render/sdl/utils.go
Noah Petherbridge cddc41465f Code Layout Refactor
* All private Doodle source code into the pkg/ folder.
* Potentially public code into the lib/ folder.
* Centralize the logger into a subpackage.
2019-04-09 17:35:44 -07:00

27 lines
443 B
Go

package sdl
import (
"git.kirsle.net/apps/doodle/lib/render"
"github.com/veandco/go-sdl2/sdl"
)
// ColorToSDL converts Doodle's Color type to an sdl.Color.
func ColorToSDL(c render.Color) sdl.Color {
return sdl.Color{
R: c.Red,
G: c.Green,
B: c.Blue,
A: c.Alpha,
}
}
// RectToSDL converts Doodle's Rect type to an sdl.Rect.
func RectToSDL(r render.Rect) sdl.Rect {
return sdl.Rect{
X: r.X,
Y: r.Y,
W: r.W,
H: r.H,
}
}