89 lines
2.8 KiB
C
89 lines
2.8 KiB
C
|
|
||
|
/**
|
||
|
* Behavior for bhvTTC2DRotator.
|
||
|
* This includes the hand (in TTC, not the clock in the castle), as well as the
|
||
|
* purely visual 2D cogs in TTC.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* Speeds for the hand and the 2D cog, respectively. Negative because clockwise.
|
||
|
*/
|
||
|
static s16 sTTC2DRotatorSpeeds[] = {
|
||
|
-0x444,
|
||
|
-0xCCC,
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* The time between each increment to target yaw. On random setting, this is
|
||
|
* only used for the first turn, after which it is chosen randomly.
|
||
|
* These values are for the hand and the 2D cog, respectively.
|
||
|
*/
|
||
|
static s16 sTTC2DRotatorTimeBetweenTurns[][4] = {
|
||
|
{
|
||
|
/* TTC_SPEED_SLOW */ 40,
|
||
|
/* TTC_SPEED_FAST */ 10,
|
||
|
/* TTC_SPEED_RANDOM */ 10,
|
||
|
/* TTC_SPEED_STOPPED */ 0,
|
||
|
},
|
||
|
{
|
||
|
/* TTC_SPEED_SLOW */ 20,
|
||
|
/* TTC_SPEED_FAST */ 5,
|
||
|
/* TTC_SPEED_RANDOM */ 5,
|
||
|
/* TTC_SPEED_STOPPED */ 0,
|
||
|
},
|
||
|
};
|
||
|
|
||
|
/**
|
||
|
* Init function for bhvTTC2DRotator.
|
||
|
*/
|
||
|
void bhv_ttc_2d_rotator_init(void) {
|
||
|
o->oTTC2DRotatorMinTimeUntilNextTurn =
|
||
|
sTTC2DRotatorTimeBetweenTurns[o->oBehParams2ndByte][gTTCSpeedSetting];
|
||
|
o->oTTC2DRotatorIncrement = o->oTTC2DRotatorSpeed = sTTC2DRotatorSpeeds[o->oBehParams2ndByte];
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Update function for bhvTTC2DRotator.
|
||
|
* Rotate to target yaw, and make sure we've waited long enough since the last
|
||
|
* turn, then increment the target yaw and possibly change direction.
|
||
|
*/
|
||
|
void bhv_ttc_2d_rotator_update(void) {
|
||
|
s32 startYaw = o->oFaceAngleYaw;
|
||
|
|
||
|
if (o->oTTC2DRotatorRandomDirTimer != 0) {
|
||
|
o->oTTC2DRotatorRandomDirTimer -= 1;
|
||
|
}
|
||
|
|
||
|
// Wait until rotated to target yaw
|
||
|
if (o->oTTC2DRotatorMinTimeUntilNextTurn != 0
|
||
|
&& obj_face_yaw_approach(o->oTTC2DRotatorTargetYaw, 0xC8)) {
|
||
|
// and until MinTimeUntilNextTurn has passed.
|
||
|
if (o->oTimer > o->oTTC2DRotatorMinTimeUntilNextTurn) {
|
||
|
// Increment target yaw
|
||
|
o->oTTC2DRotatorTargetYaw += o->oTTC2DRotatorIncrement;
|
||
|
o->oTimer = 0;
|
||
|
|
||
|
if (gTTCSpeedSetting == TTC_SPEED_RANDOM) {
|
||
|
// If ready for a change in direction, then pick a new
|
||
|
// direction
|
||
|
if (o->oTTC2DRotatorRandomDirTimer == 0) {
|
||
|
if (RandomU16() & 0x3) {
|
||
|
o->oTTC2DRotatorIncrement = o->oTTC2DRotatorSpeed;
|
||
|
o->oTTC2DRotatorRandomDirTimer = random_mod_offset(90, 60, 4);
|
||
|
} else {
|
||
|
o->oTTC2DRotatorIncrement = -o->oTTC2DRotatorSpeed;
|
||
|
o->oTTC2DRotatorRandomDirTimer = random_mod_offset(30, 30, 3);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
o->oTTC2DRotatorMinTimeUntilNextTurn = random_mod_offset(10, 20, 3);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
o->oAngleVelYaw = o->oFaceAngleYaw - startYaw;
|
||
|
if (o->oBehParams2ndByte == TTC_2D_ROTATOR_BP_HAND) {
|
||
|
load_object_collision_model();
|
||
|
}
|
||
|
}
|