Merge pull request #30 from yosssi/add-assetnames

Add `AssetNames` function which returns the names of the assets.
This commit is contained in:
jimt 2014-05-12 12:34:24 +02:00
commit 8abc1cae37

9
toc.go
View File

@ -39,6 +39,15 @@ func Asset(name string) ([]byte, error) {
return nil, fmt.Errorf("Asset %%s not found", name) return nil, fmt.Errorf("Asset %%s not found", name)
} }
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name. // _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string] func() ([]byte, error) { var _bindata = map[string] func() ([]byte, error) {
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