2019-12-02 02:52:53 +00:00
|
|
|
#ifndef AUDIO_LOAD_H
|
|
|
|
#define AUDIO_LOAD_H
|
2019-08-25 04:46:40 +00:00
|
|
|
|
|
|
|
#include "internal.h"
|
|
|
|
|
|
|
|
#define AUDIO_FRAME_DMA_QUEUE_SIZE 0x40
|
|
|
|
|
|
|
|
#define PRELOAD_BANKS 2
|
|
|
|
#define PRELOAD_SEQUENCE 1
|
|
|
|
|
2019-10-05 19:08:05 +00:00
|
|
|
#define IS_SEQUENCE_CHANNEL_VALID(ptr) ((uintptr_t)(ptr) != (uintptr_t)&gSequenceChannelNone)
|
2019-08-25 04:46:40 +00:00
|
|
|
|
|
|
|
extern struct Note *gNotes;
|
|
|
|
|
|
|
|
// Music in SM64 is played using 3 players:
|
|
|
|
// gSequencePlayers[0] is level background music
|
|
|
|
// gSequencePlayers[1] is misc music, like the puzzle jingle
|
|
|
|
// gSequencePlayers[2] is sound
|
|
|
|
extern struct SequencePlayer gSequencePlayers[SEQUENCE_PLAYERS];
|
|
|
|
|
2020-02-03 05:51:26 +00:00
|
|
|
extern struct SequenceChannel gSequenceChannels[SEQUENCE_CHANNELS];
|
|
|
|
extern struct SequenceChannelLayer gSequenceLayers[SEQUENCE_LAYERS];
|
2019-08-25 04:46:40 +00:00
|
|
|
|
|
|
|
extern struct SequenceChannel gSequenceChannelNone;
|
|
|
|
|
|
|
|
extern struct AudioListItem gLayerFreeList;
|
|
|
|
extern struct NotePool gNoteFreeLists;
|
|
|
|
|
|
|
|
extern OSMesgQueue gCurrAudioFrameDmaQueue;
|
|
|
|
extern u32 gSampleDmaNumListItems;
|
|
|
|
extern ALSeqFile *gAlTbl;
|
|
|
|
extern u8 *gAlBankSets;
|
|
|
|
|
2020-02-03 05:51:26 +00:00
|
|
|
extern struct CtlEntry *gCtlEntries;
|
|
|
|
#ifdef VERSION_EU
|
|
|
|
extern struct AudioBufferParametersEU gAudioBufferParameters;
|
|
|
|
#endif
|
|
|
|
extern s32 gAiFrequency;
|
|
|
|
extern u32 D_80226D68;
|
|
|
|
extern s32 gMaxAudioCmds;
|
|
|
|
|
|
|
|
extern s32 gMaxSimultaneousNotes;
|
|
|
|
extern s32 gSamplesPerFrameTarget;
|
|
|
|
extern s32 gMinAiBufferLength;
|
|
|
|
extern s16 gTempoInternalToExternal;
|
|
|
|
extern s8 gAudioUpdatesPerFrame; // = 4
|
|
|
|
extern s8 gSoundMode;
|
|
|
|
|
2019-10-05 19:08:05 +00:00
|
|
|
void audio_dma_partial_copy_async(uintptr_t *devAddr, u8 **vAddr, ssize_t *remaining, OSMesgQueue *queue, OSIoMesg *mesg);
|
2019-08-25 04:46:40 +00:00
|
|
|
void decrease_sample_dma_ttls(void);
|
2019-11-03 19:36:27 +00:00
|
|
|
void *dma_sample_data(uintptr_t devAddr, u32 size, s32 arg2, u8 *arg3);
|
2019-12-02 02:52:53 +00:00
|
|
|
void init_sample_dma_buffers(s32 arg0);
|
|
|
|
void patch_audio_bank(struct AudioBank *mem, u8 *offset, u32 numInstruments, u32 numDrums);
|
2019-08-25 04:46:40 +00:00
|
|
|
void preload_sequence(u32 seqId, u8 preloadMask);
|
|
|
|
void load_sequence(u32 player, u32 seqId, s32 loadAsync);
|
|
|
|
|
2019-12-02 02:52:53 +00:00
|
|
|
#endif /* AUDIO_LOAD_H */
|