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.dotfiles/misc/cron/mcclient.py

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Python
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2016-03-21 19:10:52 +00:00
#!/usr/bin/env python
from __future__ import print_function
import socket
import hashlib
import time
"""mcclient.py: A client library for minecraft-control."""
# Quick methods for making MD5 or SHA1 hashes.
def md5(message):
h = hashlib.md5()
h.update(message)
return h.hexdigest()
def sha1(message):
h = hashlib.sha1()
h.update(message)
return h.hexdigest()
class MinecraftClient(object):
"""A client library for the minecraft-control server."""
def __init__(self, host, port, password, methods=None, debug=False):
"""Create a connection to a minecraft-control server.
* `host` and `port` provide the server information for connecting.
* `password` is the authentication password.
* `methods` is the list of acceptable auth methods that the server
must support one of (to prevent accidentally leaking the password
if the server uses plain authentication and you aren't expecting it).
* `debug` turns on some debug messages.
"""
self.host = host
self.port = int(port)
self.password = password
self.debug = debug
self.methods = methods
# Handlers.
self.handlers = dict()
# Current state.
self.auth_method = None
self.authed = False
self.challenge = None
def say(self, message):
"""Emit a debug message."""
if self.debug:
print("[DEBUG] {}".format(message))
def add_handler(self, event, handler):
"""Add an event handler.
Supported handlers and their arguments are:
* auth_ok(self):
Called when the auth handshake is successfully completed. You can now
get/receive messages from the Minecraft server.
* auth_error(self, error_message):
Called when an authentication error was received, i.e. that the
password is invalid OR the server uses an auth method not in the
`methods` whitelist. The `error_message` will tell you which it is.
* server_message(self, message):
A line of text from the Minecraft server was received.
"""
self.handlers[event] = handler
def _event(self, event, *args):
"""Call an event handler."""
if event in self.handlers:
self.handlers[event](self, *args)
def connect(self):
"""Establishes the connection to the minecraft-control server."""
self.sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
self.sock.connect((self.host, self.port))
def start(self):
"""Start an infinite loop of `do_one_loop()`"""
while self.do_one_loop():
time.sleep(0.01)
def do_one_loop(self):
"""Perform a single event loop with the server."""
data = self.sock.recv(4192)
if data == "":
self.say("The server has gone away!")
self.sock.close()
# Reset the state.
self.auth_method = None
self.authed = False
self.challenge = None
return False
data = data.decode("utf-8").strip()
self.say("<<< {}".format(data))
# Are we authed yet?
if not self.authed:
# Look for the auth method packet.
if data.startswith("AUTH_METHOD"):
fields = data.split(" ")
if len(fields) > 1: # sanity test
auth_method = fields[1]
# Is the auth method acceptable?
if type(self.methods) == list:
if not auth_method in self.methods:
# Not ok!
error = "Server is using an auth method that we aren't allowing: {}".format(auth_method)
self.say(error)
self._event("auth_error", error)
return False
# Store the auth method used.
self.auth_method = auth_method
# Is there a challenge?
if len(fields) >= 3:
self.challenge = fields[2]
# Send the password.
self._send_auth()
elif data.startswith("AUTH_OK"):
# Password accepted!
self.authed = True
self._event("auth_ok")
elif data.startswith("AUTH_ERROR"):
# Password error!
self._event("auth_error", "Password not accepted by server.")
else:
# We're in!
self._event("server_message", data)
return True
def sendline(self, line):
"""Send a line of text to the server, with an implied line feed ending."""
self.say(">>> {}".format(line))
self.sock.send("{}\n".format(line).encode("utf-8"))
def send(self, text):
"""Send a raw message to the server. No line ending is added."""
self.say(">>> {}".format(text).encode("utf-8"))
self.sock.send(text)
def _send_auth(self):
"""Send the AUTH packet to log in."""
response = None
if self.auth_method == "plain":
response = self.password
elif self.auth_method == "md5":
response = md5(self.challenge + md5(self.password))
elif self.auth_method == "sha1":
response = sha1(self.challenge + sha1(self.password))
else:
raise Exception("Server is using unsupported auth method: {}".format(self.auth_method))
self.sendline("AUTH {}".format(response))