2019-08-25 04:46:40 +00:00
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// breakable_box.c.inc
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void bhv_breakable_box_loop(void) {
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2020-03-02 03:42:52 +00:00
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obj_set_hitbox(o, &sBreakableBoxHitbox);
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cur_obj_set_model(MODEL_BREAKABLE_BOX_SMALL);
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2019-08-25 04:46:40 +00:00
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if (o->oTimer == 0)
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2020-03-02 03:42:52 +00:00
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breakable_box_init();
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if (cur_obj_was_attacked_or_ground_pounded() != 0) {
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obj_explode_and_spawn_coins(46.0f, 1);
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2019-10-05 19:08:05 +00:00
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create_sound_spawner(SOUND_GENERAL_BREAK_BOX);
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2019-08-25 04:46:40 +00:00
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}
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}
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