? check_destructive_object_collision(?);
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2019-08-25 04:46:40 +00:00
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extern void detect_object_collisions(void);
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#endif /* _OBJECT_COLLISION_H */
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