A rendering engine library for Go supporting both SDL2 and WebAssembly (HTML Canvas) targets.
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Noah 58fae48a2a WIP: MsgPack stubs, Level Filesystem Module
* Add some encoding/decoding functions for binary msgpack format for
  levels and doodads. Currently it writes msgpack files that can be
  decoded and printed by Python (mp2json.py) but it can't re-read from
  the binary format. For now, levels will continue to write in JSON
  format.
* Add filesystem abstraction functions to the balance/ package to search
  multiple paths to find Levels and Doodads, to make way for
  system-level doodads.
2019-05-06 12:41:46 -07:00
sdl Remove ScreenshotKey Event, Add F* Key Handlers 2019-04-19 16:21:04 -07:00
color.go WIP: MsgPack stubs, Level Filesystem Module 2019-05-06 12:41:46 -07:00
functions.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
interface.go Play Mode: Fix Level Collision w/ Scrolling 2019-04-14 15:25:03 -07:00
point.go Play Mode: Fix Level Collision w/ Scrolling 2019-04-14 15:25:03 -07:00
point_test.go Code Layout Refactor 2019-04-09 17:35:44 -07:00
rect_test.go Code Layout Refactor 2019-04-09 17:35:44 -07:00