sm64pc/src/menu/intro_geo.h

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#ifndef _INTRO_GEO_H
#define _INTRO_GEO_H
#include "engine/graph_node.h"
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Gfx *geo18_title_screen(u32 a0, struct GraphNode *a1, UNUSED void *context);
Gfx *geo18_fade_transition(u32 a0, struct GraphNode *a1, UNUSED void *context);
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Gfx *intro_backdrop_one_image(u32 index, s8 *backdrop_table);
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Gfx *geo18_intro_backdrop(u32 a0, struct GraphNode *a1, UNUSED void *context);
Gfx *geo18_game_over_tile(u32 a0, struct GraphNode *a1, UNUSED void *context);
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#endif /* _INTRO_GEO_H */