Add some more test files and directories and implement locating
of asset files.
This commit is contained in:
parent
560fbff5df
commit
c4d457542a
72
README.md
72
README.md
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@ -4,45 +4,10 @@ This tool converts any file into managable Go source code. Useful for embedding
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binary data into a go program. The file data is optionally gzip compressed
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before being converted to a raw byte slice.
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### Usage
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The simplest invocation is to pass it only the input file name.
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The output file and code settings are inferred from this automatically.
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$ go-bindata testdata/gophercolor.png
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[w] No output file specified. Using 'testdata/gophercolor.png.go'.
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[w] No package name specified. Using 'main'.
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[w] No function name specified. Using 'testdata_gophercolor_png'.
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This creates the `testdata/gophercolor.png.go` file which has a package
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declaration with name `main` and one function named `testdata_gophercolor_png` with
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the following signature:
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```go
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func testdata_gophercolor_png() []byte
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```
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You can now simply include the new .go file in your program and call
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`testdata_gophercolor_png()` to get the (uncompressed) image data. The function panics
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if something went wrong during decompression. See the testdata directory for
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example input and output files for various modes.
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Aternatively, you can pipe the input file data into stdin. `go-bindata` will
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then spit out the generated Go code to stdout. This does require explicitly
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naming the desired function name, as it can not be inferred from the
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input data. The package name will still default to 'main'.
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$ cat testdata/gophercolor.png | go-bindata -f gophercolor_png | gofmt
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Invoke the program with the `-h` flag for more options.
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In order to strip off a part of the generated function name, we can use the `-prefix` flag.
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In the above example, the input file `testdata/gophercolor.png` yields a function named
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`testdata_gophercolor_png`. If we want the `testdata` component to be left out, we invoke
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the program as follows:
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$ go-bindata -prefix "testdata/" testdata/gophercolor.png
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TODO
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### Lower memory footprint
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@ -108,25 +73,6 @@ even increase the size of the data.
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The default behaviour of the program is to use compression.
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### Table of Contents
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With the `-toc` flag, we can have `go-bindata` create a table of contents for all the files
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which have been generated by the tool. It does this by first generating a new file named
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`bindata-toc.go`. This contains a global map of type `map[string] func() []byte`. It uses the
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input filename as the key and the data function as the value. We can use this
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to fetch all data for our files, matching a given pattern.
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It then appands an `init` function to each generated file, which simply makes the data
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function append itself to the global `bindata` map.
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Once you have compiled your program with all these new files and run it, the map will
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be populated by all generated data files.
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**Note**: The `bindata-toc.go` file will not be created when we run in `pipe` mode.
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The reason being, that the tool does not write any files at all, as it has no idea
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where to save them. The data file is written to `stdout` instead after all.
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#### Table of Contents keys
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The keys used in the `go_bindata` map, are the same as the input file name passed to `go-bindata`.
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@ -148,20 +94,6 @@ Running with the `-prefix` flag, we get:
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go_bindata["templates/foo.html"] = templates_foo_html
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#### bindata-toc.go
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The `bindata-toc.go` file is very simple and looks as follows:
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```go
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package $PACKAGENAME
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// Global Table of Contents map. Generated by go-bindata.
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// After startup of the program, all generated data files will
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// put themselves in this map. The key is the full filename, as
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// supplied to go-bindata.
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var go_bindata = make(map[string] func() []byte)
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```
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#### Build tags
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With the optional -tags flag, you can specify any go build tags that
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92
config.go
Normal file
92
config.go
Normal file
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// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
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// license. Its contents can be found at:
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// http://creativecommons.org/publicdomain/zero/1.0/
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package bindata
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// Config defines a set of options for the asset conversion.
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type Config struct {
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// Tags specify a set of optional build tags, which should be
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// included in the generated output. The tags are appended to a
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// `// +build` line in the beginning of the output file
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// and must follow the build tags syntax specified by the go tool.
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Tags []string
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// Input defines the directory path, containing all asset files.
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// This may contain sub directories, which will be included in the
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// conversion.
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Input string
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// Output defines the output directory for the generated code.
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Output string
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/*
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Prefix defines a path prefix which should be stripped from all
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file names when generating the keys in the table of contents.
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For example, running without the `-prefix` flag, we get:
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$ go-bindata /path/to/templates
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go_bindata["/path/to/templates/foo.html"] = _path_to_templates_foo_html
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Running with the `-prefix` flag, we get:
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$ go-bindata -prefix "/path/to/" /path/to/templates/foo.html
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go_bindata["templates/foo.html"] = templates_foo_html
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*/
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Prefix string
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/*
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NoMemCopy will alter the way the output file is generated.
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It will employ a hack that allows us to read the file data directly from
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the compiled program's `.rodata` section. This ensures that when we call
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call our generated function, we omit unnecessary mem copies.
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The downside of this, is that it requires dependencies on the `reflect` and
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`unsafe` packages. These may be restricted on platforms like AppEngine and
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thus prevent you from using this mode.
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Another disadvantage is that the byte slice we create, is strictly read-only.
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For most use-cases this is not a problem, but if you ever try to alter the
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returned byte slice, a runtime panic is thrown. Use this mode only on target
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platforms where memory constraints are an issue.
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The default behaviour is to use the old code generation method. This
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prevents the two previously mentioned issues, but will employ at least one
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extra memcopy and thus increase memory requirements.
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For instance, consider the following two examples:
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This would be the default mode, using an extra memcopy but gives a safe
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implementation without dependencies on `reflect` and `unsafe`:
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func myfile() []byte {
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return []byte{0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a}
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}
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Here is the same functionality, but uses the `.rodata` hack.
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The byte slice returned from this example can not be written to without
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generating a runtime error.
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var _myfile = "\x89\x50\x4e\x47\x0d\x0a\x1a"
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func myfile() []byte {
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var empty [0]byte
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sx := (*reflect.StringHeader)(unsafe.Pointer(&_myfile))
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b := empty[:]
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bx := (*reflect.SliceHeader)(unsafe.Pointer(&b))
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bx.Data = sx.Data
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bx.Len = len(_myfile)
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bx.Cap = bx.Len
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return b
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}
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*/
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NoMemCopy bool
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/*
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Compress means the assets are GZIP compressed before being turned
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into Go code. The generated function will automatically unzip
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the file data when called.
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*/
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Compress bool
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}
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120
convert.go
Normal file
120
convert.go
Normal file
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// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
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// license. Its contents can be found at:
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// http://creativecommons.org/publicdomain/zero/1.0/
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package bindata
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import (
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"fmt"
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"os"
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"path/filepath"
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"regexp"
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"strings"
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"unicode"
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)
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// ProgressFunc is a callback handler which is fired whenever
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// bindata begins translating a new file.
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//
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// It takes the file path and the current and total file counts.
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// This can be used to indicate progress of the conversion.
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//
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// If this handler returns true, the processing is stopped and
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// Translate() returns immediately.
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type ProgressFunc func(file string, current, total int) bool
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// Translate reads assets from an input directory, converts them
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// to Go code and writes new files to the output directory specified
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// in the given configuration.
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func Translate(c *Config, pf ProgressFunc) error {
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toc := make(map[string]string)
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err := findFiles(c.Input, c.Prefix, toc)
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if err != nil {
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return err
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}
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var current int
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for key, value := range toc {
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if pf != nil {
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current++
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if pf(key, current, len(toc)) {
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return nil
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}
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}
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_ = value
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}
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return nil
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}
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// fillTOC recursively finds all the file paths in the given directory tree.
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// They are added to the given map as keys. Values will be safe function names
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// for each file, which will be used when generating the output code.
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func findFiles(dir, prefix string, toc map[string]string) error {
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if len(prefix) > 0 {
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dir, _ = filepath.Abs(dir)
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prefix, _ = filepath.Abs(prefix)
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}
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fd, err := os.Open(dir)
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if err != nil {
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return err
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}
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defer fd.Close()
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list, err := fd.Readdir(0)
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if err != nil {
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return err
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}
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for _, file := range list {
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key := filepath.Join(dir, file.Name())
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if file.IsDir() {
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findFiles(key, prefix, toc)
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} else {
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if strings.HasPrefix(key, prefix) {
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key = key[len(prefix):]
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}
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// If we have a leading slash, get rid of it.
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if len(key) > 0 && key[0] == '/' {
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key = key[1:]
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}
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// This shouldn't happen.
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if len(key) == 0 {
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return fmt.Errorf("Invalid file: %v", filepath.Join(dir, file.Name()))
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}
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value := safeFunctionName(key)
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toc[key] = value
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}
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}
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return nil
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}
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var regFuncName = regexp.MustCompile(`[^a-zA-Z0-9_]`)
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// safeFunctionName converts the given name into a name
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// which qualifies as a valid function identifier.
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func safeFunctionName(name string) string {
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name = strings.ToLower(name)
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name = regFuncName.ReplaceAllString(name, "_")
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// Identifier can't start with a digit.
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if unicode.IsDigit(rune(name[0])) {
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name = "_" + name
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}
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// Get rid of "__" instances for niceness.
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for strings.Index(name, "__") > -1 {
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name = strings.Replace(name, "__", "_", -1)
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}
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return name
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}
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@ -1,106 +0,0 @@
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// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
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// license. Its contents can be found at:
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// http://creativecommons.org/publicdomain/zero/1.0/
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package main
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import (
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"flag"
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"fmt"
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"os"
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"path/filepath"
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"strings"
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)
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// Config defines command line options.
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type Config struct {
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Input string // Input directory with assets.
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Output string // Output directory for generated code.
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Tags []string // Build tags to include in output files.
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}
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// NewConfig create s anew, filled configuration instance
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// by reading and parsing command line options.
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//
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// This function exits the program with an error, if
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// any of the command line options are incorrect.
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func NewConfig() *Config {
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var version bool
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var tagstr string
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c := new(Config)
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flag.Usage = func() {
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fmt.Printf("Usage: %s [options] <input> [<output>]\n\n", os.Args[0])
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flag.PrintDefaults()
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}
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flag.StringVar(&tagstr, "tags", "", "Comma-separated list of build tags to include.")
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flag.BoolVar(&version, "version", false, "Displays version information.")
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flag.Parse()
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if version {
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fmt.Printf("%s\n", Version())
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os.Exit(0)
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}
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// Make sure we have in/output paths.
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if flag.NArg() == 0 {
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fmt.Fprintf(os.Stderr, "Missing asset directory.\n")
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os.Exit(1)
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}
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// Test validity of input path.
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c.Input = filepath.Clean(flag.Arg(0))
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stat, err := os.Lstat(c.Input)
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if err != nil {
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fmt.Fprintf(os.Stderr, "Input path: %v.\n", err)
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os.Exit(1)
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}
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if !stat.IsDir() {
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fmt.Fprintf(os.Stderr, "Input path is not a directory.\n")
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os.Exit(1)
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}
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// Find and test validity of output path.
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if flag.NArg() > 1 {
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c.Output = filepath.Clean(flag.Arg(1))
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stat, err := os.Lstat(c.Output)
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if err != nil {
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if !os.IsNotExist(err) {
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fmt.Fprintf(os.Stderr, "Output path: %v.\n", err)
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os.Exit(1)
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}
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// Create output directory
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err = os.MkdirAll(c.Output, 0744)
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if err != nil {
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fmt.Fprintf(os.Stderr, "Create Output directory: %v.\n", err)
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os.Exit(1)
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}
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} else if !stat.IsDir() {
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fmt.Fprintf(os.Stderr, "Output path is not a directory.\n")
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os.Exit(1)
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}
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} else {
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// If no output path is specified, use the current directory.
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c.Output, err = os.Getwd()
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if err != nil {
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fmt.Fprintf(os.Stderr, "Unable to determine current working directory: %v\n", err)
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os.Exit(1)
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}
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}
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// Process build tags.
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if len(tagstr) > 0 {
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c.Tags = strings.Split(tagstr, ",")
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} else {
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c.Tags = append(c.Tags, "debug")
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}
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return c
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}
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@ -5,10 +5,116 @@
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package main
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import (
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"flag"
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"fmt"
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"github.com/jteeuwen/go-bindata"
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"os"
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"path/filepath"
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"strings"
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)
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func main() {
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cfg := NewConfig()
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fmt.Println(cfg)
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cfg, status := parseArgs()
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err := bindata.Translate(cfg, status)
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if err != nil {
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fmt.Fprintf(os.Stderr, "bindata: %v", err)
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}
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}
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// parseArgs create s a new, filled configuration instance
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// by reading and parsing command line options.
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//
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// This function exits the program with an error, if
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// any of the command line options are incorrect.
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func parseArgs() (*bindata.Config, bindata.ProgressFunc) {
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var version, quiet bool
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var tagstr string
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c := new(bindata.Config)
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flag.Usage = func() {
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fmt.Printf("Usage: %s [options] <input> [<output>]\n\n", os.Args[0])
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flag.PrintDefaults()
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}
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flag.StringVar(&tagstr, "tags", "", "Comma-separated list of build tags to include.")
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flag.StringVar(&c.Prefix, "prefix", "", "Optional path prefix to strip off map keys and function names.")
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flag.BoolVar(&c.NoMemCopy, "nomemcopy", false, "Use a .rodata hack to get rid of unnecessary memcopies. Refer to the documentation to see what implications this carries.")
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flag.BoolVar(&c.Compress, "compress", false, "Assets will be GZIP compressed when this flag is specified.")
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flag.BoolVar(&version, "version", false, "Displays version information.")
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flag.BoolVar(&quiet, "quiet", false, "Do not print conversion status.")
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flag.Parse()
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if version {
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fmt.Printf("%s\n", Version())
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os.Exit(0)
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}
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// Make sure we have in/output paths.
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if flag.NArg() == 0 {
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fmt.Fprintf(os.Stderr, "Missing asset directory.\n")
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os.Exit(1)
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}
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// Test validity of input path.
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c.Input = filepath.Clean(flag.Arg(0))
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stat, err := os.Lstat(c.Input)
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if err != nil {
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fmt.Fprintf(os.Stderr, "Input path: %v.\n", err)
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os.Exit(1)
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}
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if !stat.IsDir() {
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fmt.Fprintf(os.Stderr, "Input path is not a directory.\n")
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os.Exit(1)
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}
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// Find and test validity of output path.
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if flag.NArg() > 1 {
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c.Output = filepath.Clean(flag.Arg(1))
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stat, err := os.Lstat(c.Output)
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if err != nil {
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if !os.IsNotExist(err) {
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fmt.Fprintf(os.Stderr, "Output path: %v.\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
// Create output directory
|
||||
err = os.MkdirAll(c.Output, 0744)
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "Create Output directory: %v.\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
|
||||
} else if !stat.IsDir() {
|
||||
fmt.Fprintf(os.Stderr, "Output path is not a directory.\n")
|
||||
os.Exit(1)
|
||||
}
|
||||
} else {
|
||||
// If no output path is specified, use the current directory.
|
||||
c.Output, err = os.Getwd()
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "Unable to determine current working directory: %v\n", err)
|
||||
os.Exit(1)
|
||||
}
|
||||
}
|
||||
|
||||
// Process build tags.
|
||||
if len(tagstr) > 0 {
|
||||
c.Tags = strings.Split(tagstr, ",")
|
||||
} else {
|
||||
c.Tags = append(c.Tags, "debug")
|
||||
}
|
||||
|
||||
if quiet {
|
||||
return c, nil
|
||||
}
|
||||
|
||||
return c, func(file string, current, total int) bool {
|
||||
fmt.Printf("[%d/%d] %s\n", current, total, file)
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
|
1
testdata/a/test.asset
vendored
Normal file
1
testdata/a/test.asset
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
sample file
|
1
testdata/b/test.asset
vendored
Normal file
1
testdata/b/test.asset
vendored
Normal file
|
@ -0,0 +1 @@
|
|||
// sample file
|
Loading…
Reference in New Issue
Block a user