Merge branch 'batchconvert'
Conflicts: lib/toc.go lib/translate.go main.go
This commit is contained in:
commit
f628643380
79
CONTRIBUTING.md
Normal file
79
CONTRIBUTING.md
Normal file
|
@ -0,0 +1,79 @@
|
|||
## Contribution guidelines.
|
||||
|
||||
So you wish to contribute to this project? Fantastic!
|
||||
Here are a few guidelines to help you do this in a
|
||||
streamlined fashion.
|
||||
|
||||
|
||||
## Bug reports
|
||||
|
||||
When supplying a bug report, please consider the following guidelines.
|
||||
These serve to make it easier for us to address the issue and find a solution.
|
||||
Most of these are pretty self-evident, but sometimes it is still necessary
|
||||
to reiterate them.
|
||||
|
||||
* Be clear in the way you express the problem. Use simple language and
|
||||
just enough of it to clearly define the issue. Not everyone is a native
|
||||
English speaker. And while most can handle themselves pretty well,
|
||||
it helps to stay away from more esoteric vocabulary.
|
||||
|
||||
Be patient with non-native English speakers. If their bug reports
|
||||
or comments are hard to understand, just ask for clarification.
|
||||
Do not start guessing at their meaning, as this may just lead to
|
||||
more confusion and misunderstandings.
|
||||
* Clearly define any information which is relevant to the problem.
|
||||
This includes library versions, operating system and any other
|
||||
external dependencies which may be needed.
|
||||
* Where applicable, provide a step-by-step listing of the way to
|
||||
reproduce the problem. Make sure this is the simplest possible
|
||||
way to do so. Omit any and all unneccesary steps, because they may
|
||||
just complicate our understanding of the real problem.
|
||||
If need be, create a whole new code project on your local machine,
|
||||
which specifically tries to create the problem you are running into;
|
||||
nothing more, nothing less.
|
||||
|
||||
Include this program in the bug report. It often suffices to paste
|
||||
the code in a [Gist](https://gist.github.com) or on the
|
||||
[Go playground](http://play.golang.org).
|
||||
* If possible, provide us with a listing of the steps you have already
|
||||
undertaken to solve the problem. This can save us a great deal of
|
||||
wasted time, trying out solutions you have already covered.
|
||||
|
||||
|
||||
## Pull requests
|
||||
|
||||
Bug reports are great. Supplying fixes to bugs is even better.
|
||||
When submitting a pull request, the following guidelines are
|
||||
good to keep in mind:
|
||||
|
||||
* `go fmt`: **Always** run your code through `go fmt`, before
|
||||
committing it. Code has to be readable by many different
|
||||
people. And the only way this will be as painless as possible,
|
||||
is if we all stick to the same code style.
|
||||
|
||||
Some of our projects may have automated build-servers hooked up
|
||||
to commit hooks. These will vet any submitted code and determine
|
||||
if it meets a set of properties. One of which is code formatting.
|
||||
These servers will outright deny a submission which has not been
|
||||
run through `go fmt`, even if the code itself is correct.
|
||||
|
||||
We try to maintain a zero-tolerance policy on this matter,
|
||||
because consistently formatted code makes life a great deal
|
||||
easier for everyone involved.
|
||||
* Commit log messages: When committing changes, do so often and
|
||||
clearly -- Even if you have changed only 1 character in a code
|
||||
comment. This means that commit log messages should clearly state
|
||||
exactly what the change does and why. If it fixes a known issue,
|
||||
then mention the issue number in the commit log. E.g.:
|
||||
|
||||
> Fixes return value for `foo/boo.Baz()` to be consistent with
|
||||
> the rest of the API. This addresses issue #32
|
||||
|
||||
Do not pile a lot of unrelated changes into a single commit.
|
||||
Pick and chose only those changes for a single commit, which are
|
||||
directly related. We would much rather see a hundred commits
|
||||
saying nothing but `"Runs go fmt"` in between any real fixes
|
||||
than have these style changes embedded in those real fixes.
|
||||
It creates a lot of noise when trying to review code.
|
||||
|
||||
|
10
CONTRIBUTORS
10
CONTRIBUTORS
|
@ -1,10 +0,0 @@
|
|||
# This is the list of people who can contribute (or have contributed) to this
|
||||
# project. This includes code, documentation, testing, content creation and
|
||||
# bugfixes.
|
||||
#
|
||||
# Names should be added to this file like so:
|
||||
# Name [<email address>]
|
||||
#
|
||||
# Please keep the list sorted.
|
||||
|
||||
Jim Teeuwen <jimteeuwen at gmail dot com>
|
153
README.md
153
README.md
|
@ -1,47 +1,66 @@
|
|||
## bindata
|
||||
|
||||
This tool converts any file into managable Go source code. Useful for embedding
|
||||
binary data into a go program. The file data is optionally gzip compressed
|
||||
before being converted to a raw byte slice.
|
||||
This package converts any file into managable Go source code. Useful for
|
||||
embedding binary data into a go program. The file data is optionally gzip
|
||||
compressed before being converted to a raw byte slice.
|
||||
|
||||
It comes with a command line tool in the `go-bindata` sub directory.
|
||||
This tool offers a set of command line options, used to customize the
|
||||
output being generated.
|
||||
|
||||
|
||||
### Usage
|
||||
|
||||
The simplest invocation is to pass it only the input file name.
|
||||
The output file and code settings are inferred from this automatically.
|
||||
Conversion is done on one or more sets of files. They are all embedded in a new
|
||||
Go source file, along with a table of contents and an `Asset` function,
|
||||
which allows quick access to the asset, based on its name.
|
||||
|
||||
$ go-bindata testdata/gophercolor.png
|
||||
[w] No output file specified. Using 'testdata/gophercolor.png.go'.
|
||||
[w] No package name specified. Using 'main'.
|
||||
[w] No function name specified. Using 'testdata_gophercolor_png'.
|
||||
The simplest invocation generates a `bindata.go` file in the current
|
||||
working directory. It includes all assets from the `data` directory.
|
||||
|
||||
This creates the `testdata/gophercolor.png.go` file which has a package
|
||||
declaration with name `main` and one function named `testdata_gophercolor_png` with
|
||||
the following signature:
|
||||
$ go-bindata data/
|
||||
|
||||
```go
|
||||
func testdata_gophercolor_png() []byte
|
||||
```
|
||||
To include all input sub-directories recursively, use the elipsis postfix
|
||||
as defined for Go import paths. Otherwise it will only consider assets in the
|
||||
input directory itself.
|
||||
|
||||
You can now simply include the new .go file in your program and call
|
||||
`testdata_gophercolor_png()` to get the (uncompressed) image data. The function panics
|
||||
if something went wrong during decompression. See the testdata directory for
|
||||
example input and output files for various modes.
|
||||
$ go-bindata data/...
|
||||
|
||||
Aternatively, you can pipe the input file data into stdin. `go-bindata` will
|
||||
then spit out the generated Go code to stdout. This does require explicitly
|
||||
naming the desired function name, as it can not be inferred from the
|
||||
input data. The package name will still default to 'main'.
|
||||
To specify the name of the output file being generated, we use the following:
|
||||
|
||||
$ cat testdata/gophercolor.png | go-bindata -f gophercolor_png | gofmt
|
||||
$ go-bindata -o myfile.go data/
|
||||
|
||||
Invoke the program with the `-h` flag for more options.
|
||||
Multiple input directories can be specified if necessary.
|
||||
|
||||
In order to strip off a part of the generated function name, we can use the `-prefix` flag.
|
||||
In the above example, the input file `testdata/gophercolor.png` yields a function named
|
||||
`testdata_gophercolor_png`. If we want the `testdata` component to be left out, we invoke
|
||||
the program as follows:
|
||||
$ go-bindata dir1/... /path/to/dir3/... dir3
|
||||
|
||||
$ go-bindata -prefix "testdata/" testdata/gophercolor.png
|
||||
|
||||
The following paragraphs detail some of the command line options which can
|
||||
supplied to `go-bindata`. Refer to the `testdata/out` directory for various
|
||||
output examples from the assets in `testdata/in`. Each example uses different
|
||||
command line options.
|
||||
|
||||
|
||||
### Debug vs Release builds
|
||||
|
||||
When invoking the program with the `-debug` flag, the generated code does
|
||||
not actually include the asset data. Instead, it generates function stubs
|
||||
which load the data from the original file on disk. The asset API remains
|
||||
identical between debug and release builds, so your code will not have to
|
||||
change.
|
||||
|
||||
This is useful during development when you expect the assets to change often.
|
||||
The host application using these assets uses the same API in both cases and
|
||||
will not have to care where the actual data comes from.
|
||||
|
||||
An example is a Go webserver with some embedded, static web content like
|
||||
HTML, JS and CSS files. While developing it, you do not want to rebuild the
|
||||
whole server and restart it every time you make a change to a bit of
|
||||
javascript. You just want to build and launch the server once. Then just press
|
||||
refresh in the browser to see those changes. Embedding the assets with the
|
||||
`debug` flag allows you to do just that. When you are finished developing and
|
||||
ready for deployment, just re-invoke `go-bindata` without the `-debug` flag.
|
||||
It will now embed the latest version of the assets.
|
||||
|
||||
|
||||
### Lower memory footprint
|
||||
|
@ -97,9 +116,9 @@ func myfile() []byte {
|
|||
|
||||
### Optional compression
|
||||
|
||||
When the `-uncompressed` flag is given, the supplied resource is *not* GZIP compressed
|
||||
before being turned into Go code. The data should still be accessed through
|
||||
a function call, so nothing changes in the usage of the generated file.
|
||||
When the `-nocompress` flag is given, the supplied resource is *not* GZIP
|
||||
compressed before being turned into Go code. The data should still be accessed
|
||||
through a function call, so nothing changes in the usage of the generated file.
|
||||
|
||||
This feature is useful if you do not care for compression, or the supplied
|
||||
resource is already compressed. Doing it again would not add any value and may
|
||||
|
@ -108,66 +127,36 @@ even increase the size of the data.
|
|||
The default behaviour of the program is to use compression.
|
||||
|
||||
|
||||
### Table of Contents
|
||||
### Path prefix stripping
|
||||
|
||||
With the `-toc` flag, we can have `go-bindata` create a table of contents for all the files
|
||||
which have been generated by the tool. It does this by first generating a new file named
|
||||
`bindata-toc.go`. This contains a global map of type `map[string] func() []byte`. It uses the
|
||||
input filename as the key and the data function as the value. We can use this
|
||||
to fetch all data for our files, matching a given pattern.
|
||||
|
||||
It then appands an `init` function to each generated file, which simply makes the data
|
||||
function append itself to the global `bindata` map.
|
||||
|
||||
Once you have compiled your program with all these new files and run it, the map will
|
||||
be populated by all generated data files.
|
||||
|
||||
**Note**: The `bindata-toc.go` file will not be created when we run in `pipe` mode.
|
||||
The reason being, that the tool does not write any files at all, as it has no idea
|
||||
where to save them. The data file is written to `stdout` instead after all.
|
||||
|
||||
|
||||
#### Table of Contents keys
|
||||
|
||||
The keys used in the `go_bindata` map, are the same as the input file name passed to `go-bindata`.
|
||||
This includes the fully qualified (absolute) path. In most cases, this is not desireable, as it
|
||||
puts potentially sensitive information in your code base. For this purpose, the tool supplies
|
||||
another command line flag `-prefix`. This accepts a portion of a path name, which should be
|
||||
stripped off from the map keys and function names.
|
||||
The keys used in the `_bindata` map, are the same as the input file name
|
||||
passed to `go-bindata`. This includes the path. In most cases, this is not
|
||||
desireable, as it puts potentially sensitive information in your code base.
|
||||
For this purpose, the tool supplies another command line flag `-prefix`.
|
||||
This accepts a portion of a path name, which should be stripped off from
|
||||
the map keys and function names.
|
||||
|
||||
For example, running without the `-prefix` flag, we get:
|
||||
|
||||
$ go-bindata /path/to/templates/foo.html
|
||||
|
||||
go_bindata["/path/to/templates/foo.html"] = path_to_templates_foo_html
|
||||
$ go-bindata /path/to/templates/
|
||||
|
||||
_bindata["/path/to/templates/foo.html"] = path_to_templates_foo_html
|
||||
|
||||
Running with the `-prefix` flag, we get:
|
||||
|
||||
$ go-bindata -prefix "/path/to/" /path/to/templates/foo.html
|
||||
|
||||
go_bindata["templates/foo.html"] = templates_foo_html
|
||||
$ go-bindata -prefix "/path/to/" /path/to/templates/
|
||||
|
||||
_bindata["templates/foo.html"] = templates_foo_html
|
||||
|
||||
|
||||
#### bindata-toc.go
|
||||
### Build tags
|
||||
|
||||
The `bindata-toc.go` file is very simple and looks as follows:
|
||||
|
||||
```go
|
||||
package $PACKAGENAME
|
||||
|
||||
// Global Table of Contents map. Generated by go-bindata.
|
||||
// After startup of the program, all generated data files will
|
||||
// put themselves in this map. The key is the full filename, as
|
||||
// supplied to go-bindata.
|
||||
var go_bindata = make(map[string] func() []byte)
|
||||
```
|
||||
|
||||
#### Build tags
|
||||
|
||||
With the optional -tags flag, you can specify any go build tags that
|
||||
With the optional `-tags` flag, you can specify any go build tags that
|
||||
must be fulfilled for the output file to be included in a build. This
|
||||
is useful for including binary data in multiple formats, where the desired
|
||||
format is specified at build time with the appropriate tag(s).
|
||||
is useful when including binary data in multiple formats, where the desired
|
||||
format is specified at build time with the appropriate tags.
|
||||
|
||||
The tags are appended to a `// +build` line in the beginning of the output file
|
||||
and must follow the build tags syntax specified by the go tool.
|
||||
|
||||
|
||||
|
|
12
asset.go
Normal file
12
asset.go
Normal file
|
@ -0,0 +1,12 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
// Asset holds information about a single asset to be processed.
|
||||
type Asset struct {
|
||||
Path string // Full file path.
|
||||
Name string // Key used in TOC -- name by which asset is referenced.
|
||||
Func string // Function name for the procedure returning the asset contents.
|
||||
}
|
185
config.go
Normal file
185
config.go
Normal file
|
@ -0,0 +1,185 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"path/filepath"
|
||||
)
|
||||
|
||||
// InputConfig defines options on a asset directory to be convert.
|
||||
type InputConfig struct {
|
||||
// Path defines a directory containing asset files to be included
|
||||
// in the generated output.
|
||||
Path string
|
||||
|
||||
// Recusive defines whether subdirectories of Path
|
||||
// should be recursively included in the conversion.
|
||||
Recursive bool
|
||||
}
|
||||
|
||||
// Config defines a set of options for the asset conversion.
|
||||
type Config struct {
|
||||
// Name of the package to use. Defaults to 'main'.
|
||||
Package string
|
||||
|
||||
// Tags specify a set of optional build tags, which should be
|
||||
// included in the generated output. The tags are appended to a
|
||||
// `// +build` line in the beginning of the output file
|
||||
// and must follow the build tags syntax specified by the go tool.
|
||||
Tags string
|
||||
|
||||
// Input defines the directory path, containing all asset files as
|
||||
// well as whether to recursively process assets in any sub directories.
|
||||
Input []InputConfig
|
||||
|
||||
// Output defines the output file for the generated code.
|
||||
// If left empty, this defaults to 'bindata.go' in the current
|
||||
// working directory.
|
||||
Output string
|
||||
|
||||
// Prefix defines a path prefix which should be stripped from all
|
||||
// file names when generating the keys in the table of contents.
|
||||
// For example, running without the `-prefix` flag, we get:
|
||||
//
|
||||
// $ go-bindata /path/to/templates
|
||||
// go_bindata["/path/to/templates/foo.html"] = _path_to_templates_foo_html
|
||||
//
|
||||
// Running with the `-prefix` flag, we get:
|
||||
//
|
||||
// $ go-bindata -prefix "/path/to/" /path/to/templates/foo.html
|
||||
// go_bindata["templates/foo.html"] = templates_foo_html
|
||||
Prefix string
|
||||
|
||||
// NoMemCopy will alter the way the output file is generated.
|
||||
//
|
||||
// It will employ a hack that allows us to read the file data directly from
|
||||
// the compiled program's `.rodata` section. This ensures that when we call
|
||||
// call our generated function, we omit unnecessary mem copies.
|
||||
//
|
||||
// The downside of this, is that it requires dependencies on the `reflect` and
|
||||
// `unsafe` packages. These may be restricted on platforms like AppEngine and
|
||||
// thus prevent you from using this mode.
|
||||
//
|
||||
// Another disadvantage is that the byte slice we create, is strictly read-only.
|
||||
// For most use-cases this is not a problem, but if you ever try to alter the
|
||||
// returned byte slice, a runtime panic is thrown. Use this mode only on target
|
||||
// platforms where memory constraints are an issue.
|
||||
//
|
||||
// The default behaviour is to use the old code generation method. This
|
||||
// prevents the two previously mentioned issues, but will employ at least one
|
||||
// extra memcopy and thus increase memory requirements.
|
||||
//
|
||||
// For instance, consider the following two examples:
|
||||
//
|
||||
// This would be the default mode, using an extra memcopy but gives a safe
|
||||
// implementation without dependencies on `reflect` and `unsafe`:
|
||||
//
|
||||
// func myfile() []byte {
|
||||
// return []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a}
|
||||
// }
|
||||
//
|
||||
// Here is the same functionality, but uses the `.rodata` hack.
|
||||
// The byte slice returned from this example can not be written to without
|
||||
// generating a runtime error.
|
||||
//
|
||||
// var _myfile = "\x89\x50\x4e\x47\x0d\x0a\x1a"
|
||||
//
|
||||
// func myfile() []byte {
|
||||
// var empty [0]byte
|
||||
// sx := (*reflect.StringHeader)(unsafe.Pointer(&_myfile))
|
||||
// b := empty[:]
|
||||
// bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
// bx.Data = sx.Data
|
||||
// bx.Len = len(_myfile)
|
||||
// bx.Cap = bx.Len
|
||||
// return b
|
||||
// }
|
||||
NoMemCopy bool
|
||||
|
||||
// NoCompress means the assets are /not/ GZIP compressed before being turned
|
||||
// into Go code. The generated function will automatically unzip
|
||||
// the file data when called. Defaults to false.
|
||||
NoCompress bool
|
||||
|
||||
// Perform a debug build. This generates an asset file, which
|
||||
// loads the asset contents directly from disk at their original
|
||||
// location, instead of embedding the contents in the code.
|
||||
//
|
||||
// This is mostly useful if you anticipate that the assets are
|
||||
// going to change during your development cycle. You will always
|
||||
// want your code to access the latest version of the asset.
|
||||
// Only in release mode, will the assets actually be embedded
|
||||
// in the code. The default behaviour is Release mode.
|
||||
Debug bool
|
||||
|
||||
// Recursively process all assets in the input directory and its
|
||||
// sub directories. This defaults to false, so only files in the
|
||||
// input directory itself are read.
|
||||
Recursive bool
|
||||
}
|
||||
|
||||
// NewConfig returns a default configuration struct.
|
||||
func NewConfig() *Config {
|
||||
c := new(Config)
|
||||
c.Package = "main"
|
||||
c.NoMemCopy = false
|
||||
c.NoCompress = false
|
||||
c.Debug = false
|
||||
c.Recursive = false
|
||||
c.Output = "./bindata.go"
|
||||
return c
|
||||
}
|
||||
|
||||
// validate ensures the config has sane values.
|
||||
// Part of which means checking if certain file/directory paths exist.
|
||||
func (c *Config) validate() error {
|
||||
if len(c.Package) == 0 {
|
||||
return fmt.Errorf("Missing package name")
|
||||
}
|
||||
|
||||
for _, input := range c.Input {
|
||||
stat, err := os.Lstat(input.Path)
|
||||
if err != nil {
|
||||
return fmt.Errorf("Failed to stat input path '%s': %v", input.Path, err)
|
||||
}
|
||||
|
||||
if !stat.IsDir() {
|
||||
return fmt.Errorf("Input path '%s' is not a directory.", input.Path)
|
||||
}
|
||||
}
|
||||
|
||||
if len(c.Output) == 0 {
|
||||
cwd, err := os.Getwd()
|
||||
if err != nil {
|
||||
return fmt.Errorf("Unable to determine current working directory.")
|
||||
}
|
||||
|
||||
c.Output = filepath.Join(cwd, "bindata.go")
|
||||
}
|
||||
|
||||
stat, err := os.Lstat(c.Output)
|
||||
if err != nil {
|
||||
if !os.IsNotExist(err) {
|
||||
return fmt.Errorf("Output path: %v", err)
|
||||
}
|
||||
|
||||
// File does not exist. This is fine, just make
|
||||
// sure the directory it is to be in exists.
|
||||
dir, _ := filepath.Split(c.Output)
|
||||
err = os.MkdirAll(dir, 0744)
|
||||
|
||||
if err != nil {
|
||||
return fmt.Errorf("Create output directory: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
if stat != nil && stat.IsDir() {
|
||||
return fmt.Errorf("Output path is a directory.")
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
152
convert.go
Normal file
152
convert.go
Normal file
|
@ -0,0 +1,152 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"regexp"
|
||||
"strings"
|
||||
"unicode"
|
||||
)
|
||||
|
||||
// Translate reads assets from an input directory, converts them
|
||||
// to Go code and writes new files to the output specified
|
||||
// in the given configuration.
|
||||
func Translate(c *Config) error {
|
||||
var toc []Asset
|
||||
|
||||
// Ensure our configuration has sane values.
|
||||
err := c.validate()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Locate all the assets.
|
||||
for _, input := range c.Input {
|
||||
err = findFiles(input.Path, c.Prefix, input.Recursive, &toc)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// Create output file.
|
||||
fd, err := os.Create(c.Output)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
// Write build tags, if applicable.
|
||||
if len(c.Tags) > 0 {
|
||||
_, err = fmt.Fprintf(fd, "// +build %s\n\n", c.Tags)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// Write package declaration.
|
||||
_, err = fmt.Fprintf(fd, "package %s\n\n", c.Package)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Write assets.
|
||||
if c.Debug {
|
||||
err = writeDebug(fd, toc)
|
||||
} else {
|
||||
err = writeRelease(fd, c, toc)
|
||||
}
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Write table of contents
|
||||
return writeTOC(fd, toc)
|
||||
}
|
||||
|
||||
// findFiles recursively finds all the file paths in the given directory tree.
|
||||
// They are added to the given map as keys. Values will be safe function names
|
||||
// for each file, which will be used when generating the output code.
|
||||
func findFiles(dir, prefix string, recursive bool, toc *[]Asset) error {
|
||||
if len(prefix) > 0 {
|
||||
dir, _ = filepath.Abs(dir)
|
||||
prefix, _ = filepath.Abs(prefix)
|
||||
}
|
||||
|
||||
fd, err := os.Open(dir)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
list, err := fd.Readdir(0)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for _, file := range list {
|
||||
var asset Asset
|
||||
asset.Path = filepath.Join(dir, file.Name())
|
||||
asset.Name = asset.Path
|
||||
|
||||
if file.IsDir() {
|
||||
if recursive {
|
||||
findFiles(asset.Path, prefix, recursive, toc)
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
if strings.HasPrefix(asset.Name, prefix) {
|
||||
asset.Name = asset.Name[len(prefix):]
|
||||
}
|
||||
|
||||
// If we have a leading slash, get rid of it.
|
||||
if len(asset.Name) > 0 && asset.Name[0] == '/' {
|
||||
asset.Name = asset.Name[1:]
|
||||
}
|
||||
|
||||
// This shouldn't happen.
|
||||
if len(asset.Name) == 0 {
|
||||
return fmt.Errorf("Invalid file: %v", asset.Path)
|
||||
}
|
||||
|
||||
asset.Func = safeFunctionName(asset.Name)
|
||||
asset.Path, _ = filepath.Abs(asset.Path)
|
||||
*toc = append(*toc, asset)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
var regFuncName = regexp.MustCompile(`[^a-zA-Z0-9_]`)
|
||||
|
||||
// safeFunctionName converts the given name into a name
|
||||
// which qualifies as a valid function identifier.
|
||||
func safeFunctionName(name string) string {
|
||||
name = strings.ToLower(name)
|
||||
name = regFuncName.ReplaceAllString(name, "_")
|
||||
|
||||
// Get rid of "__" instances for niceness.
|
||||
for strings.Index(name, "__") > -1 {
|
||||
name = strings.Replace(name, "__", "_", -1)
|
||||
}
|
||||
|
||||
// Leading underscores are silly (unless they prefix a digit (see below)).
|
||||
for len(name) > 1 && name[0] == '_' {
|
||||
name = name[1:]
|
||||
}
|
||||
|
||||
// Identifier can't start with a digit.
|
||||
if unicode.IsDigit(rune(name[0])) {
|
||||
name = "_" + name
|
||||
}
|
||||
|
||||
return name
|
||||
}
|
66
debug.go
Normal file
66
debug.go
Normal file
|
@ -0,0 +1,66 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"io"
|
||||
)
|
||||
|
||||
// writeDebug writes the debug code file.
|
||||
func writeDebug(w io.Writer, toc []Asset) error {
|
||||
err := writeDebugHeader(w)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for i := range toc {
|
||||
err = writeDebugAsset(w, &toc[i])
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// writeDebugHeader writes output file headers.
|
||||
// This targets debug builds.
|
||||
func writeDebugHeader(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"fmt"
|
||||
"io/ioutil"
|
||||
)
|
||||
|
||||
// bindata_read reads the given file from disk. It returns
|
||||
// an error on failure.
|
||||
func bindata_read(path, name string) ([]byte, error) {
|
||||
buf, err := ioutil.ReadFile(path)
|
||||
if err != nil {
|
||||
err = fmt.Errorf("Error reading asset %%s at %%s: %%v", name, path, err)
|
||||
}
|
||||
return buf, err
|
||||
}
|
||||
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
// writeDebugAsset write a debug entry for the given asset.
|
||||
// A debug entry is simply a function which reads the asset from
|
||||
// the original file (e.g.: from disk).
|
||||
func writeDebugAsset(w io.Writer, asset *Asset) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
// %s reads file data from disk.
|
||||
// It panics if something went wrong in the process.
|
||||
func %s() ([]byte, error) {
|
||||
return bindata_read(
|
||||
%q,
|
||||
%q,
|
||||
)
|
||||
}
|
||||
`, asset.Func, asset.Func, asset.Path, asset.Name)
|
||||
return err
|
||||
}
|
129
doc.go
Normal file
129
doc.go
Normal file
|
@ -0,0 +1,129 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
/*
|
||||
bindata converts any file into managable Go source code. Useful for
|
||||
embedding binary data into a go program. The file data is optionally gzip
|
||||
compressed before being converted to a raw byte slice.
|
||||
|
||||
The following paragraphs cover some of the customization options
|
||||
which can be specified in the Config struct, which must be passed into
|
||||
the Translate() call.
|
||||
|
||||
|
||||
Debug vs Release builds
|
||||
|
||||
When used with the `Debug` option, the generated code does not actually include
|
||||
the asset data. Instead, it generates function stubs which load the data from
|
||||
the original file on disk. The asset API remains identical between debug and
|
||||
release builds, so your code will not have to change.
|
||||
|
||||
This is useful during development when you expect the assets to change often.
|
||||
The host application using these assets uses the same API in both cases and
|
||||
will not have to care where the actual data comes from.
|
||||
|
||||
An example is a Go webserver with some embedded, static web content like
|
||||
HTML, JS and CSS files. While developing it, you do not want to rebuild the
|
||||
whole server and restart it every time you make a change to a bit of
|
||||
javascript. You just want to build and launch the server once. Then just press
|
||||
refresh in the browser to see those changes. Embedding the assets with the
|
||||
`debug` flag allows you to do just that. When you are finished developing and
|
||||
ready for deployment, just re-invoke `go-bindata` without the `-debug` flag.
|
||||
It will now embed the latest version of the assets.
|
||||
|
||||
|
||||
Lower memory footprint
|
||||
|
||||
The `NoMemCopy` option will alter the way the output file is generated.
|
||||
It will employ a hack that allows us to read the file data directly from
|
||||
the compiled program's `.rodata` section. This ensures that when we call
|
||||
call our generated function, we omit unnecessary memcopies.
|
||||
|
||||
The downside of this, is that it requires dependencies on the `reflect` and
|
||||
`unsafe` packages. These may be restricted on platforms like AppEngine and
|
||||
thus prevent you from using this mode.
|
||||
|
||||
Another disadvantage is that the byte slice we create, is strictly read-only.
|
||||
For most use-cases this is not a problem, but if you ever try to alter the
|
||||
returned byte slice, a runtime panic is thrown. Use this mode only on target
|
||||
platforms where memory constraints are an issue.
|
||||
|
||||
The default behaviour is to use the old code generation method. This
|
||||
prevents the two previously mentioned issues, but will employ at least one
|
||||
extra memcopy and thus increase memory requirements.
|
||||
|
||||
For instance, consider the following two examples:
|
||||
|
||||
This would be the default mode, using an extra memcopy but gives a safe
|
||||
implementation without dependencies on `reflect` and `unsafe`:
|
||||
|
||||
func myfile() []byte {
|
||||
return []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a}
|
||||
}
|
||||
|
||||
Here is the same functionality, but uses the `.rodata` hack.
|
||||
The byte slice returned from this example can not be written to without
|
||||
generating a runtime error.
|
||||
|
||||
var _myfile = "\x89\x50\x4e\x47\x0d\x0a\x1a"
|
||||
|
||||
func myfile() []byte {
|
||||
var empty [0]byte
|
||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&_myfile))
|
||||
b := empty[:]
|
||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
bx.Data = sx.Data
|
||||
bx.Len = len(_myfile)
|
||||
bx.Cap = bx.Len
|
||||
return b
|
||||
}
|
||||
|
||||
|
||||
Optional compression
|
||||
|
||||
The NoCompress option indicates that the supplied assets are *not* GZIP
|
||||
compressed before being turned into Go code. The data should still be accessed
|
||||
through a function call, so nothing changes in the API.
|
||||
|
||||
This feature is useful if you do not care for compression, or the supplied
|
||||
resource is already compressed. Doing it again would not add any value and may
|
||||
even increase the size of the data.
|
||||
|
||||
The default behaviour of the program is to use compression.
|
||||
|
||||
|
||||
Path prefix stripping
|
||||
|
||||
The keys used in the `_bindata` map are the same as the input file name
|
||||
passed to `go-bindata`. This includes the path. In most cases, this is not
|
||||
desireable, as it puts potentially sensitive information in your code base.
|
||||
For this purpose, the tool supplies another command line flag `-prefix`.
|
||||
This accepts a portion of a path name, which should be stripped off from
|
||||
the map keys and function names.
|
||||
|
||||
For example, running without the `-prefix` flag, we get:
|
||||
|
||||
$ go-bindata /path/to/templates/
|
||||
|
||||
_bindata["/path/to/templates/foo.html"] = path_to_templates_foo_html
|
||||
|
||||
Running with the `-prefix` flag, we get:
|
||||
|
||||
$ go-bindata -prefix "/path/to/" /path/to/templates/
|
||||
|
||||
_bindata["templates/foo.html"] = templates_foo_html
|
||||
|
||||
|
||||
Build tags
|
||||
|
||||
With the optional Tags field, you can specify any go build tags that
|
||||
must be fulfilled for the output file to be included in a build. This
|
||||
is useful when including binary data in multiple formats, where the desired
|
||||
format is specified at build time with the appropriate tags.
|
||||
|
||||
The tags are appended to a `// +build` line in the beginning of the output file
|
||||
and must follow the build tags syntax specified by the go tool.
|
||||
|
||||
*/
|
||||
package bindata
|
91
go-bindata/main.go
Normal file
91
go-bindata/main.go
Normal file
|
@ -0,0 +1,91 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"github.com/jteeuwen/go-bindata"
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
func main() {
|
||||
cfg := parseArgs()
|
||||
err := bindata.Translate(cfg)
|
||||
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "bindata: %v\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
}
|
||||
|
||||
// parseArgs create s a new, filled configuration instance
|
||||
// by reading and parsing command line options.
|
||||
//
|
||||
// This function exits the program with an error, if
|
||||
// any of the command line options are incorrect.
|
||||
func parseArgs() *bindata.Config {
|
||||
var version bool
|
||||
|
||||
c := bindata.NewConfig()
|
||||
|
||||
flag.Usage = func() {
|
||||
fmt.Printf("Usage: %s [options] <input directories>\n\n", os.Args[0])
|
||||
flag.PrintDefaults()
|
||||
}
|
||||
|
||||
flag.BoolVar(&c.Debug, "debug", c.Debug, "Do not embed the assets, but provide the embedding API. Contents will still be loaded from disk.")
|
||||
flag.StringVar(&c.Tags, "tags", c.Tags, "Optional set of uild tags to include.")
|
||||
flag.StringVar(&c.Prefix, "prefix", c.Prefix, "Optional path prefix to strip off asset names.")
|
||||
flag.StringVar(&c.Package, "pkg", c.Package, "Package name to use in the generated code.")
|
||||
flag.BoolVar(&c.NoMemCopy, "nomemcopy", c.NoMemCopy, "Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.")
|
||||
flag.BoolVar(&c.NoCompress, "nocompress", c.NoCompress, "Assets will *not* be GZIP compressed when this flag is specified.")
|
||||
flag.StringVar(&c.Output, "o", c.Output, "Optional name of the output file to be generated.")
|
||||
flag.BoolVar(&version, "version", false, "Displays version information.")
|
||||
flag.Parse()
|
||||
|
||||
if version {
|
||||
fmt.Printf("%s\n", Version())
|
||||
os.Exit(0)
|
||||
}
|
||||
|
||||
// Make sure we have input paths.
|
||||
if flag.NArg() == 0 {
|
||||
fmt.Fprintf(os.Stderr, "Missing <input dir>\n\n")
|
||||
flag.Usage()
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
// Create input configurations.
|
||||
c.Input = make([]bindata.InputConfig, flag.NArg())
|
||||
for i := range c.Input {
|
||||
c.Input[i] = parseInput(flag.Arg(i))
|
||||
}
|
||||
|
||||
return c
|
||||
}
|
||||
|
||||
// parseRecursive determines whether the given path has a recrusive indicator and
|
||||
// returns a new path with the recursive indicator chopped off if it does.
|
||||
//
|
||||
// ex:
|
||||
// /path/to/foo/... -> (/path/to/foo, true)
|
||||
// /path/to/bar -> (/path/to/bar, false)
|
||||
func parseInput(path string) bindata.InputConfig {
|
||||
if strings.HasSuffix(path, "/...") {
|
||||
return bindata.InputConfig{
|
||||
Path: filepath.Clean(path[:len(path)-4]),
|
||||
Recursive: true,
|
||||
}
|
||||
} else {
|
||||
return bindata.InputConfig{
|
||||
Path: filepath.Clean(path),
|
||||
Recursive: false,
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -2,7 +2,7 @@
|
|||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
|
@ -10,8 +10,8 @@ import (
|
|||
)
|
||||
|
||||
const (
|
||||
AppName = "bindata"
|
||||
AppVersionMajor = 2
|
||||
AppName = "go-bindata"
|
||||
AppVersionMajor = 3
|
||||
AppVersionMinor = 1
|
||||
)
|
||||
|
39
lib/toc.go
39
lib/toc.go
|
@ -1,39 +0,0 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"io"
|
||||
"io/ioutil"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// createTOC writes a table of contents file to the given location.
|
||||
func CreateTOC(dir, pkgname string) error {
|
||||
file := filepath.Join(dir, "bindata-toc.go")
|
||||
code := fmt.Sprintf(`package %s
|
||||
|
||||
// Global Table of Contents map. Generated by go-bindata.
|
||||
// After startup of the program, all generated data files will
|
||||
// put themselves in this map. The key is the full filename, as
|
||||
// supplied to go-bindata.
|
||||
var go_bindata = make(map[string]func() []byte)
|
||||
`, pkgname)
|
||||
|
||||
return ioutil.WriteFile(file, []byte(code), 0600)
|
||||
}
|
||||
|
||||
// WriteTOCInit writes the TOC init function for a given data file
|
||||
// replacing the prefix in the filename by "", funcname being the translated function name
|
||||
func WriteTOCInit(output io.Writer, filename, prefix, funcname string) {
|
||||
filename = strings.Replace(filename, prefix, "", 1)
|
||||
fmt.Fprintf(output, `
|
||||
func init() {
|
||||
go_bindata[%q] = %s
|
||||
}
|
||||
`, filename, funcname)
|
||||
}
|
189
lib/translate.go
189
lib/translate.go
|
@ -1,189 +0,0 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
import (
|
||||
"compress/gzip"
|
||||
"fmt"
|
||||
"io"
|
||||
"regexp"
|
||||
"strings"
|
||||
"unicode"
|
||||
)
|
||||
|
||||
var regFuncName = regexp.MustCompile(`[^a-zA-Z0-9_]`)
|
||||
|
||||
// translate translates the input file to go source code.
|
||||
func Translate(input io.Reader, output io.Writer, pkgname, funcname string, uncompressed, nomemcpy bool) {
|
||||
if nomemcpy {
|
||||
if uncompressed {
|
||||
translate_nomemcpy_uncomp(input, output, pkgname, funcname)
|
||||
} else {
|
||||
translate_nomemcpy_comp(input, output, pkgname, funcname)
|
||||
}
|
||||
} else {
|
||||
if uncompressed {
|
||||
translate_memcpy_uncomp(input, output, pkgname, funcname)
|
||||
} else {
|
||||
translate_memcpy_comp(input, output, pkgname, funcname)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// input -> gzip -> gowriter -> output.
|
||||
func translate_memcpy_comp(input io.Reader, output io.Writer, pkgname, funcname string) {
|
||||
fmt.Fprintf(output, `package %s
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"io"
|
||||
)
|
||||
|
||||
// %s returns raw, uncompressed file data.
|
||||
func %s() []byte {
|
||||
gz, err := gzip.NewReader(bytes.NewBuffer([]byte{`, pkgname, funcname, funcname)
|
||||
|
||||
gz := gzip.NewWriter(&ByteWriter{Writer: output})
|
||||
io.Copy(gz, input)
|
||||
gz.Close()
|
||||
|
||||
fmt.Fprint(output, `
|
||||
}))
|
||||
|
||||
if err != nil {
|
||||
panic("Decompression failed: " + err.Error())
|
||||
}
|
||||
|
||||
var b bytes.Buffer
|
||||
io.Copy(&b, gz)
|
||||
gz.Close()
|
||||
|
||||
return b.Bytes()
|
||||
}
|
||||
`)
|
||||
}
|
||||
|
||||
// input -> gzip -> gowriter -> output.
|
||||
func translate_memcpy_uncomp(input io.Reader, output io.Writer, pkgname, funcname string) {
|
||||
fmt.Fprintf(output, `package %s
|
||||
|
||||
// %s returns raw file data.
|
||||
func %s() []byte {
|
||||
return []byte{`, pkgname, funcname, funcname)
|
||||
|
||||
io.Copy(&ByteWriter{Writer: output}, input)
|
||||
|
||||
fmt.Fprint(output, `
|
||||
}
|
||||
}
|
||||
`)
|
||||
}
|
||||
|
||||
// input -> gzip -> gowriter -> output.
|
||||
func translate_nomemcpy_comp(input io.Reader, output io.Writer, pkgname, funcname string) {
|
||||
fmt.Fprintf(output, `package %s
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"io"
|
||||
"reflect"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
var _%s = "`, pkgname, funcname)
|
||||
|
||||
gz := gzip.NewWriter(&StringWriter{Writer: output})
|
||||
io.Copy(gz, input)
|
||||
gz.Close()
|
||||
|
||||
fmt.Fprintf(output, `"
|
||||
|
||||
// %s returns raw, uncompressed file data.
|
||||
func %s() []byte {
|
||||
var empty [0]byte
|
||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&_%s))
|
||||
b := empty[:]
|
||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
bx.Data = sx.Data
|
||||
bx.Len = len(_%s)
|
||||
bx.Cap = bx.Len
|
||||
|
||||
gz, err := gzip.NewReader(bytes.NewBuffer(b))
|
||||
|
||||
if err != nil {
|
||||
panic("Decompression failed: " + err.Error())
|
||||
}
|
||||
|
||||
var buf bytes.Buffer
|
||||
io.Copy(&buf, gz)
|
||||
gz.Close()
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
`, funcname, funcname, funcname, funcname)
|
||||
}
|
||||
|
||||
// input -> gowriter -> output.
|
||||
func translate_nomemcpy_uncomp(input io.Reader, output io.Writer, pkgname, funcname string) {
|
||||
fmt.Fprintf(output, `package %s
|
||||
|
||||
import (
|
||||
"reflect"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
var _%s = "`, pkgname, funcname)
|
||||
|
||||
io.Copy(&StringWriter{Writer: output}, input)
|
||||
|
||||
fmt.Fprintf(output, `"
|
||||
|
||||
// %s returns raw file data.
|
||||
//
|
||||
// WARNING: The returned byte slice is READ-ONLY.
|
||||
// Attempting to alter the slice contents will yield a runtime panic.
|
||||
func %s() []byte {
|
||||
var empty [0]byte
|
||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&_%s))
|
||||
b := empty[:]
|
||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
bx.Data = sx.Data
|
||||
bx.Len = len(_%s)
|
||||
bx.Cap = bx.Len
|
||||
return b
|
||||
}
|
||||
`, funcname, funcname, funcname, funcname)
|
||||
}
|
||||
|
||||
// safeFuncname creates a safe function name from the input path.
|
||||
func SafeFuncname(in, prefix string) string {
|
||||
name := strings.Replace(in, prefix, "", 1)
|
||||
|
||||
if len(name) == 0 {
|
||||
name = in
|
||||
}
|
||||
|
||||
name = strings.ToLower(name)
|
||||
name = regFuncName.ReplaceAllString(name, "_")
|
||||
|
||||
if unicode.IsDigit(rune(name[0])) {
|
||||
// Identifier can't start with a digit.
|
||||
name = "_" + name
|
||||
}
|
||||
|
||||
// Get rid of "__" instances for niceness.
|
||||
for strings.Index(name, "__") > -1 {
|
||||
name = strings.Replace(name, "__", "_", -1)
|
||||
}
|
||||
|
||||
// Leading underscore is silly.
|
||||
if name[0] == '_' {
|
||||
name = name[1:]
|
||||
}
|
||||
|
||||
return name
|
||||
}
|
162
main.go
162
main.go
|
@ -1,162 +0,0 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"flag"
|
||||
"fmt"
|
||||
"github.com/jteeuwen/go-bindata/lib"
|
||||
"os"
|
||||
"path"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
"unicode"
|
||||
)
|
||||
|
||||
var (
|
||||
pipe = false
|
||||
in = ""
|
||||
out = flag.String("out", "", "Optional path and name of the output file.")
|
||||
pkgname = flag.String("pkg", "main", "Name of the package to generate.")
|
||||
funcname = flag.String("func", "", "Optional name of the function to generate.")
|
||||
prefix = flag.String("prefix", "", "Optional path prefix to strip off map keys and function names.")
|
||||
uncompressed = flag.Bool("uncompressed", false, "The specified resource will /not/ be GZIP compressed when this flag is specified. This alters the generated output code.")
|
||||
nomemcopy = flag.Bool("nomemcopy", false, "Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.")
|
||||
tags = flag.String("tags", "", "Optional build tags")
|
||||
toc = flag.Bool("toc", false, "Generate a table of contents for this and other files. The input filepath becomes the map key. This option is only useable in non-pipe mode.")
|
||||
version = flag.Bool("version", false, "Display version information.")
|
||||
)
|
||||
|
||||
func main() {
|
||||
parseArgs()
|
||||
|
||||
if pipe {
|
||||
bindata.Translate(os.Stdin, os.Stdout, *pkgname, *funcname, *uncompressed, *nomemcopy)
|
||||
return
|
||||
}
|
||||
|
||||
fs, err := os.Open(in)
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "[e] %s\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
defer fs.Close()
|
||||
|
||||
fd, err := os.Create(*out)
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "[e] %s\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
if *tags != "" {
|
||||
fmt.Fprintf(fd, "// +build %s\n\n", *tags)
|
||||
}
|
||||
|
||||
// Translate binary to Go code.
|
||||
bindata.Translate(fs, fd, *pkgname, *funcname, *uncompressed, *nomemcopy)
|
||||
|
||||
// Append the TOC init function to the end of the output file and
|
||||
// write the `bindata-toc.go` file, if applicable.
|
||||
if *toc {
|
||||
dir, _ := filepath.Split(*out)
|
||||
err := bindata.CreateTOC(dir, *pkgname)
|
||||
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "[e] %s\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
bindata.WriteTOCInit(fd, in, *prefix, *funcname)
|
||||
}
|
||||
}
|
||||
|
||||
// parseArgs processes and verifies commandline arguments.
|
||||
func parseArgs() {
|
||||
flag.Usage = func() {
|
||||
fmt.Printf("Usage: %s [options] <filename>\n\n", os.Args[0])
|
||||
flag.PrintDefaults()
|
||||
}
|
||||
flag.Parse()
|
||||
|
||||
if *version {
|
||||
fmt.Printf("%s\n", bindata.Version())
|
||||
os.Exit(0)
|
||||
}
|
||||
|
||||
pipe = flag.NArg() == 0
|
||||
|
||||
if !pipe {
|
||||
sepsuffix := strings.HasSuffix(*prefix, string(filepath.Separator))
|
||||
*prefix, _ = filepath.Abs(filepath.Clean(*prefix))
|
||||
if sepsuffix {
|
||||
*prefix += string(filepath.Separator)
|
||||
}
|
||||
in, _ = filepath.Abs(filepath.Clean(flag.Args()[0]))
|
||||
*out = safeFilename(*out, in)
|
||||
}
|
||||
|
||||
if len(*pkgname) == 0 {
|
||||
fmt.Fprintln(os.Stderr, "[w] No package name specified. Using 'main'.")
|
||||
*pkgname = "main"
|
||||
} else {
|
||||
if unicode.IsDigit(rune((*pkgname)[0])) {
|
||||
// Identifier can't start with a digit.
|
||||
*pkgname = "_" + *pkgname
|
||||
}
|
||||
}
|
||||
|
||||
if len(*funcname) == 0 {
|
||||
if pipe {
|
||||
// Can't infer from input file name in this mode.
|
||||
fmt.Fprintln(os.Stderr, "[e] No function name specified.")
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
*funcname = bindata.SafeFuncname(in, *prefix)
|
||||
fmt.Fprintf(os.Stderr, "[w] No function name specified. Using %s.\n", *funcname)
|
||||
}
|
||||
}
|
||||
|
||||
// safeFilename creates a safe output filename from the given
|
||||
// output and input paths.
|
||||
func safeFilename(out, in string) string {
|
||||
var filename string
|
||||
|
||||
if len(out) == 0 {
|
||||
filename = in + ".go"
|
||||
|
||||
_, err := os.Lstat(filename)
|
||||
if err == nil {
|
||||
// File already exists. Pad name with a sequential number until we
|
||||
// find a name that is available.
|
||||
count := 0
|
||||
|
||||
for {
|
||||
filename = path.Join(out, fmt.Sprintf("%s.%d.go", in, count))
|
||||
_, err = os.Lstat(filename)
|
||||
|
||||
if err != nil {
|
||||
break
|
||||
}
|
||||
|
||||
count++
|
||||
}
|
||||
}
|
||||
} else {
|
||||
filename, _ = filepath.Abs(filepath.Clean(out))
|
||||
}
|
||||
|
||||
// Ensure output directory exists while we're here.
|
||||
dir, _ := filepath.Split(filename)
|
||||
_, err := os.Lstat(dir)
|
||||
if err != nil {
|
||||
os.MkdirAll(dir, 0755)
|
||||
}
|
||||
|
||||
return filename
|
||||
}
|
270
release.go
Normal file
270
release.go
Normal file
|
@ -0,0 +1,270 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
import (
|
||||
"compress/gzip"
|
||||
"fmt"
|
||||
"io"
|
||||
"os"
|
||||
)
|
||||
|
||||
// writeRelease writes the release code file.
|
||||
func writeRelease(w io.Writer, c *Config, toc []Asset) error {
|
||||
err := writeReleaseHeader(w, c)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for i := range toc {
|
||||
err = writeReleaseAsset(w, c, &toc[i])
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// writeReleaseHeader writes output file headers.
|
||||
// This targets release builds.
|
||||
func writeReleaseHeader(w io.Writer, c *Config) error {
|
||||
if c.NoCompress {
|
||||
if c.NoMemCopy {
|
||||
return header_uncompressed_nomemcopy(w)
|
||||
} else {
|
||||
return header_uncompressed_memcopy(w)
|
||||
}
|
||||
} else {
|
||||
if c.NoMemCopy {
|
||||
return header_compressed_nomemcopy(w)
|
||||
} else {
|
||||
return header_compressed_memcopy(w)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// writeReleaseAsset write a release entry for the given asset.
|
||||
// A release entry is a function which embeds and returns
|
||||
// the file's byte content.
|
||||
func writeReleaseAsset(w io.Writer, c *Config, asset *Asset) error {
|
||||
fd, err := os.Open(asset.Path)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
if c.NoCompress {
|
||||
if c.NoMemCopy {
|
||||
return uncompressed_nomemcopy(w, asset, fd)
|
||||
} else {
|
||||
return uncompressed_memcopy(w, asset, fd)
|
||||
}
|
||||
} else {
|
||||
if c.NoMemCopy {
|
||||
return compressed_nomemcopy(w, asset, fd)
|
||||
} else {
|
||||
return compressed_memcopy(w, asset, fd)
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func header_compressed_nomemcopy(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"fmt"
|
||||
"io"
|
||||
"reflect"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
func bindata_read(data, name string) ([]byte, error) {
|
||||
var empty [0]byte
|
||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&data))
|
||||
b := empty[:]
|
||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
bx.Data = sx.Data
|
||||
bx.Len = len(data)
|
||||
bx.Cap = bx.Len
|
||||
|
||||
gz, err := gzip.NewReader(bytes.NewBuffer(b))
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
||||
}
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, gz)
|
||||
gz.Close()
|
||||
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes(), nil
|
||||
}
|
||||
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
func header_compressed_memcopy(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"fmt"
|
||||
"io"
|
||||
)
|
||||
|
||||
func bindata_read(data []byte, name string) ([]byte, error) {
|
||||
gz, err := gzip.NewReader(bytes.NewBuffer(data))
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
||||
}
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, gz)
|
||||
gz.Close()
|
||||
|
||||
if err != nil {
|
||||
return nil, fmt.Errorf("Read %%q: %%v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes(), nil
|
||||
}
|
||||
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
func header_uncompressed_nomemcopy(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"fmt"
|
||||
"reflect"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
func bindata_read(data, name string) ([]byte, error) {
|
||||
var empty [0]byte
|
||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&data))
|
||||
b := empty[:]
|
||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
bx.Data = sx.Data
|
||||
bx.Len = len(data)
|
||||
bx.Cap = bx.Len
|
||||
return b, nil
|
||||
}
|
||||
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
func header_uncompressed_memcopy(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `import (
|
||||
"fmt"
|
||||
)
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
func compressed_nomemcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
||||
_, err := fmt.Fprintf(w, `var _%s = "`, asset.Func)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
gz := gzip.NewWriter(&StringWriter{Writer: w})
|
||||
_, err = io.Copy(gz, r)
|
||||
gz.Close()
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
_, err = fmt.Fprintf(w, `"
|
||||
|
||||
func %s() ([]byte, error) {
|
||||
return bindata_read(
|
||||
_%s,
|
||||
%q,
|
||||
)
|
||||
}
|
||||
|
||||
`, asset.Func, asset.Func, asset.Name)
|
||||
return err
|
||||
}
|
||||
|
||||
func compressed_memcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
||||
_, err := fmt.Fprintf(w, `func %s() ([]byte, error) {
|
||||
return bindata_read([]byte{`, asset.Func)
|
||||
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
gz := gzip.NewWriter(&ByteWriter{Writer: w})
|
||||
_, err = io.Copy(gz, r)
|
||||
gz.Close()
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
_, err = fmt.Fprintf(w, `
|
||||
},
|
||||
%q,
|
||||
)
|
||||
}
|
||||
|
||||
`, asset.Name)
|
||||
return err
|
||||
}
|
||||
|
||||
func uncompressed_nomemcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
||||
_, err := fmt.Fprintf(w, `var _%s = "`, asset.Func)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
_, err = io.Copy(&StringWriter{Writer: w}, r)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
_, err = fmt.Fprintf(w, `"
|
||||
|
||||
func %s() ([]byte, error) {
|
||||
return bindata_read(
|
||||
_%s,
|
||||
%q,
|
||||
)
|
||||
}
|
||||
|
||||
`, asset.Func, asset.Func, asset.Name)
|
||||
return err
|
||||
}
|
||||
|
||||
func uncompressed_memcopy(w io.Writer, asset *Asset, r io.Reader) error {
|
||||
_, err := fmt.Fprintf(w, `func %s() ([]byte, error) {
|
||||
return []byte{`, asset.Func)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
_, err = io.Copy(&ByteWriter{Writer: w}, r)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
_, err = fmt.Fprintf(w, `
|
||||
}, nil
|
||||
}
|
||||
|
||||
`)
|
||||
return err
|
||||
}
|
7
testdata/bindata-toc.go
vendored
7
testdata/bindata-toc.go
vendored
|
@ -1,7 +0,0 @@
|
|||
package main
|
||||
|
||||
// Global Table of Contents map. Generated by go-bindata.
|
||||
// After startup of the program, all generated data files will
|
||||
// put themselves in this map. The key is the full filename, as
|
||||
// supplied to go-bindata.
|
||||
var go_bindata = make(map[string]func() []byte)
|
BIN
testdata/gophercolor.png
vendored
BIN
testdata/gophercolor.png
vendored
Binary file not shown.
Before Width: | Height: | Size: 21 KiB |
1
testdata/in/a/test.asset
vendored
Normal file
1
testdata/in/a/test.asset
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
// sample file
|
1
testdata/in/b/test.asset
vendored
Normal file
1
testdata/in/b/test.asset
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
// sample file
|
1
testdata/in/c/test.asset
vendored
Normal file
1
testdata/in/c/test.asset
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
// sample file
|
1
testdata/in/test.asset
vendored
Normal file
1
testdata/in/test.asset
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
// sample file
|
1849
testdata/memcpy-compressed.go
vendored
1849
testdata/memcpy-compressed.go
vendored
File diff suppressed because it is too large
Load Diff
1832
testdata/memcpy-uncompressed.go
vendored
1832
testdata/memcpy-uncompressed.go
vendored
File diff suppressed because it is too large
Load Diff
1403
testdata/nomemcpy-compressed.go
vendored
1403
testdata/nomemcpy-compressed.go
vendored
File diff suppressed because it is too large
Load Diff
1392
testdata/nomemcpy-uncompressed.go
vendored
1392
testdata/nomemcpy-uncompressed.go
vendored
File diff suppressed because it is too large
Load Diff
86
testdata/out/compress-memcopy.go
vendored
Normal file
86
testdata/out/compress-memcopy.go
vendored
Normal file
|
@ -0,0 +1,86 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"io"
|
||||
"log"
|
||||
)
|
||||
|
||||
func bindata_read(data []byte, name string) []byte {
|
||||
gz, err := gzip.NewReader(bytes.NewBuffer(data))
|
||||
if err != nil {
|
||||
log.Fatalf("Read %q: %v", name, err)
|
||||
}
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, gz)
|
||||
gz.Close()
|
||||
|
||||
if err != nil {
|
||||
log.Fatalf("Read %q: %v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read([]byte{
|
||||
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xd2, 0xd7,
|
||||
0x57, 0x28, 0x4e, 0xcc, 0x2d, 0xc8, 0x49, 0x55, 0x48, 0xcb, 0xcc, 0x49,
|
||||
0xe5, 0x02, 0x04, 0x00, 0x00, 0xff, 0xff, 0x8a, 0x82, 0x8c, 0x85, 0x0f,
|
||||
0x00, 0x00, 0x00,
|
||||
},
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read([]byte{
|
||||
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xd2, 0xd7,
|
||||
0x57, 0x28, 0x4e, 0xcc, 0x2d, 0xc8, 0x49, 0x55, 0x48, 0xcb, 0xcc, 0x49,
|
||||
0xe5, 0x02, 0x04, 0x00, 0x00, 0xff, 0xff, 0x8a, 0x82, 0x8c, 0x85, 0x0f,
|
||||
0x00, 0x00, 0x00,
|
||||
},
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read([]byte{
|
||||
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xd2, 0xd7,
|
||||
0x57, 0x28, 0x4e, 0xcc, 0x2d, 0xc8, 0x49, 0x55, 0x48, 0xcb, 0xcc, 0x49,
|
||||
0xe5, 0x02, 0x04, 0x00, 0x00, 0xff, 0xff, 0x8a, 0x82, 0x8c, 0x85, 0x0f,
|
||||
0x00, 0x00, 0x00,
|
||||
},
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read([]byte{
|
||||
0x1f, 0x8b, 0x08, 0x00, 0x00, 0x09, 0x6e, 0x88, 0x00, 0xff, 0xd2, 0xd7,
|
||||
0x57, 0x28, 0x4e, 0xcc, 0x2d, 0xc8, 0x49, 0x55, 0x48, 0xcb, 0xcc, 0x49,
|
||||
0xe5, 0x02, 0x04, 0x00, 0x00, 0xff, 0xff, 0x8a, 0x82, 0x8c, 0x85, 0x0f,
|
||||
0x00, 0x00, 0x00,
|
||||
},
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
88
testdata/out/compress-nomemcopy.go
vendored
Normal file
88
testdata/out/compress-nomemcopy.go
vendored
Normal file
|
@ -0,0 +1,88 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"compress/gzip"
|
||||
"io"
|
||||
"log"
|
||||
"reflect"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
func bindata_read(data, name string) []byte {
|
||||
var empty [0]byte
|
||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&data))
|
||||
b := empty[:]
|
||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
bx.Data = sx.Data
|
||||
bx.Len = len(data)
|
||||
bx.Cap = bx.Len
|
||||
|
||||
gz, err := gzip.NewReader(bytes.NewBuffer(b))
|
||||
if err != nil {
|
||||
log.Fatalf("Read %q: %v", name, err)
|
||||
}
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, gz)
|
||||
gz.Close()
|
||||
|
||||
if err != nil {
|
||||
log.Fatalf("Read %q: %v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
|
||||
var _in_b_test_asset = "\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\xd2\xd7\x57\x28\x4e\xcc\x2d\xc8\x49\x55\x48\xcb\xcc\x49\xe5\x02\x04\x00\x00\xff\xff\x8a\x82\x8c\x85\x0f\x00\x00\x00"
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_b_test_asset,
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
var _in_test_asset = "\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\xd2\xd7\x57\x28\x4e\xcc\x2d\xc8\x49\x55\x48\xcb\xcc\x49\xe5\x02\x04\x00\x00\xff\xff\x8a\x82\x8c\x85\x0f\x00\x00\x00"
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_test_asset,
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
var _in_a_test_asset = "\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\xd2\xd7\x57\x28\x4e\xcc\x2d\xc8\x49\x55\x48\xcb\xcc\x49\xe5\x02\x04\x00\x00\xff\xff\x8a\x82\x8c\x85\x0f\x00\x00\x00"
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_a_test_asset,
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
var _in_c_test_asset = "\x1f\x8b\x08\x00\x00\x09\x6e\x88\x00\xff\xd2\xd7\x57\x28\x4e\xcc\x2d\xc8\x49\x55\x48\xcb\xcc\x49\xe5\x02\x04\x00\x00\xff\xff\x8a\x82\x8c\x85\x0f\x00\x00\x00"
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_c_test_asset,
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
80
testdata/out/debug.go
vendored
Normal file
80
testdata/out/debug.go
vendored
Normal file
|
@ -0,0 +1,80 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"io"
|
||||
"log"
|
||||
"os"
|
||||
)
|
||||
|
||||
// bindata_read reads the given file from disk.
|
||||
// It panics if anything went wrong.
|
||||
func bindata_read(path, name string) []byte {
|
||||
fd, err := os.Open(path)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
defer fd.Close()
|
||||
|
||||
var buf bytes.Buffer
|
||||
_, err = io.Copy(&buf, fd)
|
||||
if err != nil {
|
||||
log.Fatalf("Read %s: %v", name, err)
|
||||
}
|
||||
|
||||
return buf.Bytes()
|
||||
}
|
||||
|
||||
// in_b_test_asset reads file data from disk.
|
||||
// It panics if something went wrong in the process.
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/b/test.asset",
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// in_test_asset reads file data from disk.
|
||||
// It panics if something went wrong in the process.
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/test.asset",
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// in_a_test_asset reads file data from disk.
|
||||
// It panics if something went wrong in the process.
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/a/test.asset",
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// in_c_test_asset reads file data from disk.
|
||||
// It panics if something went wrong in the process.
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read(
|
||||
"/a/code/go/src/github.com/jteeuwen/go-bindata/testdata/in/c/test.asset",
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
46
testdata/out/nocompress-memcopy.go
vendored
Normal file
46
testdata/out/nocompress-memcopy.go
vendored
Normal file
|
@ -0,0 +1,46 @@
|
|||
package main
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return []byte{
|
||||
0x2f, 0x2f, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x20, 0x66, 0x69,
|
||||
0x6c, 0x65, 0x0a,
|
||||
}
|
||||
}
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return []byte{
|
||||
0x2f, 0x2f, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x20, 0x66, 0x69,
|
||||
0x6c, 0x65, 0x0a,
|
||||
}
|
||||
}
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return []byte{
|
||||
0x2f, 0x2f, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x20, 0x66, 0x69,
|
||||
0x6c, 0x65, 0x0a,
|
||||
}
|
||||
}
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return []byte{
|
||||
0x2f, 0x2f, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x20, 0x66, 0x69,
|
||||
0x6c, 0x65, 0x0a,
|
||||
}
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
70
testdata/out/nocompress-nomemcopy.go
vendored
Normal file
70
testdata/out/nocompress-nomemcopy.go
vendored
Normal file
|
@ -0,0 +1,70 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"reflect"
|
||||
"unsafe"
|
||||
)
|
||||
|
||||
func bindata_read(data, name string) []byte {
|
||||
var empty [0]byte
|
||||
sx := (*reflect.StringHeader)(unsafe.Pointer(&data))
|
||||
b := empty[:]
|
||||
bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
|
||||
bx.Data = sx.Data
|
||||
bx.Len = len(data)
|
||||
bx.Cap = bx.Len
|
||||
return b
|
||||
}
|
||||
|
||||
var _in_b_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
|
||||
|
||||
func in_b_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_b_test_asset,
|
||||
"in/b/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
var _in_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
|
||||
|
||||
func in_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_test_asset,
|
||||
"in/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
var _in_a_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
|
||||
|
||||
func in_a_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_a_test_asset,
|
||||
"in/a/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
var _in_c_test_asset = "\x2f\x2f\x20\x73\x61\x6d\x70\x6c\x65\x20\x66\x69\x6c\x65\x0a"
|
||||
|
||||
func in_c_test_asset() []byte {
|
||||
return bindata_read(
|
||||
_in_c_test_asset,
|
||||
"in/c/test.asset",
|
||||
)
|
||||
}
|
||||
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// This returns nil of the asset could not be found.
|
||||
func Asset(name string) []byte {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string]func() []byte{
|
||||
"in/b/test.asset": in_b_test_asset,
|
||||
"in/test.asset": in_test_asset,
|
||||
"in/a/test.asset": in_a_test_asset,
|
||||
"in/c/test.asset": in_c_test_asset,
|
||||
}
|
1853
testdata/toc.go
vendored
1853
testdata/toc.go
vendored
File diff suppressed because it is too large
Load Diff
60
toc.go
Normal file
60
toc.go
Normal file
|
@ -0,0 +1,60 @@
|
|||
// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
|
||||
// license. Its contents can be found at:
|
||||
// http://creativecommons.org/publicdomain/zero/1.0/
|
||||
|
||||
package bindata
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"io"
|
||||
)
|
||||
|
||||
// writeTOC writes the table of contents file.
|
||||
func writeTOC(w io.Writer, toc []Asset) error {
|
||||
err := writeTOCHeader(w)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for i := range toc {
|
||||
err = writeTOCAsset(w, &toc[i])
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
return writeTOCFooter(w)
|
||||
}
|
||||
|
||||
// writeTOCHeader writes the table of contents file header.
|
||||
func writeTOCHeader(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
// Asset loads and returns the asset for the given name.
|
||||
// It returns an error if the asset could not be found or
|
||||
// could not be loaded.
|
||||
func Asset(name string) ([]byte, error) {
|
||||
if f, ok := _bindata[name]; ok {
|
||||
return f()
|
||||
}
|
||||
return nil, fmt.Errorf("Asset %%s not found", name)
|
||||
}
|
||||
|
||||
// _bindata is a table, holding each asset generator, mapped to its name.
|
||||
var _bindata = map[string] func() ([]byte, error) {
|
||||
`)
|
||||
return err
|
||||
}
|
||||
|
||||
// writeTOCAsset write a TOC entry for the given asset.
|
||||
func writeTOCAsset(w io.Writer, asset *Asset) error {
|
||||
_, err := fmt.Fprintf(w, "\t%q: %s,\n", asset.Name, asset.Func)
|
||||
return err
|
||||
}
|
||||
|
||||
// writeTOCFooter writes the table of contents file footer.
|
||||
func writeTOCFooter(w io.Writer) error {
|
||||
_, err := fmt.Fprintf(w, `
|
||||
}
|
||||
`)
|
||||
return err
|
||||
}
|
Loading…
Reference in New Issue
Block a user