Merge pull request #39 from elazarl/pullreq

Support directory listing with AssetDir(dirname string)
This commit is contained in:
jimt 2014-07-13 15:34:24 +02:00
commit 54e5992f47
2 changed files with 118 additions and 1 deletions

View File

@ -72,7 +72,11 @@ func Translate(c *Config) error {
}
// Write table of contents
return writeTOC(bfd, toc)
if err := writeTOC(bfd, toc); err != nil {
return err
}
// Write hierarchical tree of assets
return writeTOCTree(bfd, toc)
}
// findFiles recursively finds all the file paths in the given directory tree.

113
toc.go
View File

@ -7,8 +7,121 @@ package bindata
import (
"fmt"
"io"
"os"
"strings"
)
type assetTree struct {
Asset Asset
Children map[string]*assetTree
}
func newAssetTree() *assetTree {
tree := &assetTree{}
tree.Children = make(map[string]*assetTree)
return tree
}
func (node *assetTree) child(name string) *assetTree {
rv, ok := node.Children[name]
if !ok {
rv = newAssetTree()
node.Children[name] = rv
}
return rv
}
func (root *assetTree) Add(route []string, asset Asset) {
for _, name := range route {
root = root.child(name)
}
root.Asset = asset
}
func ident(w io.Writer, n int) {
for i := 0; i < n; i++ {
w.Write([]byte{'\t'})
}
}
func (root *assetTree) funcOrNil() string {
if root.Asset.Func == "" {
return "nil"
} else {
return root.Asset.Func
}
}
func (root *assetTree) writeGoMap(w io.Writer, nident int) {
fmt.Fprintf(w, "&_bintree_t{%s, map[string]*_bintree_t{\n", root.funcOrNil())
for p, child := range root.Children {
ident(w, nident+1)
fmt.Fprintf(w, `"%s": `, p)
child.writeGoMap(w, nident+1)
}
ident(w, nident)
io.WriteString(w, "}}")
if nident > 0 {
io.WriteString(w, ",")
}
io.WriteString(w, "\n")
}
func (root *assetTree) WriteAsGoMap(w io.Writer) error {
_, err := fmt.Fprint(w, `type _bintree_t struct {
Func func() ([]byte, error)
Children map[string]*_bintree_t
}
var _bintree = `)
root.writeGoMap(w, 0)
return err
}
func writeTOCTree(w io.Writer, toc []Asset) error {
_, err := fmt.Fprintf(w, `// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
func AssetDir(name string) ([]string, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
node := _bintree
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %%s not found", name)
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %%s not found", name)
}
rv := make([]string, 0, len(node.Children))
for name := range node.Children {
rv = append(rv, name)
}
return rv, nil
}
`)
if err != nil {
return err
}
tree := newAssetTree()
for i := range toc {
pathList := strings.Split(toc[i].Name, string(os.PathSeparator))
tree.Add(pathList, toc[i])
}
return tree.WriteAsGoMap(w)
}
// writeTOC writes the table of contents file.
func writeTOC(w io.Writer, toc []Asset) error {
err := writeTOCHeader(w)