A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
Noah Petherbridge
5c803f6a88
* Refactor the events used in lib/render/sdl to be more general-purpose to make librender a stand-alone library separate from Doodle. |
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canvas | ||
event | ||
sdl | ||
color.go | ||
ellipse.go | ||
functions.go | ||
interface.go | ||
point_test.go | ||
point.go | ||
README.md | ||
rect_test.go | ||
shapes.go |
Render: Go Graphics Library
Render is a graphics library written in Go which targets desktop applications on Windows, MacOS and Linux as well as WebAssembly to run in the browser.
For desktop systems it uses SDL2 under the hood, and in WebAssembly it interacts with an HTML Canvas element for drawing.