sm64pc/src/game/behaviors/ddd_sub.inc.c

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// ddd_sub.c.inc
void bhv_bowsers_sub_loop(void) {
if (save_file_get_flags() & (SAVE_FLAG_HAVE_KEY_2 | SAVE_FLAG_UNLOCKED_UPSTAIRS_DOOR))
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obj_mark_for_deletion(o);
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}