Make WASM compatible by not including ssh/terminal for JS builds
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parent
e046e3e7b0
commit
f958476497
9
golog.go
9
golog.go
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@ -1,11 +1,8 @@
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package log
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package log
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import (
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import (
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"os"
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"sync"
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"sync"
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"text/template"
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"text/template"
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"golang.org/x/crypto/ssh/terminal"
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)
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)
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// An internal map of named loggers. This allows for GetLogger() to be called
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// An internal map of named loggers. This allows for GetLogger() to be called
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@ -14,16 +11,10 @@ import (
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var (
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var (
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loggers map[string]*Logger
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loggers map[string]*Logger
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loggerMutex sync.Mutex
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loggerMutex sync.Mutex
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interactive bool // is an interactive shell
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)
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)
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func init() {
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func init() {
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loggers = map[string]*Logger{}
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loggers = map[string]*Logger{}
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// Detect if we're running in an interactive shell, so we can globally
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// disable colors when redirecting to a log file.
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interactive = terminal.IsTerminal(int(os.Stdout.Fd()))
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}
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}
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// Logger stores the configuration for a named logger instance.
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// Logger stores the configuration for a named logger instance.
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18
terminal.go
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18
terminal.go
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@ -0,0 +1,18 @@
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// +build !js
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package log
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import (
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"os"
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"golang.org/x/crypto/ssh/terminal"
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)
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// Terminal module determines if an interactive shell is in use. If
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// not interactive, disable colors by default. This is so deployed web apps
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// log their output in plain text.
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var interactive = false
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func init() {
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interactive = terminal.IsTerminal(int(os.Stdout.Fd()))
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}
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6
terminal_js.go
Normal file
6
terminal_js.go
Normal file
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@ -0,0 +1,6 @@
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// +build js,wasm
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package log
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// WASM builds don't have a terminal to query so interactive=false for plain
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// text logs to the browser console.
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var interactive = false
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