A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
Noah Petherbridge
58fae48a2a
* Add some encoding/decoding functions for binary msgpack format for levels and doodads. Currently it writes msgpack files that can be decoded and printed by Python (mp2json.py) but it can't re-read from the binary format. For now, levels will continue to write in JSON format. * Add filesystem abstraction functions to the balance/ package to search multiple paths to find Levels and Doodads, to make way for system-level doodads. |
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sdl | ||
color.go | ||
functions.go | ||
interface.go | ||
point_test.go | ||
point.go | ||
rect_test.go |