Add AssetNames
function which returns the names of the assets.
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parent
6c168add63
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57a8ec74ce
9
toc.go
9
toc.go
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@ -39,6 +39,15 @@ func Asset(name string) ([]byte, error) {
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return nil, fmt.Errorf("Asset %%s not found", name)
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return nil, fmt.Errorf("Asset %%s not found", name)
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}
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name, _ := range _bindata {
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names= append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string] func() ([]byte, error) {
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var _bindata = map[string] func() ([]byte, error) {
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`)
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`)
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