Initial commit for PCCC 3.0
This commit is contained in:
commit
6f98737331
171
CHANGES.txt
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171
CHANGES.txt
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|||
+--------------------------+
|
||||
| Perl CyanChat Client 2.x |
|
||||
+--------------------------+
|
||||
|
||||
3.0 Jun 21 2007
|
||||
- Made some changes to the Debug Window:
|
||||
- The output filehandles (STDOUT; STDERR) are no longer bound to this window; they're
|
||||
sent to the terminal (if present) like default.
|
||||
- Only CC packets are displayed in the Debug Window. Server packets are in blue text,
|
||||
and client packets are in red.
|
||||
- Changed the default Special Guest color back to orange, and the action color back
|
||||
to yellow.
|
||||
- Built in support for "profiles." Your configuration, ignore lists, and chat logs
|
||||
are now saved in your home directory instead of in PCCC's directory. So on Linux
|
||||
this means /home/username/.pccc, and WinXP is C:/Documents and Settings/user/PCCC
|
||||
- Made a minor edit to the Net::CyanChat library, so that it can detect when the
|
||||
server has banned you from the room.
|
||||
- Added support for sound effects. It uses the Win32::MediaPlayer module on Windows,
|
||||
or the system command `play` on Linux.
|
||||
- Added a "Force Quit" command under the File Menu. It's disabled by default. When
|
||||
you attempt at least once to exit the program properly, and it for whatever reason
|
||||
fails to exit, the Force Quit option becomes enabled. Alternatively, the keyboard
|
||||
shortcut Ctrl+Alt+Q will kill the program.
|
||||
- Moved the configuration options for MutualIgnore, LoudIgnore, and SendIgnore to
|
||||
the bottom of the "Ignored Users" tab.
|
||||
- Created a "Sounds" tab, with configurable options for:
|
||||
- Enable sounds -- disable this, and all sounds are disabled.
|
||||
- Play sounds on certain events...
|
||||
- When a user joins the room
|
||||
- When a user exits the room
|
||||
- When a public message is received
|
||||
- When a private message is received
|
||||
- Added a "Mute sounds" option to the bottom of the Chat menu. This option will
|
||||
temporarily disable sounds, but not permanently save this state to your config
|
||||
file.
|
||||
- Changed how action messages ("/me") and typo messages appear. The new style is:
|
||||
Action Messages: ** Nickname performs an action **
|
||||
Typo Messages: [Nickname] *their typo correction
|
||||
All the text is in the action text color except for the nickname, and in the case
|
||||
of typo messages, the brackets around the nick. In typo corrections, the user's exact
|
||||
message is shown as usual, just in yellow text instead of silver.
|
||||
- Reprogrammed the entire help system. It now uses Tk::HyperText and renders HTML
|
||||
documents from the "docs" folder. Also, added an "About" menu option to the Help menu,
|
||||
which opens the appropriate page in the Help Viewer. Also, "Help" buttons on the
|
||||
Preferences window will load the appropriate page in the Help Viewer too.
|
||||
- Bug fix: when copying/pasting text from an outside source (e.g. from a web page)
|
||||
into the typing space, the newline characters would be preserved when they shouldn't
|
||||
be. Sending the message would result in getting banned from Cho. This has been fixed
|
||||
now, as the characters \x0d (Cr) and \x0a (Lf) are filtered out of your message.
|
||||
- Bug fix: got rid of the right-click context menus on the Who List. For Windows users,
|
||||
right-clicking and bringing up this menu would pause the main program loop, effectively
|
||||
preventing PCCC from polling the server for new events. The GUI would still work just fine,
|
||||
but the loop wouldn't work anymore.
|
||||
|
||||
2.8 Jun 1 2007
|
||||
- Removed the "highlight borders" on the widgets, so that Linux and Mac users don't
|
||||
have to see those ugly borders around i.e. the "Autoscroll" check box, as well as
|
||||
buttons and text boxes.
|
||||
- Redesigned the preferences window.
|
||||
- Added the option of *not* showing private messages in new IM windows. When the
|
||||
option is disabled, private messages only show up in IM windows if an IM window
|
||||
already exists, and the only way to create an IM window is to double-click a name
|
||||
in the Who List.
|
||||
- Added right-click context menus to the Who List. Right-clicking a user displays a
|
||||
context menu along the lines of:
|
||||
Username:address
|
||||
----------------
|
||||
Send private message
|
||||
Ignore user
|
||||
... or "Unignore user" if you already ignored them.
|
||||
- Added an "Ignored Users" tab to the Preferences window, where you can view your
|
||||
ignore list, adding or removing users if necessary.
|
||||
- Added "Notifications" -- when a new message arrives (in public chat or private
|
||||
message windows), and the window is out of focus or minimized, the window title
|
||||
will animate to get your attention.
|
||||
- Added an "Auto-logging" option, which will automatically log all messages received
|
||||
in chat. It saves them into "./logs/yyyy-mm-dd/yyyymmdd-x.html", where yyyymmdd is a
|
||||
date stamp, and x is a session number starting from 1, which increments each time PCCC
|
||||
is run.
|
||||
- Bug Fixes:
|
||||
- Fixed the "disappearing name" bug (where you'd log in to chat, open the Preferences
|
||||
window, hit Cancel, and your nick in the Name: box would revert to the "default nick"
|
||||
from the preferences, which is blank by default).
|
||||
- Added configuration options:
|
||||
- TimeStamps: show time stamps on all messages.
|
||||
- IMWindows: show private messages in new "IM" windows
|
||||
|
||||
2.7 May 23 2007
|
||||
- The client now assumes "htmlview" as the default "Browser Command" when you're not
|
||||
on Windows and there is no config file yet. Otherwise, the default is "start"
|
||||
|
||||
2.6 Apr 14 2007
|
||||
- Added the "Browser Command" option, to specify the console command used to open your
|
||||
web browser. Windows users can just leave this as "start", but Linux users will have
|
||||
to specify "firefox", "mozilla", or another command.
|
||||
- Added a "Reverse Orientation" option. Users that are familiar with most traditional
|
||||
chat programs, in which the message typing space is below the conversation space,
|
||||
will want to enable this option (in conjunction with unchecking "Reverse chat dialog").
|
||||
- Made the Preferences and Enter Raw Command windows a little bit bigger. The "Ok"
|
||||
button was being squished on Linux, and the Enter Raw Command's buttons weren't even
|
||||
visible before.
|
||||
- Updated the help file with information about the new options added.
|
||||
|
||||
2.5 Mar 1 2007
|
||||
- Two more Frame widgets added to the user interface. Now the window "scales" better
|
||||
(when you maximize the window, the input box stays at the top and the dialog window
|
||||
stretches to fill all the remaining space; previously, the dialog window and input
|
||||
box would fight for the new space, causing a lot of unnecessary padding above and below
|
||||
the input box).
|
||||
- Added hyperlinking support for the main chat dialog window (but not yet for private
|
||||
message windows).
|
||||
|
||||
2.4 Jan 29 2007
|
||||
- Added a checkbutton to enable/disable the automatic scrolling of the chat window when
|
||||
new messages are received.
|
||||
- The "Disconnect" menu option is disabled from the start if you are not connected yet,
|
||||
like it should've been.
|
||||
- The Who List gets wiped clean when you disconnect from the server. The lack of doing this
|
||||
used to cause problems where people in the Who List weren't actually in the chat room,
|
||||
so clearing the list fixes this problem.
|
||||
- Made sure I don't forget to include the latest version of Net::CyanChat in the source
|
||||
distribution this time. ;)
|
||||
|
||||
2.3 Nov 7 2006
|
||||
- Minor bug fixes.
|
||||
|
||||
2.2 Oct 30 2006
|
||||
- Added more color variables: the main window background/foreground and the button
|
||||
background/foreground is now configurable separate from the rest of the screen.
|
||||
The WhoList can have a different background than the dialog window.
|
||||
- The "Save Transcript" now saves the conversation as XHTML, keeping the colors of the chat.
|
||||
If you save it to a text file, it ignores the formatting (the old behavior of PCCC).
|
||||
- Action messages have changed display formats:
|
||||
Old Way: *** [username] action ***
|
||||
New Way: [username] action in yellow ("action") text color
|
||||
- Outgoing private messages are echoed in the chat dialog window, even if you sent them in
|
||||
a separate PM window.
|
||||
- Added some new configuration options:
|
||||
- AutoAct: when a message starts and ends with *'s, it will be treated like a /me action.
|
||||
- LoudTypo: when a message starts with a * (typically for typo corrections), a notification
|
||||
will be shown about the typo being corrected.
|
||||
- Added a full documentation system. Click "Help -> Contents"
|
||||
- Bug fixes:
|
||||
- Private message windows now auto-scroll.
|
||||
|
||||
2.1 Oct 24 2006
|
||||
- Added new configuration options:
|
||||
- AutoJoin: automatically join the room on connect (if Nickname has a length)
|
||||
- BlockServer: ignore private messages from ChatServer (when on debug port 1813)
|
||||
- LoudIgnore: show a notification when somebody blocks you
|
||||
- SendIgnore: send the ignore command to the server when you ignore somebody
|
||||
- IgnoreBack: perform a mutual ignore when ignored (ignore the one ingoring you)
|
||||
- Added the ability to reset the configuration to the defaults.
|
||||
- The entire window now recolors itself when you change color settings (rather than just
|
||||
the conversation window)
|
||||
- A disconnect handler has been added so the client knows when you've been disconnected
|
||||
from the chat server.
|
||||
- Added the ability to automatically reconnect on disconnect. This functionality is limited
|
||||
though. It won't keep trying. But this will solve the quick temporary disconnects experienced
|
||||
on wireless Internet connections.
|
||||
- A few bugs have been fixed:
|
||||
- The Preferences window now has a fixed default width and height. Previously, it
|
||||
was leaving it up to the window contents to automatically adjust its size, but this
|
||||
didn't work on *nix platforms and the window was too small.
|
||||
- The "Connection Details" window has a fixed default width and height too, for same reasons.
|
||||
- Private Message windows will come back now. Previously, if you opened a private message
|
||||
window with somebody, then closed that window, you couldn't reopen it (unless the other
|
||||
person sent you a message to open the window).
|
||||
|
||||
2.0 Oct 1 2006
|
||||
- Initial release.
|
140
README.md
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140
README.md
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|
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|
|||
# Perl CyanChat Client
|
||||
|
||||
## I. About PCCC
|
||||
|
||||
Perl CyanChat Client 2.x is a complete rewrite from the original
|
||||
1.x versions. The new client uses `Net::CyanChat` to connect to
|
||||
the CyanChat servers instead of having the code included within
|
||||
PCCC's own code.
|
||||
|
||||
PCCC 1.x was actually written prior to Net::CyanChat which I
|
||||
created AFTER making PCCC 1.x, so the new PCCC makes up for that.
|
||||
|
||||
## II. About CyanChat
|
||||
|
||||
CyanChat is the name of a chat room which is owned by Cyan Worlds,
|
||||
Inc. (formerly known simply as Cyan). They created some really good
|
||||
adventure games named Myst and Riven (and Myst III and then Myst IV
|
||||
and V too), as well as a few other spinoff games such as Uru and
|
||||
RealMyst.
|
||||
|
||||
The chat server was programmed by Mark Deforest of Cyan Worlds. The
|
||||
chat room was created so that fans of Cyan could have a place to
|
||||
meet and discuss their games and novels and interact with other fans.
|
||||
The "CyanChat Community" is made up of a small number of members who
|
||||
have been with CyanChat for years and years (I first went to CyanChat
|
||||
like six years ago and the same group of people are still here today!)
|
||||
|
||||
The official homepage to CyanChat is: http://cho.cyan.com/chat/
|
||||
|
||||
## III. CyanChat Rules and Policies
|
||||
|
||||
Official Rules Page: http://cho.cyan.com/chat/rules.html
|
||||
|
||||
* Be respectful of and sensitive to others.
|
||||
* Please, no platform wars ("my computer is better than yours").
|
||||
* Keep it "G" rated; in other words, suitable for family viewing.
|
||||
* No flooding, in other words, filling the screen with junk.
|
||||
* But most of all HAVE FUN!
|
||||
|
||||
### A. Impersonating
|
||||
|
||||
No name or handle is reserved for any one person.
|
||||
However, purposely impersonating someone for personal
|
||||
gain or in disrespect of the person being impersonated
|
||||
will not be tolerated. So, please try to find a
|
||||
unique name for yourself.
|
||||
|
||||
### B. Being Banned
|
||||
|
||||
The CyanChat server has a bad language filter that
|
||||
watches all the messages being sent. If it detects
|
||||
that you have used bad language, depending how severe,
|
||||
it might automatically ban you from using CyanChat,
|
||||
ban you for a day or just censor the message. Once
|
||||
you have been banned you will get a message when you
|
||||
start CyanChat that your IP address has been blocked
|
||||
from using CyanChat.
|
||||
|
||||
### C. Getting Unbanned
|
||||
|
||||
There are many reasons why an IP address might be banned
|
||||
from CyanChat, some reasons are accidental, such as misspelling
|
||||
a word. If you've gotten accidentally banned, e-mail markd@cyan.com
|
||||
with the IP address that is banned. But one thing to
|
||||
remember is that I have a log of all the bannings (and what
|
||||
was said) and its usually quite obvious, so don't try the
|
||||
"accident" angle unless it really was.
|
||||
|
||||
## IV. Configuring PCCC
|
||||
|
||||
After running PCCC for the first time, you can configure CyanChat
|
||||
by choosing "Edit -> Preferences". The client assumes a number of default
|
||||
preferences, which you can change. If you want to restore them to their
|
||||
defaults, either delete "config.txt" and restart the program, or click
|
||||
"Restore Defaults" in the preferences window.
|
||||
|
||||
## V. Using PCCC
|
||||
|
||||
When you open PCCC, it should connect automatically unless you specified
|
||||
that it shouldn't. In that case, click "Connection -> Connect" on the menu
|
||||
bar to connect to CyanChat.
|
||||
|
||||
When connected, you will receive a lot of messages from ChatServer. These
|
||||
are introduction messages.
|
||||
|
||||
Type a nickname for yourself in the box next to the word "Name:" toward
|
||||
the top of the window. Then click "Join Chat" to enter the room. Note that
|
||||
nicknames can be no longer than 20 characters and that they can't contain
|
||||
the pipe symbol `|`.
|
||||
|
||||
Write messages into the long text box above the chat dialog space. To send
|
||||
a private message to somebody, there are three options you can use:
|
||||
|
||||
1. Write a message into the normal message space, then single-click
|
||||
the target's name from the Who List, and click "Send Private"
|
||||
2. Double-click a user's name from the Who List to open a Private
|
||||
Message window. Type your message into this window and hit Enter.
|
||||
3. In the normal message space, type `/whisper <name> <message>`,
|
||||
substituting a user's name for `<name>` and a message for `<message>`.
|
||||
|
||||
To exit the chat room, click the "Exit Chat" button. To disconnect from
|
||||
CyanChat, click "Connection -> Disconnect". Doing this will also sign you
|
||||
out if you are currently signed in to the chat room.
|
||||
|
||||
Exiting PCCC via "File -> Exit" will also sign you out and disconnect you
|
||||
where applicable. Closing out of the program in any other means will result
|
||||
in a "disconnect", where CyanChat will simply tell the other users that you
|
||||
were disconnected rather than that you signed out properly.
|
||||
|
||||
## VI. Installation
|
||||
|
||||
Perl CyanChat Client should work fine on all operating systems. It mostly
|
||||
uses the standard Tk modules from Tk version 804.027
|
||||
|
||||
In addition to the standard Tk modules, the following nonstandard modules
|
||||
may need to be installed:
|
||||
|
||||
Net::CyanChat 0.04 or higher.
|
||||
|
||||
These modules have been included in the standard distribution of
|
||||
Perl CyanChat Client.
|
||||
|
||||
## VII. License and Copyright
|
||||
|
||||
Perl CyanChat Client
|
||||
Copyright (C) 2006-13 Noah Petherbridge
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
BIN
balloon.gif
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BIN
balloon.gif
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Binary file not shown.
After Width: | Height: | Size: 726 B |
13
docs/404.html
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13
docs/404.html
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|
@ -0,0 +1,13 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Error 404</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#009900" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>404 Error</h1>
|
||||
|
||||
The page you requested was not found.
|
||||
|
||||
</body>
|
||||
</html>
|
27
docs/about.html
Normal file
27
docs/about.html
Normal file
|
@ -0,0 +1,27 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>About PCCC</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>About Perl CyanChat Client</h1>
|
||||
|
||||
The Perl CyanChat Client (<b>PCCC</b>) is a program used for chatting on the
|
||||
<a href="http://www.cyanworlds.com/" target="_blank">Cyan Worlds</a> chat room.
|
||||
It was written using the programming language
|
||||
<a href="http://www.perl.com/" target="_blank">Perl</a>, and the Tk graphical
|
||||
user interface.
|
||||
|
||||
<h1>About CyanChat</h1>
|
||||
|
||||
CyanChat is the name of the chat room of Cyan Worlds, Inc., where the fans of
|
||||
Cyan's games and novels can meet and chat with one another.
|
||||
|
||||
<h1>PCCC Version</h1>
|
||||
|
||||
You are running Perl CyanChat Client version <b>%VERSION%</b> (%DATE%).<p>
|
||||
Running on Net::CyanChat v. %CC% and Tk::HyperText v. %HTML%
|
||||
|
||||
</body>
|
||||
</html>
|
36
docs/action.html
Normal file
36
docs/action.html
Normal file
|
@ -0,0 +1,36 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Action Messages</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Action Messages</h1>
|
||||
|
||||
"Action Messages" are a bit of an extension to the CyanChat protocol. It's not
|
||||
actually supported on the CC server, but several home-made CC clients support
|
||||
this.
|
||||
|
||||
<h2>IRC-Style /me Actions</h2>
|
||||
|
||||
Typing in "/me <action>" in the message space is the standard way of sending
|
||||
an action message. To all clients who support the feature, your message should appear
|
||||
special on their client. To those which don't support the feature, they'll simply
|
||||
see "/me <action>" from you.
|
||||
|
||||
<h2>Automatic Actions</h2>
|
||||
|
||||
There is an option on the <a href="misc.html">Miscellaneous</a> tab of the Preferences
|
||||
window which will automatically display certain messages in the "action" format.<p>
|
||||
|
||||
When enabled, a message that begins and ends with asterisks (*) will automatically be
|
||||
displayed as action messages.
|
||||
|
||||
<h2>Typo Messages</h2>
|
||||
|
||||
Typo messages are similar to action messages in that they display in a special color.
|
||||
When a message is received that begins with a * but doesn't end with one, the message
|
||||
is displayed normally, but the text is displayed in the "action color"
|
||||
|
||||
</body>
|
||||
</html>
|
33
docs/colors.html
Normal file
33
docs/colors.html
Normal file
|
@ -0,0 +1,33 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Color Preferences</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Preferences: Colors</h1>
|
||||
|
||||
<h2>Chat Colors</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>PCCC Interface</b>
|
||||
<blockquote>
|
||||
These colors will determine elements on the main window of PCCC, separate from
|
||||
the chat dialog window within.
|
||||
</blockquote>
|
||||
|
||||
<b>Chat Colors</b>
|
||||
<blockquote>
|
||||
These control the general color scheme of the dialog window, such as text
|
||||
colors related to private messages, actions, and hyperlinks.
|
||||
</blockquote>
|
||||
|
||||
<b>Nickname Colors</b>
|
||||
<blockquote>
|
||||
These control the colors of different nickname types within the dialog
|
||||
window.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
</body>
|
||||
</html>
|
36
docs/connection.html
Normal file
36
docs/connection.html
Normal file
|
@ -0,0 +1,36 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Connection Preferences</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Preferences: Connection</h1>
|
||||
|
||||
<h2>Server Settings</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>CyanChat Host</b>
|
||||
<blockquote>
|
||||
The name of the CC server. Default is <code>cho.cyan.com</code>
|
||||
</blockquote>
|
||||
|
||||
<b>Port</b>
|
||||
<blockquote>
|
||||
The port that the CC server will listen to you from. Default is <code>1812</code>,
|
||||
while port <code>1813</code> is used for testing.
|
||||
</blockquote>
|
||||
|
||||
<b>Automatically connect when PCCC starts</b>
|
||||
<blockquote>
|
||||
When checked, PCCC will automatically connect to the server when it starts.
|
||||
</blockquote>
|
||||
|
||||
<b>Attempt to reconnect when disconnected</b>
|
||||
<blockquote>
|
||||
When checked, PCCC will attempt to reconnect when it has been disconnected.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
</body>
|
||||
</html>
|
26
docs/console.html
Normal file
26
docs/console.html
Normal file
|
@ -0,0 +1,26 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Chat Console</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Chat Console</h1>
|
||||
|
||||
The <b>Chat Console</b> (also known as the Debug Window) is a small window that
|
||||
monitors all incoming and outgoing TCP packets. It's useful as a debugging tool,
|
||||
and to see what's really going on in the background during your CC connection.<p>
|
||||
|
||||
Messages sent from your client to the server appear in <font color="#FF0000">red</font>
|
||||
text, while messages received from the server are in <font color="#0000FF">blue</font>.<p>
|
||||
|
||||
Note that the chat console <b>does not</b> automatically scroll so long as you have
|
||||
the window opened. This is actually more useful for debugging purposes than having
|
||||
the window keep scrolling to the bottom constantly. However, when you first open the
|
||||
window, it will automatically jump to the bottom.<p>
|
||||
|
||||
To make the window disappear, click the "Dismiss" button. The "X" button on the title
|
||||
bar won't close the window.
|
||||
|
||||
</body>
|
||||
</html>
|
25
docs/cyan.html
Normal file
25
docs/cyan.html
Normal file
|
@ -0,0 +1,25 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Cyan Staff</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Cyan Staff</h1>
|
||||
|
||||
The Cyan Staff (also known as Cyanites or Cyantists) are the staff members of the
|
||||
company Cyan Worlds. When they enter the chat room, their "link in" message will
|
||||
read: "<links in from Cyan Worlds, Inc.>"<p>
|
||||
|
||||
Additionally, their nicknames will be placed in the "Cyan & Guests" list instead
|
||||
of the standard Who List, and their names will appear in
|
||||
<font color="#00FFFF" back="#000000">cyan</font> text.
|
||||
|
||||
<h1>Special Guests</h1>
|
||||
|
||||
Occasionally, a Cyantist will promote a regular user to the level of "Special Guest".
|
||||
Special Guests also appear in the special "Cyan & Guests" list, and their nicknames
|
||||
will appear in <font color="#FF9900" back="#000000">orange</font> text.
|
||||
|
||||
</body>
|
||||
</html>
|
15
docs/details.html
Normal file
15
docs/details.html
Normal file
|
@ -0,0 +1,15 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Connection Details</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Connection Details</h1>
|
||||
|
||||
This window is relatively useless. It lists the server, port, and connection
|
||||
status. If it recognizes the server or the port to be CC standard, it will
|
||||
display a notification next to it.
|
||||
|
||||
</body>
|
||||
</html>
|
82
docs/general.html
Normal file
82
docs/general.html
Normal file
|
@ -0,0 +1,82 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>General Preferences</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Preferences: General</h1>
|
||||
|
||||
<h2>Appearance</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>Main Font Face</b>
|
||||
<blockquote>
|
||||
This font face is used in the chat dialog window, as well as on all
|
||||
of the GUI elements everywhere else in the program (on labels, buttons,
|
||||
text boxes, etc.)
|
||||
</blockquote>
|
||||
|
||||
<b>Font Size</b>
|
||||
<blockquote>
|
||||
Specify the main font size, in pixels.
|
||||
</blockquote>
|
||||
|
||||
<b>Dialog Flow</b>
|
||||
<blockquote>
|
||||
<u>New messages on top (default CC behavior)</u>
|
||||
<blockquote>
|
||||
When new messages are received, they'll appear at the top
|
||||
of the dialog window. This is how the standard client
|
||||
behaves.
|
||||
</blockquote>
|
||||
<u>New messages on bottom</u>
|
||||
<blockquote>
|
||||
This mimics the behavior of most other chat programs. New
|
||||
messages will appear on the bottom.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<b>Display Options</b>
|
||||
<blockquote>
|
||||
<u>Reverse orientation</u>
|
||||
<blockquote>
|
||||
When checked, the message space will start appearing beneath
|
||||
the dialog window, like most other chat programs. Changing
|
||||
this option requires a restart of the program.
|
||||
</blockquote>
|
||||
|
||||
<u>Animate the window titles when new messages arrive</u>
|
||||
<blockquote>
|
||||
When checked, the titles of the main window and message
|
||||
windows will animate when a new message arrives while the
|
||||
window is out of focus or minimized.
|
||||
</blockquote>
|
||||
|
||||
<u>Automatically log all transcripts</u>
|
||||
<blockquote>
|
||||
When checked, all messages are automatically logged to
|
||||
HTML files. They're saved in your profile directory. See
|
||||
<a href="profile.html">User Profiles</a> for more information.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<h2>Nickname Settings</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>Default Nickname:</b>
|
||||
<blockquote>
|
||||
This nickname will be automatically filled in to the "Name" box
|
||||
when you start up PCCC.
|
||||
</blockquote>
|
||||
|
||||
<b>Automatically join chat when connected</b>
|
||||
<blockquote>
|
||||
When checked, you will automatically join the chat room when you
|
||||
connect (provided you have a nickname entered at the time).
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
</body>
|
||||
</html>
|
24
docs/ignore.html
Normal file
24
docs/ignore.html
Normal file
|
@ -0,0 +1,24 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Ignoring Users</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Ignoring Users</h1>
|
||||
|
||||
If a user is being annoying, you can ignore them by selecting their name on the
|
||||
Who List and pressing the "Ignore" button below.<p>
|
||||
|
||||
You can also ignore/unignore users by going to the <a href="ignorelist.html">Ignored
|
||||
Users</a> tab on the Preferences window.<p>
|
||||
|
||||
You can unignore users by selecting their name on the Who List and pressing the
|
||||
"Ignore" button again.
|
||||
|
||||
<h2>Advanced Ignore Options</h2>
|
||||
|
||||
See the <a href="ignorelist.html">Ignored Users</a> page for more information.
|
||||
|
||||
</body>
|
||||
</html>
|
59
docs/ignorelist.html
Normal file
59
docs/ignorelist.html
Normal file
|
@ -0,0 +1,59 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Ignored Users Preferences</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Preferences: Ignored Users</h1>
|
||||
|
||||
<h2>Ignored Users</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>Online Users</b>
|
||||
<blockquote>
|
||||
This listbox displays all of the users currently signed in to CyanChat
|
||||
(but not the ones you've ignored). Select a user from the list and press
|
||||
"Ignore Selected" to move them to the Ignored Users list.
|
||||
</blockquote>
|
||||
|
||||
<b>Ignored Users</b>
|
||||
<blockquote>
|
||||
This listbox displays all of the users you've ignored. Select a user from
|
||||
the list and choose "Unignore Selected" to stop ignoring them.
|
||||
</blockquote>
|
||||
|
||||
<b>Refresh Lists</b>
|
||||
<blockquote>
|
||||
This button will refresh the listboxes. The lists are also refreshed
|
||||
each time you bring focus to the "Ignored Users" tab.
|
||||
</blockquote>
|
||||
|
||||
<b>Remember my ignore list</b>
|
||||
<blockquote>
|
||||
When checked, your ignore list will be saved when you exit PCCC and
|
||||
be reloaded when you start it again.
|
||||
</blockquote>
|
||||
|
||||
<b>Perform mutual ignores</b>
|
||||
<blockquote>
|
||||
When checked, PCCC will automatically ignore any users who ignore us.
|
||||
</blockquote>
|
||||
|
||||
<b>Tell me when somebody ignores me</b>
|
||||
<blockquote>
|
||||
When checked, you will receive a notification in the dialog window
|
||||
when somebody has ignored you.
|
||||
</blockquote>
|
||||
|
||||
<b>Send server ignore command when ignoring users</b>
|
||||
<blockquote>
|
||||
When checked, ignoring a user will send a standard CC ignore command
|
||||
to the server. What this does is tells the server to relay your
|
||||
ignore to the client in question, so that they may perform a mutual
|
||||
ignore.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
</body>
|
||||
</html>
|
41
docs/index.html
Normal file
41
docs/index.html
Normal file
|
@ -0,0 +1,41 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Contents</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Perl CyanChat Client</h1>
|
||||
|
||||
<b>Getting Started</b><p>
|
||||
|
||||
> <a href="about.html">About Perl CyanChat Client</a><br>
|
||||
> <a href="rules.html">CyanChat Rules</a><p>
|
||||
|
||||
<b>Using PCCC</b><p>
|
||||
|
||||
> <a href="usage.html">General Usage</a><br>
|
||||
> <a href="profile.html">User Profiles</a><br>
|
||||
> <a href="pm.html">Private Messaging</a><br>
|
||||
> <a href="action.html">Action Messages</a><br>
|
||||
> <a href="ignore.html">Ignoring Users</a><br>
|
||||
> <a href="cyan.html">Cyan Staff</a><br>
|
||||
> <a href="transcript.html">Save Transcript</a><p>
|
||||
|
||||
<b>Configuration</b><p>
|
||||
|
||||
> <a href="general.html">General</a><br>
|
||||
> <a href="connection.html">Connection</a><br>
|
||||
> <a href="colors.html">Colors</a><br>
|
||||
> <a href="ignorelist.html">Ignored Users</a><br>
|
||||
> <a href="sounds.html">Sounds</a><br>
|
||||
> <a href="misc.html">Miscellaneous</a><p>
|
||||
|
||||
<b>Advanced Features</b><p>
|
||||
|
||||
> <a href="console.html">Chat Console</a><br>
|
||||
> <a href="raw.html">Send Raw Command</a><br>
|
||||
> <a href="details.html">Connection Details
|
||||
|
||||
</body>
|
||||
</html>
|
73
docs/misc.html
Normal file
73
docs/misc.html
Normal file
|
@ -0,0 +1,73 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Miscellaneous Preferences</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Preferences: Miscellaneous</h1>
|
||||
|
||||
<h2>External Programs</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>Web Browser Command</b>
|
||||
<blockquote>
|
||||
This is the command-line program used for launching your web
|
||||
browser. The dropdown list includes the most likely programs
|
||||
for each operating system, but you can type in a custom command
|
||||
too (ex: "firefox")<p>
|
||||
|
||||
Windows users should be fine with <b>start</b><br>
|
||||
Linux and Unix users should use <b>htmlview</b><br>
|
||||
Mac OS users should use <b>open</b>
|
||||
</blockquote>
|
||||
|
||||
<b>Command-line Media Player</b>
|
||||
<blockquote>
|
||||
This is the command-line program used for playing sound effects.
|
||||
This is only applicable to Linux and Mac users. On Windows, the
|
||||
module Win32::MediaPlayer is used instead.<p>
|
||||
|
||||
Linux users should be fine with <b>play</b>
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<h2>Miscellaneous Options</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>Show private messages in new windows</b>
|
||||
<blockquote>
|
||||
When checked, all private messages will appear in their own "IM"
|
||||
windows. Disable this to get the standard CC behavior back. When
|
||||
disabled, IM windows can only be created by double-clicking a user's
|
||||
name in the list.
|
||||
</blockquote>
|
||||
|
||||
<b>Ignore private messages from ChatServer</b>
|
||||
<blockquote>
|
||||
Check this to ignore all private messages from ChatServer. This
|
||||
is <b>NOT RECOMMENDED</b>. It's most useful on the test server,
|
||||
where ChatServer echoes a confirmation of every little thing your
|
||||
client does, but should not be used on the real server.
|
||||
</blockquote>
|
||||
|
||||
<b>Show *...* messages as /me actions</b>
|
||||
<blockquote>
|
||||
This option will automatically display messages as "/me" actions
|
||||
if they start and end with asterisks. See
|
||||
<a href="action.html">Action Messages</a>.
|
||||
</blockquote>
|
||||
|
||||
<b>Highlight typo corrections</b>
|
||||
<blockquote>
|
||||
This option will automatically display "typo" messages uniquely.
|
||||
See <a href="action.html">Action Messages</a>.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<h2>Revert to Default Settings</h2>
|
||||
|
||||
This button will restore all of your configuration back to the defaults.
|
||||
|
||||
</body>
|
||||
</html>
|
50
docs/pm.html
Normal file
50
docs/pm.html
Normal file
|
@ -0,0 +1,50 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Private Messaging</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Private Messaging</h1>
|
||||
|
||||
The CyanChat server supports the sending of <b>private messages</b> to other
|
||||
participants of the chat room. There are three different ways to send private
|
||||
messages:
|
||||
|
||||
<h2>The CyanChat Way</h2>
|
||||
|
||||
The "CyanChat Way" is the method used in the standard CyanChat client. To send
|
||||
a private message to somebody:<p>
|
||||
|
||||
1. Select the recipient's name from the Who List<br>
|
||||
2. Type in a message to send to them.<br>
|
||||
3. Press the "Send Private" button located beneath the Who List.
|
||||
|
||||
<h2>The IRC Way</h2>
|
||||
|
||||
The "IRC Way" is the method that is used on IRC chat servers (CC is not based on
|
||||
IRC, but IRC users might be more familiar with this method).<p>
|
||||
|
||||
1. Type in "/msg <recipeint> <message>" into the message space.<br>
|
||||
Example: /msg Cuvou hello there!<p>
|
||||
|
||||
The aliases <b>/whisper</b> and <b>/w</b> may also be used.
|
||||
|
||||
<h2>The IM Way</h2>
|
||||
|
||||
The final method, the "IM Way", is the method that is characteristic of Instant
|
||||
Messaging programs. Simply double-click a user's name from the Who List and open
|
||||
an Instant Message window with them.
|
||||
|
||||
<h1>Message Windows</h1>
|
||||
|
||||
Unless you disable it, the sending or receiving of private messages will always
|
||||
open a message window with that user. All later private messages received from
|
||||
the same user will go to this same window.<p>
|
||||
|
||||
If you have disabled this, then the only way to open a message window is if you
|
||||
open it yourself, by double-clicking a user's name. See
|
||||
<a href="misc.html">Miscellaneous Configuration Options</a>.
|
||||
|
||||
</body>
|
||||
</html>
|
27
docs/profile.html
Normal file
27
docs/profile.html
Normal file
|
@ -0,0 +1,27 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>User Profiles</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>User Profiles</h1>
|
||||
|
||||
PCCC saves your configuration and logs to your "user profile directory". This directory
|
||||
is your home directory, plus "PCCC" or ".pccc". To locate it, read on for a list of
|
||||
common places for each operating system.
|
||||
|
||||
<h2>Windows XP</h2>
|
||||
|
||||
<blockquote>
|
||||
C:\Documents and Settings\<em>username</em>\PCCC
|
||||
</blockquote>
|
||||
|
||||
<h2>Linux and Unix</h2>
|
||||
|
||||
<blockquote>
|
||||
/home/<em>username</em>/.pccc
|
||||
</blockquote>
|
||||
|
||||
</body>
|
||||
</html>
|
29
docs/raw.html
Normal file
29
docs/raw.html
Normal file
|
@ -0,0 +1,29 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Raw Commands</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Send Raw Command</h1>
|
||||
|
||||
<font size="5" color="red"><b>WARNING!!!</b></font><p>
|
||||
|
||||
This function of PCCC is <b>VERY</b> dangerous. The CyanChat server is very picky
|
||||
about the messages it will receive from your client. If you send an improperly
|
||||
formatted command, you may be banned from the server.<p>
|
||||
|
||||
I cannot be held responsible if you get yourself banned by using this feature.
|
||||
|
||||
<h2>Sending a Raw Command</h2>
|
||||
|
||||
To send a raw command, type it into the text box on the "Send Raw Command" window.
|
||||
Press "Send Command" to send it. The "Return" key <b>will not</b> send the command
|
||||
(as of version 3.0), because accidentally tapping Return and sending an incomplete
|
||||
command was an easy way to get banned.<p>
|
||||
|
||||
Press the "Spawn Debug Window" button to open the <a href="console.html">Chat
|
||||
Console</a> window.
|
||||
|
||||
</body>
|
||||
</html>
|
44
docs/rules.html
Normal file
44
docs/rules.html
Normal file
|
@ -0,0 +1,44 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Rules</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>CyanChat Rules</h1>
|
||||
|
||||
* Be respectful of and sensitive to others.<br>
|
||||
* Please, no platform wars ("my computer is better than yours").<br>
|
||||
* Keep it "G" rated; in other words, suitable for family viewing.<br>
|
||||
* No flooding, in other words, filling the screen with junk.<br>
|
||||
* But most of all HAVE FUN!
|
||||
|
||||
<h2>Impersonating</h2>
|
||||
|
||||
No name or handle is reserved for any one person. However, purposely impersonating
|
||||
someone for personal gain or in disrespect of the person being impersonated
|
||||
will not be tolerated. So, please try to find a unique name for yourself.
|
||||
|
||||
<h2>Being Banned</h2>
|
||||
|
||||
The CyanChat server has a bad language filter that watches all the messages being
|
||||
sent. If it detects that you have used bad language, depending how severe,
|
||||
it might automatically ban you from using CyanChat, ban you for a day
|
||||
or just censor the message. Once you have been banned you will get a message
|
||||
when you start CyanChat that your IP address has been blocked from using CyanChat.
|
||||
|
||||
<h2>Getting Unbanned</h2>
|
||||
|
||||
There are many reasons why an IP address might be banned from CyanChat, some reasons
|
||||
are accidental, such as misspelling a word. If you've gotten accidentally banned,
|
||||
e-mail <a href="mailto:markd@cyan.com" target="_blank">markd@cyan.com</a> with the
|
||||
IP address that is banned. But one thing to remember is that MarkD has a log of all
|
||||
the bannings (and what was said) and it's usually quite obvious, so don't try the
|
||||
"accident" angle unless it really was.<p>
|
||||
|
||||
<b>Offical CC Rules Page:</b>
|
||||
<a href="http://cho.cyan.com/chat/rules.html" target="_blank">
|
||||
http://cho.cyan.com/chat/rules.html</a>
|
||||
|
||||
</body>
|
||||
</html>
|
56
docs/sounds.html
Normal file
56
docs/sounds.html
Normal file
|
@ -0,0 +1,56 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Sound Preferences</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Preferences: Sounds</h1>
|
||||
|
||||
<h2>Sound Effects</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>Enable Sound Effects</b>
|
||||
<blockquote>
|
||||
Check this to enable the use of sound effects globally. Disable this
|
||||
to globally disable found effects.<p>
|
||||
|
||||
<b>NOTE:</b> To mute sound effects temporarily, just choose "Mute sounds"
|
||||
from the "Chat" menu.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<h2>Events</h2>
|
||||
|
||||
<blockquote>
|
||||
<b>When a user joins the room...</b>
|
||||
<blockquote>
|
||||
Specify a sound effect to play when a user enters the room.
|
||||
</blockquote>
|
||||
|
||||
<b>When a user exits the room...</b>
|
||||
<blockquote>
|
||||
Specify a sound effect to play when a user leaves the room
|
||||
(or is disconnected).
|
||||
</blockquote>
|
||||
|
||||
<b>When a message is received...</b>
|
||||
<blockquote>
|
||||
Specify a sound effect to play when a user sends a public
|
||||
message in the chat room.
|
||||
</blockquote>
|
||||
|
||||
<b>When a private message is received...</b>
|
||||
<blockquote>
|
||||
Specify a sound effect to play when a private message is
|
||||
received.
|
||||
</blockquote>
|
||||
</blockquote>
|
||||
|
||||
<h1>Adding Sound Effects</h1>
|
||||
|
||||
To add your own sound effects, drop the sound file into the "sfx" folder,
|
||||
located within the PCCC folder.
|
||||
|
||||
</body>
|
||||
</html>
|
32
docs/transcript.html
Normal file
32
docs/transcript.html
Normal file
|
@ -0,0 +1,32 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Save Transcript</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Save Transcript</h1>
|
||||
|
||||
You can save the current chat conversation by choosing "File" from the menu bar,
|
||||
and clicking "Save Transcript". You can save it either to an HTML document or to
|
||||
a plain text file.
|
||||
|
||||
<h2>HTML Document</h2>
|
||||
|
||||
When saved to an HTML document, the chat dialog is written as compliant XHTML
|
||||
source code, keeping all of the chat colors intact.
|
||||
|
||||
<h2>Text Document</h2>
|
||||
|
||||
When saved to a text document, the chat dialog is saved in plain text format,
|
||||
without any of the colors and special formatting.
|
||||
|
||||
<h1>Automatic Logging</h1>
|
||||
|
||||
In the <a href="general.html">General</a> tab of the Preferences window, there's
|
||||
an option to automatically save all transcripts. To review the saved logs, look
|
||||
in your profile directory. See <a href="profile.html">User Profiles</a> for more
|
||||
information.
|
||||
|
||||
</body>
|
||||
</html>
|
65
docs/usage.html
Normal file
65
docs/usage.html
Normal file
|
@ -0,0 +1,65 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>Using PCCC</title>
|
||||
</head>
|
||||
<body bgcolor="#FFFFEE" link="#0000FF" vlink="#990099" alink="#009900" text="#000000">
|
||||
<basefont face="Arial" size="3" color="#000000">
|
||||
|
||||
<h1>Getting Started with PCCC</h1>
|
||||
|
||||
When you start up the Perl CyanChat Client, you will be presented with the
|
||||
Main Window, where a message by "<font color="#FF0000">ChatClient</font>" is
|
||||
already visible on screen, welcoming you to PCCC.<p>
|
||||
|
||||
To <b>connect</b> to the CyanChat room, select "Connection" from the menu bar,
|
||||
and choose "Connect". This will attempt to connect you to the CyanChat server.
|
||||
Once connected, you will see a lot of "lobby messages" sent by
|
||||
"<font color="#009900">ChatServer</font>", and moments later the Who List will
|
||||
display the list of users logged into the chat room (if there are any logged in).
|
||||
|
||||
<h1>Chat Presence</h1>
|
||||
|
||||
To <b>enter the chat</b>, type in a nickname for yourself in the "Name:" box, and
|
||||
then press the "Join Chat" button. Note that your nickname <u>must</u> be less than
|
||||
20 characters long, and <u>cannot</u> contain a caret (^), pipe symbol ("|"), or a
|
||||
comma. If your name is accepted by the server, you will "link in" to the room. Otherwise,
|
||||
<font color="#009900">ChatServer</font> will tell you that your nick was invalid.<p>
|
||||
|
||||
When a user <b>links in</b> to the chat room (in other words, enters the room), a message
|
||||
will display similar to the following:
|
||||
|
||||
<blockquote>
|
||||
\\\\\[Nick] <links in from somewhere on the internet Age>////
|
||||
</blockquote>
|
||||
|
||||
When a user <b>links out</b> of the chat room (in other words, exiting the room by
|
||||
clicking the "Exit Chat" button), a message will display similar to the following:
|
||||
|
||||
<blockquote>
|
||||
/////[Nick] <links safely back to their home Age>\\\\\
|
||||
</blockquote>
|
||||
|
||||
Finally, when a user <b>disconnects</b> from the chat room, the following message
|
||||
is displayed:
|
||||
|
||||
<blockquote>
|
||||
/////[Nick] <mistakenly used an unsafe linking book without a maintainer's suit
|
||||
*ZZZZZWHAP*>\\\\\
|
||||
</blockquote>
|
||||
|
||||
All users in the chat room also have a unique <b>address</b> assigned to them. This
|
||||
is a mangled up form of their IP address, so multiple nicks from the same computer
|
||||
will probably have the same address. To see a user's address, right-click their name
|
||||
in the Who List.
|
||||
|
||||
<h1>Standard Messaging</h1>
|
||||
|
||||
To send a message to the chat room, simply type it into the entry box at the top of the
|
||||
Main Window and press the Return key. Note that you must be logged in before you can
|
||||
send messages!<p>
|
||||
|
||||
See <a href="pm.html">Private Messaging</a> and <a href="action.html">Action Messages</a>
|
||||
for information about different types of messaging.
|
||||
|
||||
</body>
|
||||
</html>
|
696
lib/Net/CyanChat.pm
Normal file
696
lib/Net/CyanChat.pm
Normal file
|
@ -0,0 +1,696 @@
|
|||
package Net::CyanChat;
|
||||
|
||||
use strict;
|
||||
use warnings;
|
||||
use IO::Socket;
|
||||
use IO::Select;
|
||||
|
||||
our $VERSION = '0.06';
|
||||
|
||||
sub new {
|
||||
my $proto = shift;
|
||||
my $class = ref($proto) || $proto;
|
||||
|
||||
my $self = {
|
||||
host => 'cho.cyan.com', # Default CC Host
|
||||
port => 1812, # Default CC Port (1813=debugging)
|
||||
debug => 0, # Debug Mode
|
||||
proto => 1, # Use Protocol 1 (not 0)
|
||||
sock => undef, # Socket Object
|
||||
select => undef, # Select Object
|
||||
pinged => 0, # Last Ping Time
|
||||
refresh => 60, # Ping Rate = 60 Seconds
|
||||
nickname => '', # Our Nickname
|
||||
handlers => {}, # Handlers
|
||||
connected => 0, # Are We Connected?
|
||||
accepted => 0, # Logged in?
|
||||
who => {}, # Who List
|
||||
ignored => {}, # Ignored List
|
||||
nicks => {}, # Nickname Lookup Table
|
||||
@_,
|
||||
};
|
||||
|
||||
# Protocol support numbers: 0 and 1.
|
||||
if ($self->{proto} < 0 || $self->{proto} > 1) {
|
||||
die "Unsupported protocol version: must be 0 or 1!";
|
||||
}
|
||||
|
||||
bless ($self,$class);
|
||||
return $self;
|
||||
}
|
||||
|
||||
sub version {
|
||||
my ($self) = @_;
|
||||
return $VERSION;
|
||||
}
|
||||
|
||||
sub debug {
|
||||
my ($self,$msg) = @_;
|
||||
|
||||
return unless $self->{debug} == 1;
|
||||
print "Net::CyanChat::debug // $msg\n";
|
||||
}
|
||||
|
||||
sub send {
|
||||
my ($self,$data) = @_;
|
||||
|
||||
# Send the data.
|
||||
if (defined $self->{sock}) {
|
||||
$self->_event ('Packet', 'outgoing', $data);
|
||||
|
||||
# Send true CrLf
|
||||
$self->{sock}->send ("$data\x0d\x0a") or do {
|
||||
# We've been disconnected!
|
||||
$self->{sock}->close();
|
||||
$self->{sock} = undef;
|
||||
$self->{select} = undef;
|
||||
$self->{connected} = 0;
|
||||
$self->{nick} = '';
|
||||
$self->{pinged} = 0;
|
||||
$self->{who} = {};
|
||||
$self->{nicks} = {};
|
||||
$self->_event ('Disconnected');
|
||||
};
|
||||
}
|
||||
else {
|
||||
warn "Could not send \"$data\" to CyanChat: connection not established!";
|
||||
}
|
||||
}
|
||||
|
||||
sub setHandler {
|
||||
my ($self,$event,$code) = @_;
|
||||
|
||||
# Set this handler.
|
||||
$self->{handlers}->{$event} = $code;
|
||||
}
|
||||
|
||||
sub connect {
|
||||
my ($self) = @_;
|
||||
|
||||
# Connect to CyanChat.
|
||||
$self->{sock} = new IO::Socket::INET (
|
||||
PeerAddr => $self->{host},
|
||||
PeerPort => $self->{port},
|
||||
Proto => 'tcp',
|
||||
);
|
||||
|
||||
# Error?
|
||||
if (!defined $self->{sock}) {
|
||||
$self->_event ('Error', "00|Connection Error", "Net::CyanChat Connection Error: $!");
|
||||
}
|
||||
|
||||
# Create a select object.
|
||||
$self->{select} = IO::Select->new ($self->{sock});
|
||||
|
||||
# Send that we're ready.
|
||||
$self->send ("40|$self->{proto}");
|
||||
}
|
||||
|
||||
sub start {
|
||||
my ($self) = @_;
|
||||
|
||||
while (1) {
|
||||
$self->do_one_loop or last;
|
||||
}
|
||||
}
|
||||
|
||||
sub login {
|
||||
my ($self,$nick) = @_;
|
||||
|
||||
if (length $nick > 0) {
|
||||
# Sign in.
|
||||
$self->send ("10|$nick");
|
||||
$self->{nickname} = $nick;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
sub logout {
|
||||
my ($self) = @_;
|
||||
|
||||
return 0 unless length $self->{nickname} > 0;
|
||||
$self->{nickname} = '';
|
||||
$self->{accepted} = 0;
|
||||
$self->send ("15");
|
||||
return 1;
|
||||
}
|
||||
|
||||
sub sendMessage {
|
||||
my ($self,$msg) = @_;
|
||||
|
||||
# Send the message.
|
||||
return 0 unless length $msg > 0;
|
||||
$self->send ("30|^1$msg");
|
||||
}
|
||||
|
||||
sub sendPrivate {
|
||||
my ($self,$to,$msg) = @_;
|
||||
|
||||
return unless (length $to > 0 && length $msg > 0);
|
||||
# Get the user's full nick.
|
||||
my $nick = $self->{nicks}->{$to};
|
||||
|
||||
# Send this user a message.
|
||||
$self->send ("20|$nick|^1$msg");
|
||||
}
|
||||
|
||||
sub getBuddies {
|
||||
my ($self) = @_;
|
||||
|
||||
# Return the buddylist.
|
||||
return $self->{who};
|
||||
}
|
||||
|
||||
sub getFullName {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Return this user's full name.
|
||||
return $self->{full}->{$who} or 0;
|
||||
}
|
||||
|
||||
sub getAddress {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Return this user's address.
|
||||
return $self->{who}->{$who} or 0;
|
||||
}
|
||||
|
||||
sub protocol {
|
||||
my ($self) = @_;
|
||||
return $self->{proto};
|
||||
}
|
||||
|
||||
sub nick {
|
||||
my ($self) = @_;
|
||||
|
||||
return $self->{nickname};
|
||||
}
|
||||
|
||||
sub ignore {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Ignore this user.
|
||||
return unless length $who > 0;
|
||||
$self->{ignored}->{$who} = 1;
|
||||
$self->send ("70|$who");
|
||||
}
|
||||
sub unignore {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Unignore this user.
|
||||
return unless length $who > 0;
|
||||
delete $self->{ignored}->{$who};
|
||||
$self->send ("70|$who");
|
||||
}
|
||||
|
||||
sub authenticate {
|
||||
my ($self,$password) = @_;
|
||||
|
||||
# Authenticate with a CC password.
|
||||
$self->send ("50|$password");
|
||||
}
|
||||
|
||||
sub promote {
|
||||
my ($self,$user) = @_;
|
||||
|
||||
# Promote this user to Special Guest.
|
||||
$self->send ("60|$user|4");
|
||||
}
|
||||
|
||||
sub demote {
|
||||
my ($self,$user) = @_;
|
||||
|
||||
# Demote this user.
|
||||
$self->send ("60|$user|0");
|
||||
}
|
||||
|
||||
sub _event {
|
||||
my ($self,$event,@data) = @_;
|
||||
|
||||
return unless exists $self->{handlers}->{$event};
|
||||
|
||||
&{$self->{handlers}->{$event}} ($self,@data);
|
||||
}
|
||||
|
||||
sub do_one_loop {
|
||||
my ($self) = @_;
|
||||
|
||||
# Time to ping again?
|
||||
if ($self->{pinged} > 0) {
|
||||
# If connected...
|
||||
if ($self->{connected} == 1) {
|
||||
# If logged in...
|
||||
if ($self->{accepted} == 1) {
|
||||
# If refresh time has passed...
|
||||
if (time() - $self->{pinged} >= $self->{refresh}) {
|
||||
# To ping, send a private message to nobody.
|
||||
$self->send ("20||^1ping");
|
||||
$self->{pinged} = time();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return unless defined $self->{select};
|
||||
|
||||
# Loop with the server.
|
||||
my @ready = $self->{select}->can_read(.001);
|
||||
return unless(@ready);
|
||||
|
||||
foreach my $socket (@ready) {
|
||||
my $resp;
|
||||
$self->{sock}->recv ($resp,2048,0);
|
||||
my @in = split(/\n/, $resp);
|
||||
|
||||
# The server has sent us a message!
|
||||
foreach my $said (@in) {
|
||||
$said =~ s/\r//ig;
|
||||
my ($command,@args) = split(/\|/, $said);
|
||||
|
||||
# The first message received?
|
||||
if ($self->{connected} == 0) {
|
||||
$self->{connected} = 1;
|
||||
$self->_event ('Connected');
|
||||
$self->{pinged} = time();
|
||||
}
|
||||
|
||||
$self->_event ('Packet', 'incoming', $said);
|
||||
|
||||
# Go through the commands.
|
||||
if ($command == 10) {
|
||||
# 10 = Name is invalid.
|
||||
$self->_event ('Error', 10, "Your name is invalid.");
|
||||
}
|
||||
elsif ($command == 11) {
|
||||
# 11 = Name accepted.
|
||||
$self->{accepted} = 1;
|
||||
$self->_event ('Name_Accepted');
|
||||
}
|
||||
elsif ($command == 21) {
|
||||
# 21 = Private Message
|
||||
my $type = 0;
|
||||
my ($level) = $args[0] =~ /^(\d)/;
|
||||
$type = $args[1] =~ /^\^(\d)/;
|
||||
$args[0] =~ s/^(\d)//ig;
|
||||
$args[1] =~ s/^\^(\d)//ig;
|
||||
|
||||
# Get the sender's nick and address.
|
||||
my ($nick,$addr) = split(/\,/, $args[0], 2);
|
||||
|
||||
# Skip ignored users.
|
||||
next if exists $self->{ignored}->{$nick};
|
||||
|
||||
shift (@args);
|
||||
my $text = join ('|',@args);
|
||||
|
||||
# Call the event.
|
||||
$self->_event ('Private', $nick, $level, $addr, $text);
|
||||
}
|
||||
elsif ($command == 31) {
|
||||
# 31 = Public Message.
|
||||
my $type = 1;
|
||||
my ($level) = $args[0] =~ /^(\d)/;
|
||||
($type) = $args[1] =~ /^\^(\d)/;
|
||||
$args[0] =~ s/^(\d)//i;
|
||||
$args[1] =~ s/^\^(\d)//i;
|
||||
|
||||
# Get the sender's nick and address.
|
||||
my ($nick,$addr) = split(/\,/, $args[0], 2);
|
||||
|
||||
# Skip ignored users.
|
||||
next if exists $self->{ignored}->{$nick};
|
||||
|
||||
# Chop off spaces.
|
||||
$args[1] =~ s/^\s//ig;
|
||||
|
||||
# Shift off data.
|
||||
shift (@args); # nickname
|
||||
my $text = join ('|',@args);
|
||||
|
||||
# User has entered the room.
|
||||
if ($type == 2) {
|
||||
# Call the event.
|
||||
$self->_event ('Chat_Buddy_In', $nick, $level, $addr, $text);
|
||||
}
|
||||
elsif ($type == 3) {
|
||||
# Call the event.
|
||||
$self->_event ('Chat_Buddy_Out', $nick, $level, $addr, $text);
|
||||
}
|
||||
else {
|
||||
# Normal message.
|
||||
$self->_event ('Message', $nick, $level, $addr, $text);
|
||||
}
|
||||
}
|
||||
elsif ($command == 35) {
|
||||
# 35 = Who List Update.
|
||||
my %this = ();
|
||||
foreach my $user (@args) {
|
||||
my ($nick,$addr) = split(/\,/, $user, 2);
|
||||
my $fullNick = $nick;
|
||||
|
||||
# Get data about this user.
|
||||
my ($level) = $nick =~ /^(\d)/;
|
||||
$nick =~ s/^(\d)//i;
|
||||
|
||||
# User is online.
|
||||
$self->{who}->{$nick} = $addr;
|
||||
$this{$nick} = 1;
|
||||
|
||||
# Call the event.
|
||||
$self->{nicks}->{$nick} = $fullNick;
|
||||
$self->_event ('Chat_Buddy_Here', $nick, $level, $addr);
|
||||
}
|
||||
|
||||
# New event: WhoList = sends the entire Who List at once.
|
||||
$self->_event ('WhoList', @args);
|
||||
|
||||
# See if anybody should be dropped.
|
||||
foreach my $who (keys %{$self->{who}}) {
|
||||
if (!exists $this{$who}) {
|
||||
# Buddy's gone.
|
||||
delete $self->{who}->{$who};
|
||||
}
|
||||
}
|
||||
}
|
||||
elsif ($command == 40) {
|
||||
# 40 = Server welcome message (the "pong" of 40 from the client).
|
||||
$self->_event ('Welcome', $args[0]);
|
||||
}
|
||||
elsif ($command == 70) {
|
||||
# 70 = Ignored/Unignored a user.
|
||||
my $user = $args[0];
|
||||
if (exists $self->{ignored}->{$user}) {
|
||||
delete $self->{ignored}->{$user};
|
||||
$self->_event ('Ignored', 0, $user);
|
||||
}
|
||||
else {
|
||||
$self->{ignored}->{$user} = 1;
|
||||
$self->_event ('Ignored', 1, $user);
|
||||
}
|
||||
}
|
||||
else {
|
||||
$self->debug ("Unknown event code from server: $command|"
|
||||
. join ('|', @args) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
1;
|
||||
__END__
|
||||
|
||||
=head1 NAME
|
||||
|
||||
Net::CyanChat - Perl interface for connecting to Cyan Worlds' chat room.
|
||||
|
||||
=head1 SYNOPSIS
|
||||
|
||||
use Net::CyanChat;
|
||||
|
||||
my $cyan = new Net::CyanChat (
|
||||
host => 'cho.cyan.com', # default
|
||||
port => 1812, # main port--1813 is for testing
|
||||
proto => 1, # use protocol 1.0
|
||||
refresh => 60, # ping rate (default)
|
||||
);
|
||||
|
||||
# Set up handlers.
|
||||
$cyan->setHandler (foo => \&bar);
|
||||
|
||||
# Connect
|
||||
$cyan->start();
|
||||
|
||||
=head1 DESCRIPTION
|
||||
|
||||
Net::CyanChat is a Perl module for object-oriented connections to Cyan Worlds, Inc.'s
|
||||
chat room.
|
||||
|
||||
=head1 NOTE TO DEVELOPERS
|
||||
|
||||
Cyan Chat regulars really HATE bots! Recommended usage of this module is for developing
|
||||
your own client, or a silent logging bot. Auto-Shorah (greeting users who enter the room)
|
||||
is strongly advised against.
|
||||
|
||||
=head1 METHODS
|
||||
|
||||
=head2 new (ARGUMENTS)
|
||||
|
||||
Constructor for a new CyanChat object. Pass in any arguments you need. Some standard arguments
|
||||
are: host (defaults to cho.cyan.com), port (defaults to 1812), proto (protocol version--0 or 1--defaults
|
||||
to 1), debug, or refresh.
|
||||
|
||||
Returns a CyanChat object.
|
||||
|
||||
=head2 version
|
||||
|
||||
Returns the version number.
|
||||
|
||||
=head2 debug (MESSAGE)
|
||||
|
||||
Called by the module itself for debug messages.
|
||||
|
||||
=head2 send (DATA)
|
||||
|
||||
Send raw data to the CyanChat server.
|
||||
|
||||
=head2 setHandler (EVENT_CODE => CODEREF)
|
||||
|
||||
Set up a handler for the CyanChat connection. See below for a list of handlers.
|
||||
|
||||
=head2 connect
|
||||
|
||||
Connect to CyanChat's server.
|
||||
|
||||
=head2 start
|
||||
|
||||
Start a loop of do_one_loop's.
|
||||
|
||||
=head2 do_one_loop
|
||||
|
||||
Perform a single loop on the server.
|
||||
|
||||
=head2 login (NICK)
|
||||
|
||||
After receiving a "Connected" event from the server, it is okay to log in now. NICK
|
||||
should be no more than 20 characters and cannot contain a pipe symbol "|".
|
||||
|
||||
This method can be called even after you have logged in once, for example if you want
|
||||
to change your nickname without logging out and then back in.
|
||||
|
||||
=head2 logout
|
||||
|
||||
Log out of CyanChat. Must be logged in first.
|
||||
|
||||
=head2 sendMessage (MESSAGE)
|
||||
|
||||
Broadcast a message publicly to the chat room. Can only be called after you have logged
|
||||
in through $cyan->login.
|
||||
|
||||
=head2 sendPrivate (TO, MESSAGE)
|
||||
|
||||
Send a private message to recipient TO. Must be logged in first.
|
||||
|
||||
=head2 getBuddies
|
||||
|
||||
Returns a hashref containing each buddy's username as the keys and their addresses as the values.
|
||||
|
||||
=head2 getFullName (NICK)
|
||||
|
||||
Returns the full name of passed in NICK. If NICK is not in the room, returns 0. FullName is the
|
||||
name that CyanChat recognizes NICK by (including their auth code, i.e. "0username" for normal
|
||||
users and "1username" for Cyan staff).
|
||||
|
||||
=head2 getAddress (NICK)
|
||||
|
||||
Returns the address to NICK. This is not their IP address; CyanChat encrypts their IP into this
|
||||
address, and it is basicly a unique identifier for a connection. Multiple users logged on from the
|
||||
same IP address will have the same chat address. Ignoring users will ignore them by address.
|
||||
|
||||
=head2 protocol
|
||||
|
||||
Returns the protocol version you are using. Will return 0 or 1.
|
||||
|
||||
=head2 ignore (USER), unignore (USER)
|
||||
|
||||
Ignore and unignore a username. When a user is ignored, the Message and Private events will not
|
||||
be called when they send a message.
|
||||
|
||||
=head2 nick
|
||||
|
||||
Returns the currently signed in nickname of the CyanChat object.
|
||||
|
||||
=head1 ADVANCED METHODS
|
||||
|
||||
B<WARNING:> These methods are very dangerous to use if you don't know what you're doing.
|
||||
Don't call authenticate() unless you know for sure what the CyanChat admin password is,
|
||||
and don't call promote() or demote() unless you are already authenticated as a CyanChat
|
||||
staff user.
|
||||
|
||||
Calling the authenticate() command with the wrong password will most likely get you
|
||||
banned from CyanChat, and calling promote() or demote() without being an admin user
|
||||
will probably have the same effect.
|
||||
|
||||
In other words, B<don't use these methods unless you know what you're doing!>
|
||||
|
||||
=head2 authenticate (PASSWORD)
|
||||
|
||||
Authenticate your connection as a Cyan Worlds staff member. Call this method before
|
||||
entering the chat room.
|
||||
|
||||
=head2 promote (USER)
|
||||
|
||||
Promote USER to a Special Guest.
|
||||
|
||||
=head2 demote (USER)
|
||||
|
||||
Demote USER to a normal user level.
|
||||
|
||||
=head1 HANDLERS
|
||||
|
||||
=head2 Connected (CYANCHAT)
|
||||
|
||||
Called when a connection has been established, and the server recognizes your client's
|
||||
presence. At this point, you can call CYANCHAT->login (NICK) to log into the chat room.
|
||||
|
||||
=head2 Disconnected (CYANCHAT)
|
||||
|
||||
Called when a disconnect has been detected.
|
||||
|
||||
=head2 Welcome (CYANCHAT, MESSAGE)
|
||||
|
||||
Called after the server recognizes your client (almost simultaneously to Connected).
|
||||
MESSAGE are messages that the CyanChat server sends--mostly just includes a list of the
|
||||
chat room's rules.
|
||||
|
||||
=head2 Message (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a user sends a message publicly in chat. NICK is their nickname, LEVEL is their
|
||||
auth level (0 = normal, 1 = Cyan employee, etc. - see below for full list). ADDRESS is their
|
||||
chat address, and MESSAGE is their message.
|
||||
|
||||
=head2 Private (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a user sends a private message to your client. All the arguments are the same
|
||||
as the Message handler.
|
||||
|
||||
=head2 Ignored (CYANCHAT, IGNORE, NICK)
|
||||
|
||||
Called when a user has been ignored or unignored. IGNORE will be 1 (ignoring) or
|
||||
0 (unignoring). NICK is their nickname.
|
||||
|
||||
=head2 Chat_Buddy_In (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a buddy enters the chat room. NICK, LEVEL, and ADDRESS are the same as in the
|
||||
Message and Private handlers. MESSAGE is their join message (i.e. "<links in from comcast.net age>")
|
||||
|
||||
=head2 Chat_Buddy_Out (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a buddy exits. MESSAGE is their exit message (i.e. "<links safely back to their home Age>"
|
||||
for normal log out, or "<mistakenly used an unsafe Linking Book without a maintainer's suit>" for
|
||||
disconnected).
|
||||
|
||||
=head2 Chat_Buddy_Here (CYANCHAT, NICK, LEVEL, ADDRESS)
|
||||
|
||||
Called for each member currently in the room. Each time the Who List updates, this handler is called
|
||||
for each buddy in the room.
|
||||
|
||||
=head2 WhoList (CYANCHAT, USERS)
|
||||
|
||||
This handler is called whenever a "35" (WhoList) event is received from the server. USERS is an array
|
||||
of the raw user data the server sent. The array is full of elements of the format:
|
||||
|
||||
#username,address
|
||||
|
||||
Where # is the auth level. Unlike Chat_Buddy_Here, your program needs to loop and parse out info
|
||||
from each of the users.
|
||||
|
||||
=head2 Name_Accepted (CYANCHAT)
|
||||
|
||||
The CyanChat server has accepted your name.
|
||||
|
||||
=head2 Error (CYANCHAT, CODE, STRING)
|
||||
|
||||
Handles errors issued by CyanChat. CODE is the exact server code issued that caused the error.
|
||||
STRING is either an English description or the exact text the server sent.
|
||||
|
||||
=head1 CYAN CHAT RULES
|
||||
|
||||
The CyanChat server strictly enforces these rules:
|
||||
|
||||
Be respectful and sensitive to others (please, no platform wars).
|
||||
Keep it "G" rated (family viewing), both in language and content.
|
||||
And HAVE FUN!
|
||||
|
||||
Termination of use can happen without warning!
|
||||
|
||||
=head1 CYAN CHAT AUTH LEVELS
|
||||
|
||||
Auth levels (received as LEVEL to most handlers, or prefixed onto a user's FullName) are as follows:
|
||||
|
||||
0 is for regular chat user (should be in white)
|
||||
1 is for Cyan Worlds employee (should be in cyan)
|
||||
2 is for CyanChat Server message (should be in green)
|
||||
4 is for special guest (should be in gold)
|
||||
Any other number is probably a client error message (and is in red)
|
||||
|
||||
=head1 CHANGE LOG
|
||||
|
||||
Version 0.05
|
||||
|
||||
- Fixed the end-of-line characters, it now sends a true CrLf.
|
||||
- Added the WhoList handler.
|
||||
- Added the authenticate(), promote(), and demote() methods.
|
||||
|
||||
Version 0.04
|
||||
|
||||
- The enter/exit chat messages now go by the tag number (like it's supposed to),
|
||||
not by the contained text.
|
||||
- Messages can contain pipes in them and be read okay through the module.
|
||||
- Added a "ping" function. Apparently Cho will disconnect clients who don't do
|
||||
anything in 5 minutes. The "ping" function also helps detect disconnects!
|
||||
- The Disconnected handler has been added to detect disconnects.
|
||||
|
||||
Version 0.03
|
||||
|
||||
- Bug fix: the $level received to most handlers used to be 1 (cyan staff) even
|
||||
though it should've been 0 (or any other number), so this has been fixed.
|
||||
|
||||
Version 0.01
|
||||
|
||||
- Initial release.
|
||||
- Fully supports both protocols 0 and 1 of CyanChat.
|
||||
|
||||
=head1 SEE ALSO
|
||||
|
||||
Net::CyanChat::Server
|
||||
|
||||
CyanChat Protocol Documentation: http://cho.cyan.com/chat/programmers.html
|
||||
|
||||
=head1 AUTHOR
|
||||
|
||||
Cerone J. Kirsle <cjk "@" aichaos.com>
|
||||
|
||||
=head1 COPYRIGHT AND LICENSE
|
||||
|
||||
Net::CyanChat - Perl interface to CyanChat.
|
||||
Copyright (C) 2005 Cerone J. Kirsle
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
=cut
|
700
lib/Net/CyanChat.pm~
Normal file
700
lib/Net/CyanChat.pm~
Normal file
|
@ -0,0 +1,700 @@
|
|||
package Net::CyanChat;
|
||||
|
||||
use strict;
|
||||
use warnings;
|
||||
use IO::Socket;
|
||||
use IO::Select;
|
||||
|
||||
our $VERSION = '0.06';
|
||||
|
||||
sub new {
|
||||
my $proto = shift;
|
||||
my $class = ref($proto) || $proto;
|
||||
|
||||
my $self = {
|
||||
host => 'cho.cyan.com', # Default CC Host
|
||||
port => 1812, # Default CC Port (1813=debugging)
|
||||
debug => 0, # Debug Mode
|
||||
proto => 1, # Use Protocol 1 (not 0)
|
||||
sock => undef, # Socket Object
|
||||
select => undef, # Select Object
|
||||
pinged => 0, # Last Ping Time
|
||||
refresh => 60, # Ping Rate = 60 Seconds
|
||||
nickname => '', # Our Nickname
|
||||
handlers => {}, # Handlers
|
||||
connected => 0, # Are We Connected?
|
||||
accepted => 0, # Logged in?
|
||||
who => {}, # Who List
|
||||
ignored => {}, # Ignored List
|
||||
nicks => {}, # Nickname Lookup Table
|
||||
@_,
|
||||
};
|
||||
|
||||
# Protocol support numbers: 0 and 1.
|
||||
if ($self->{proto} < 0 || $self->{proto} > 1) {
|
||||
die "Unsupported protocol version: must be 0 or 1!";
|
||||
}
|
||||
|
||||
bless ($self,$class);
|
||||
return $self;
|
||||
}
|
||||
|
||||
sub version {
|
||||
my ($self) = @_;
|
||||
return $VERSION;
|
||||
}
|
||||
|
||||
sub debug {
|
||||
my ($self,$msg) = @_;
|
||||
|
||||
return unless $self->{debug} == 1;
|
||||
print "Net::CyanChat::debug // $msg\n";
|
||||
}
|
||||
|
||||
sub send {
|
||||
my ($self,$data) = @_;
|
||||
|
||||
# Send the data.
|
||||
if (defined $self->{sock}) {
|
||||
$self->_event ('Packet', 'outgoing', $data);
|
||||
|
||||
# Send true CrLf
|
||||
$self->{sock}->send ("$data\x0d\x0a") or do {
|
||||
# We've been disconnected!
|
||||
$self->{sock}->close();
|
||||
$self->{sock} = undef;
|
||||
$self->{select} = undef;
|
||||
$self->{connected} = 0;
|
||||
$self->{nick} = '';
|
||||
$self->{pinged} = 0;
|
||||
$self->{who} = {};
|
||||
$self->{nicks} = {};
|
||||
$self->_event ('Disconnected');
|
||||
};
|
||||
}
|
||||
else {
|
||||
warn "Could not send \"$data\" to CyanChat: connection not established!";
|
||||
}
|
||||
}
|
||||
|
||||
sub setHandler {
|
||||
my ($self,$event,$code) = @_;
|
||||
|
||||
# Set this handler.
|
||||
$self->{handlers}->{$event} = $code;
|
||||
}
|
||||
|
||||
sub connect {
|
||||
my ($self) = @_;
|
||||
|
||||
# Connect to CyanChat.
|
||||
$self->{sock} = new IO::Socket::INET (
|
||||
PeerAddr => $self->{host},
|
||||
PeerPort => $self->{port},
|
||||
Proto => 'tcp',
|
||||
);
|
||||
|
||||
# Error?
|
||||
if (!defined $self->{sock}) {
|
||||
$self->_event ('Error', "00|Connection Error", "Net::CyanChat Connection Error: $!");
|
||||
}
|
||||
|
||||
# Create a select object.
|
||||
$self->{select} = IO::Select->new ($self->{sock});
|
||||
|
||||
# Send that we're ready.
|
||||
$self->send ("40|$self->{proto}");
|
||||
}
|
||||
|
||||
sub start {
|
||||
my ($self) = @_;
|
||||
|
||||
while (1) {
|
||||
$self->do_one_loop or last;
|
||||
}
|
||||
}
|
||||
|
||||
sub login {
|
||||
my ($self,$nick) = @_;
|
||||
|
||||
if (length $nick > 0) {
|
||||
# Sign in.
|
||||
$self->send ("10|$nick");
|
||||
$self->{nickname} = $nick;
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
sub logout {
|
||||
my ($self) = @_;
|
||||
|
||||
return 0 unless length $self->{nickname} > 0;
|
||||
$self->{nickname} = '';
|
||||
$self->{accepted} = 0;
|
||||
$self->send ("15");
|
||||
return 1;
|
||||
}
|
||||
|
||||
sub sendMessage {
|
||||
my ($self,$msg) = @_;
|
||||
|
||||
# Send the message.
|
||||
return 0 unless length $msg > 0;
|
||||
$self->send ("30|^1$msg");
|
||||
}
|
||||
|
||||
sub sendPrivate {
|
||||
my ($self,$to,$msg) = @_;
|
||||
|
||||
return unless (length $to > 0 && length $msg > 0);
|
||||
# Get the user's full nick.
|
||||
my $nick = $self->{nicks}->{$to};
|
||||
|
||||
# Send this user a message.
|
||||
$self->send ("20|$nick|^1$msg");
|
||||
}
|
||||
|
||||
sub getBuddies {
|
||||
my ($self) = @_;
|
||||
|
||||
# Return the buddylist.
|
||||
return $self->{who};
|
||||
}
|
||||
|
||||
sub getFullName {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Return this user's full name.
|
||||
return $self->{full}->{$who} or 0;
|
||||
}
|
||||
|
||||
sub getAddress {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Return this user's address.
|
||||
return $self->{who}->{$who} or 0;
|
||||
}
|
||||
|
||||
sub protocol {
|
||||
my ($self) = @_;
|
||||
return $self->{proto};
|
||||
}
|
||||
|
||||
sub nick {
|
||||
my ($self) = @_;
|
||||
|
||||
return $self->{nickname};
|
||||
}
|
||||
|
||||
sub ignore {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Ignore this user.
|
||||
return unless length $who > 0;
|
||||
$self->{ignored}->{$who} = 1;
|
||||
$self->send ("70|$who");
|
||||
}
|
||||
sub unignore {
|
||||
my ($self,$who) = @_;
|
||||
|
||||
# Unignore this user.
|
||||
return unless length $who > 0;
|
||||
delete $self->{ignored}->{$who};
|
||||
$self->send ("70|$who");
|
||||
}
|
||||
|
||||
sub authenticate {
|
||||
my ($self,$password) = @_;
|
||||
|
||||
# Authenticate with a CC password.
|
||||
$self->send ("50|$password");
|
||||
}
|
||||
|
||||
sub promote {
|
||||
my ($self,$user) = @_;
|
||||
|
||||
# Promote this user to Special Guest.
|
||||
$self->send ("60|$user|4");
|
||||
}
|
||||
|
||||
sub demote {
|
||||
my ($self,$user) = @_;
|
||||
|
||||
# Demote this user.
|
||||
$self->send ("60|$user|0");
|
||||
}
|
||||
|
||||
sub _event {
|
||||
my ($self,$event,@data) = @_;
|
||||
|
||||
print "_event: $event, @data\n";
|
||||
|
||||
return unless exists $self->{handlers}->{$event};
|
||||
|
||||
print "calling event for $event\n";
|
||||
&{$self->{handlers}->{$event}} ($self,@data);
|
||||
}
|
||||
|
||||
sub do_one_loop {
|
||||
my ($self) = @_;
|
||||
|
||||
# Time to ping again?
|
||||
if ($self->{pinged} > 0) {
|
||||
# If connected...
|
||||
if ($self->{connected} == 1) {
|
||||
# If logged in...
|
||||
if ($self->{accepted} == 1) {
|
||||
# If refresh time has passed...
|
||||
if (time() - $self->{pinged} >= $self->{refresh}) {
|
||||
# To ping, send a private message to nobody.
|
||||
$self->send ("20||^1ping");
|
||||
$self->{pinged} = time();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return unless defined $self->{select};
|
||||
|
||||
# Loop with the server.
|
||||
my @ready = $self->{select}->can_read(.001);
|
||||
return unless(@ready);
|
||||
|
||||
foreach my $socket (@ready) {
|
||||
my $resp;
|
||||
$self->{sock}->recv ($resp,2048,0);
|
||||
my @in = split(/\n/, $resp);
|
||||
|
||||
# The server has sent us a message!
|
||||
foreach my $said (@in) {
|
||||
$said =~ s/\r//ig;
|
||||
my ($command,@args) = split(/\|/, $said);
|
||||
|
||||
# The first message received?
|
||||
if ($self->{connected} == 0) {
|
||||
$self->{connected} = 1;
|
||||
$self->_event ('Connected');
|
||||
$self->{pinged} = time();
|
||||
}
|
||||
|
||||
$self->_event ('Packet', 'incoming', $said);
|
||||
|
||||
# Go through the commands.
|
||||
if ($command == 10) {
|
||||
# 10 = Name is invalid.
|
||||
$self->_event ('Error', 10, "Your name is invalid.");
|
||||
}
|
||||
elsif ($command == 11) {
|
||||
# 11 = Name accepted.
|
||||
$self->{accepted} = 1;
|
||||
$self->_event ('Name_Accepted');
|
||||
}
|
||||
elsif ($command == 21) {
|
||||
# 21 = Private Message
|
||||
my $type = 0;
|
||||
my ($level) = $args[0] =~ /^(\d)/;
|
||||
$type = $args[1] =~ /^\^(\d)/;
|
||||
$args[0] =~ s/^(\d)//ig;
|
||||
$args[1] =~ s/^\^(\d)//ig;
|
||||
|
||||
# Get the sender's nick and address.
|
||||
my ($nick,$addr) = split(/\,/, $args[0], 2);
|
||||
|
||||
# Skip ignored users.
|
||||
next if exists $self->{ignored}->{$nick};
|
||||
|
||||
shift (@args);
|
||||
my $text = join ('|',@args);
|
||||
|
||||
# Call the event.
|
||||
$self->_event ('Private', $nick, $level, $addr, $text);
|
||||
}
|
||||
elsif ($command == 31) {
|
||||
# 31 = Public Message.
|
||||
my $type = 1;
|
||||
my ($level) = $args[0] =~ /^(\d)/;
|
||||
($type) = $args[1] =~ /^\^(\d)/;
|
||||
$args[0] =~ s/^(\d)//i;
|
||||
$args[1] =~ s/^\^(\d)//i;
|
||||
|
||||
# Get the sender's nick and address.
|
||||
my ($nick,$addr) = split(/\,/, $args[0], 2);
|
||||
|
||||
# Skip ignored users.
|
||||
next if exists $self->{ignored}->{$nick};
|
||||
|
||||
# Chop off spaces.
|
||||
$args[1] =~ s/^\s//ig;
|
||||
|
||||
# Shift off data.
|
||||
shift (@args); # nickname
|
||||
my $text = join ('|',@args);
|
||||
|
||||
# User has entered the room.
|
||||
if ($type == 2) {
|
||||
# Call the event.
|
||||
$self->_event ('Chat_Buddy_In', $nick, $level, $addr, $text);
|
||||
}
|
||||
elsif ($type == 3) {
|
||||
# Call the event.
|
||||
$self->_event ('Chat_Buddy_Out', $nick, $level, $addr, $text);
|
||||
}
|
||||
else {
|
||||
# Normal message.
|
||||
$self->_event ('Message', $nick, $level, $addr, $text);
|
||||
}
|
||||
}
|
||||
elsif ($command == 35) {
|
||||
# 35 = Who List Update.
|
||||
my %this = ();
|
||||
foreach my $user (@args) {
|
||||
my ($nick,$addr) = split(/\,/, $user, 2);
|
||||
my $fullNick = $nick;
|
||||
|
||||
# Get data about this user.
|
||||
my ($level) = $nick =~ /^(\d)/;
|
||||
$nick =~ s/^(\d)//i;
|
||||
|
||||
# User is online.
|
||||
$self->{who}->{$nick} = $addr;
|
||||
$this{$nick} = 1;
|
||||
|
||||
# Call the event.
|
||||
$self->{nicks}->{$nick} = $fullNick;
|
||||
$self->_event ('Chat_Buddy_Here', $nick, $level, $addr);
|
||||
}
|
||||
|
||||
# New event: WhoList = sends the entire Who List at once.
|
||||
$self->_event ('WhoList', @args);
|
||||
|
||||
# See if anybody should be dropped.
|
||||
foreach my $who (keys %{$self->{who}}) {
|
||||
if (!exists $this{$who}) {
|
||||
# Buddy's gone.
|
||||
delete $self->{who}->{$who};
|
||||
}
|
||||
}
|
||||
}
|
||||
elsif ($command == 40) {
|
||||
print "^^^ got 40 ($args[0])\n";
|
||||
# 40 = Server welcome message (the "pong" of 40 from the client).
|
||||
$self->_event ('Welcome', $args[0]);
|
||||
}
|
||||
elsif ($command == 70) {
|
||||
# 70 = Ignored/Unignored a user.
|
||||
my $user = $args[0];
|
||||
if (exists $self->{ignored}->{$user}) {
|
||||
delete $self->{ignored}->{$user};
|
||||
$self->_event ('Ignored', 0, $user);
|
||||
}
|
||||
else {
|
||||
$self->{ignored}->{$user} = 1;
|
||||
$self->_event ('Ignored', 1, $user);
|
||||
}
|
||||
}
|
||||
else {
|
||||
$self->debug ("Unknown event code from server: $command|"
|
||||
. join ('|', @args) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
1;
|
||||
__END__
|
||||
|
||||
=head1 NAME
|
||||
|
||||
Net::CyanChat - Perl interface for connecting to Cyan Worlds' chat room.
|
||||
|
||||
=head1 SYNOPSIS
|
||||
|
||||
use Net::CyanChat;
|
||||
|
||||
my $cyan = new Net::CyanChat (
|
||||
host => 'cho.cyan.com', # default
|
||||
port => 1812, # main port--1813 is for testing
|
||||
proto => 1, # use protocol 1.0
|
||||
refresh => 60, # ping rate (default)
|
||||
);
|
||||
|
||||
# Set up handlers.
|
||||
$cyan->setHandler (foo => \&bar);
|
||||
|
||||
# Connect
|
||||
$cyan->start();
|
||||
|
||||
=head1 DESCRIPTION
|
||||
|
||||
Net::CyanChat is a Perl module for object-oriented connections to Cyan Worlds, Inc.'s
|
||||
chat room.
|
||||
|
||||
=head1 NOTE TO DEVELOPERS
|
||||
|
||||
Cyan Chat regulars really HATE bots! Recommended usage of this module is for developing
|
||||
your own client, or a silent logging bot. Auto-Shorah (greeting users who enter the room)
|
||||
is strongly advised against.
|
||||
|
||||
=head1 METHODS
|
||||
|
||||
=head2 new (ARGUMENTS)
|
||||
|
||||
Constructor for a new CyanChat object. Pass in any arguments you need. Some standard arguments
|
||||
are: host (defaults to cho.cyan.com), port (defaults to 1812), proto (protocol version--0 or 1--defaults
|
||||
to 1), debug, or refresh.
|
||||
|
||||
Returns a CyanChat object.
|
||||
|
||||
=head2 version
|
||||
|
||||
Returns the version number.
|
||||
|
||||
=head2 debug (MESSAGE)
|
||||
|
||||
Called by the module itself for debug messages.
|
||||
|
||||
=head2 send (DATA)
|
||||
|
||||
Send raw data to the CyanChat server.
|
||||
|
||||
=head2 setHandler (EVENT_CODE => CODEREF)
|
||||
|
||||
Set up a handler for the CyanChat connection. See below for a list of handlers.
|
||||
|
||||
=head2 connect
|
||||
|
||||
Connect to CyanChat's server.
|
||||
|
||||
=head2 start
|
||||
|
||||
Start a loop of do_one_loop's.
|
||||
|
||||
=head2 do_one_loop
|
||||
|
||||
Perform a single loop on the server.
|
||||
|
||||
=head2 login (NICK)
|
||||
|
||||
After receiving a "Connected" event from the server, it is okay to log in now. NICK
|
||||
should be no more than 20 characters and cannot contain a pipe symbol "|".
|
||||
|
||||
This method can be called even after you have logged in once, for example if you want
|
||||
to change your nickname without logging out and then back in.
|
||||
|
||||
=head2 logout
|
||||
|
||||
Log out of CyanChat. Must be logged in first.
|
||||
|
||||
=head2 sendMessage (MESSAGE)
|
||||
|
||||
Broadcast a message publicly to the chat room. Can only be called after you have logged
|
||||
in through $cyan->login.
|
||||
|
||||
=head2 sendPrivate (TO, MESSAGE)
|
||||
|
||||
Send a private message to recipient TO. Must be logged in first.
|
||||
|
||||
=head2 getBuddies
|
||||
|
||||
Returns a hashref containing each buddy's username as the keys and their addresses as the values.
|
||||
|
||||
=head2 getFullName (NICK)
|
||||
|
||||
Returns the full name of passed in NICK. If NICK is not in the room, returns 0. FullName is the
|
||||
name that CyanChat recognizes NICK by (including their auth code, i.e. "0username" for normal
|
||||
users and "1username" for Cyan staff).
|
||||
|
||||
=head2 getAddress (NICK)
|
||||
|
||||
Returns the address to NICK. This is not their IP address; CyanChat encrypts their IP into this
|
||||
address, and it is basicly a unique identifier for a connection. Multiple users logged on from the
|
||||
same IP address will have the same chat address. Ignoring users will ignore them by address.
|
||||
|
||||
=head2 protocol
|
||||
|
||||
Returns the protocol version you are using. Will return 0 or 1.
|
||||
|
||||
=head2 ignore (USER), unignore (USER)
|
||||
|
||||
Ignore and unignore a username. When a user is ignored, the Message and Private events will not
|
||||
be called when they send a message.
|
||||
|
||||
=head2 nick
|
||||
|
||||
Returns the currently signed in nickname of the CyanChat object.
|
||||
|
||||
=head1 ADVANCED METHODS
|
||||
|
||||
B<WARNING:> These methods are very dangerous to use if you don't know what you're doing.
|
||||
Don't call authenticate() unless you know for sure what the CyanChat admin password is,
|
||||
and don't call promote() or demote() unless you are already authenticated as a CyanChat
|
||||
staff user.
|
||||
|
||||
Calling the authenticate() command with the wrong password will most likely get you
|
||||
banned from CyanChat, and calling promote() or demote() without being an admin user
|
||||
will probably have the same effect.
|
||||
|
||||
In other words, B<don't use these methods unless you know what you're doing!>
|
||||
|
||||
=head2 authenticate (PASSWORD)
|
||||
|
||||
Authenticate your connection as a Cyan Worlds staff member. Call this method before
|
||||
entering the chat room.
|
||||
|
||||
=head2 promote (USER)
|
||||
|
||||
Promote USER to a Special Guest.
|
||||
|
||||
=head2 demote (USER)
|
||||
|
||||
Demote USER to a normal user level.
|
||||
|
||||
=head1 HANDLERS
|
||||
|
||||
=head2 Connected (CYANCHAT)
|
||||
|
||||
Called when a connection has been established, and the server recognizes your client's
|
||||
presence. At this point, you can call CYANCHAT->login (NICK) to log into the chat room.
|
||||
|
||||
=head2 Disconnected (CYANCHAT)
|
||||
|
||||
Called when a disconnect has been detected.
|
||||
|
||||
=head2 Welcome (CYANCHAT, MESSAGE)
|
||||
|
||||
Called after the server recognizes your client (almost simultaneously to Connected).
|
||||
MESSAGE are messages that the CyanChat server sends--mostly just includes a list of the
|
||||
chat room's rules.
|
||||
|
||||
=head2 Message (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a user sends a message publicly in chat. NICK is their nickname, LEVEL is their
|
||||
auth level (0 = normal, 1 = Cyan employee, etc. - see below for full list). ADDRESS is their
|
||||
chat address, and MESSAGE is their message.
|
||||
|
||||
=head2 Private (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a user sends a private message to your client. All the arguments are the same
|
||||
as the Message handler.
|
||||
|
||||
=head2 Ignored (CYANCHAT, IGNORE, NICK)
|
||||
|
||||
Called when a user has been ignored or unignored. IGNORE will be 1 (ignoring) or
|
||||
0 (unignoring). NICK is their nickname.
|
||||
|
||||
=head2 Chat_Buddy_In (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a buddy enters the chat room. NICK, LEVEL, and ADDRESS are the same as in the
|
||||
Message and Private handlers. MESSAGE is their join message (i.e. "<links in from comcast.net age>")
|
||||
|
||||
=head2 Chat_Buddy_Out (CYANCHAT, NICK, LEVEL, ADDRESS, MESSAGE)
|
||||
|
||||
Called when a buddy exits. MESSAGE is their exit message (i.e. "<links safely back to their home Age>"
|
||||
for normal log out, or "<mistakenly used an unsafe Linking Book without a maintainer's suit>" for
|
||||
disconnected).
|
||||
|
||||
=head2 Chat_Buddy_Here (CYANCHAT, NICK, LEVEL, ADDRESS)
|
||||
|
||||
Called for each member currently in the room. Each time the Who List updates, this handler is called
|
||||
for each buddy in the room.
|
||||
|
||||
=head2 WhoList (CYANCHAT, USERS)
|
||||
|
||||
This handler is called whenever a "35" (WhoList) event is received from the server. USERS is an array
|
||||
of the raw user data the server sent. The array is full of elements of the format:
|
||||
|
||||
#username,address
|
||||
|
||||
Where # is the auth level. Unlike Chat_Buddy_Here, your program needs to loop and parse out info
|
||||
from each of the users.
|
||||
|
||||
=head2 Name_Accepted (CYANCHAT)
|
||||
|
||||
The CyanChat server has accepted your name.
|
||||
|
||||
=head2 Error (CYANCHAT, CODE, STRING)
|
||||
|
||||
Handles errors issued by CyanChat. CODE is the exact server code issued that caused the error.
|
||||
STRING is either an English description or the exact text the server sent.
|
||||
|
||||
=head1 CYAN CHAT RULES
|
||||
|
||||
The CyanChat server strictly enforces these rules:
|
||||
|
||||
Be respectful and sensitive to others (please, no platform wars).
|
||||
Keep it "G" rated (family viewing), both in language and content.
|
||||
And HAVE FUN!
|
||||
|
||||
Termination of use can happen without warning!
|
||||
|
||||
=head1 CYAN CHAT AUTH LEVELS
|
||||
|
||||
Auth levels (received as LEVEL to most handlers, or prefixed onto a user's FullName) are as follows:
|
||||
|
||||
0 is for regular chat user (should be in white)
|
||||
1 is for Cyan Worlds employee (should be in cyan)
|
||||
2 is for CyanChat Server message (should be in green)
|
||||
4 is for special guest (should be in gold)
|
||||
Any other number is probably a client error message (and is in red)
|
||||
|
||||
=head1 CHANGE LOG
|
||||
|
||||
Version 0.05
|
||||
|
||||
- Fixed the end-of-line characters, it now sends a true CrLf.
|
||||
- Added the WhoList handler.
|
||||
- Added the authenticate(), promote(), and demote() methods.
|
||||
|
||||
Version 0.04
|
||||
|
||||
- The enter/exit chat messages now go by the tag number (like it's supposed to),
|
||||
not by the contained text.
|
||||
- Messages can contain pipes in them and be read okay through the module.
|
||||
- Added a "ping" function. Apparently Cho will disconnect clients who don't do
|
||||
anything in 5 minutes. The "ping" function also helps detect disconnects!
|
||||
- The Disconnected handler has been added to detect disconnects.
|
||||
|
||||
Version 0.03
|
||||
|
||||
- Bug fix: the $level received to most handlers used to be 1 (cyan staff) even
|
||||
though it should've been 0 (or any other number), so this has been fixed.
|
||||
|
||||
Version 0.01
|
||||
|
||||
- Initial release.
|
||||
- Fully supports both protocols 0 and 1 of CyanChat.
|
||||
|
||||
=head1 SEE ALSO
|
||||
|
||||
Net::CyanChat::Server
|
||||
|
||||
CyanChat Protocol Documentation: http://cho.cyan.com/chat/programmers.html
|
||||
|
||||
=head1 AUTHOR
|
||||
|
||||
Cerone J. Kirsle <cjk "@" aichaos.com>
|
||||
|
||||
=head1 COPYRIGHT AND LICENSE
|
||||
|
||||
Net::CyanChat - Perl interface to CyanChat.
|
||||
Copyright (C) 2005 Cerone J. Kirsle
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
=cut
|
792
lib/Tk/HyperText.pm
Normal file
792
lib/Tk/HyperText.pm
Normal file
|
@ -0,0 +1,792 @@
|
|||
package Tk::HyperText;
|
||||
|
||||
use strict;
|
||||
use warnings;
|
||||
use base qw(Tk::Derived Tk::ROText);
|
||||
use Data::Dumper;
|
||||
|
||||
our $VERSION = "0.03";
|
||||
|
||||
Construct Tk::Widget 'HyperText';
|
||||
|
||||
sub Populate {
|
||||
my ($cw,$args) = @_;
|
||||
|
||||
# Strip out the arguments we want before passing them to ROText.
|
||||
my $opts = {
|
||||
# -autorender => re-render the entire HTML document on update
|
||||
# (otherwise, only render incoming HTML)
|
||||
rerender => delete $args->{'-rerender'} || 1,
|
||||
# -linkcommand => a callback when a user clicks a link
|
||||
linkcommand => delete $args->{'-linkcommand'} || sub {},
|
||||
# -titlecommand => a callback when a page sets its title
|
||||
titlecommand => delete $args->{'-titlecommand'} || sub {},
|
||||
# -attributes => define default attributes for each tag
|
||||
attributes => {
|
||||
body => {
|
||||
bgcolor => '#FFFFFF',
|
||||
text => '#000000',
|
||||
link => '#0000FF',
|
||||
vlink => '#990099',
|
||||
alink => '#FF0000',
|
||||
},
|
||||
font => {
|
||||
family => 'Times New Roman',
|
||||
size => 3, # HTML size; not point size.
|
||||
color => '', # inherit from body
|
||||
back => '', # inherit from body
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
# Copy attributes over.
|
||||
if (exists $args->{'-attributes'}) {
|
||||
my $attr = delete $args->{'-attributes'};
|
||||
foreach my $tag (keys %{$attr}) {
|
||||
foreach my $name (keys %{$attr->{$tag}}) {
|
||||
$opts->{attributes}->{$tag}->{$name} = $attr->{$tag}->{$name};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Pass the remaining arguments to our ROText parent.
|
||||
$args->{'-foreground'} = $opts->{attributes}->{body}->{text};
|
||||
$args->{'-background'} = $opts->{attributes}->{body}->{bgcolor};
|
||||
$cw->SUPER::Populate($args);
|
||||
|
||||
# Reconfigure the ROText widget with our attributes.
|
||||
$cw->SUPER::configure (
|
||||
-font => [
|
||||
-family => $opts->{attributes}->{font}->{family},
|
||||
-size => $cw->_size ($opts->{attributes}->{font}->{size}),
|
||||
],
|
||||
);
|
||||
|
||||
$cw->{hypertext} = {
|
||||
html => '', # holds HTML code
|
||||
rerender => $opts->{rerender},
|
||||
attributes => $opts->{attributes},
|
||||
linkcommand => $opts->{linkcommand},
|
||||
titlecommand => $opts->{titlecommand},
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
sub insert {
|
||||
my $cw = shift;
|
||||
my $pos = shift;
|
||||
$pos = $cw->index ($pos);
|
||||
my $text = shift;
|
||||
|
||||
# TODO: insert will only insert to the "end"
|
||||
$cw->{hypertext}->{html} .= $text;
|
||||
|
||||
|
||||
# If we're doing re-rendering, render the entire block of HTML at once.
|
||||
if ($cw->{hypertext}->{rerender}) {
|
||||
# Reset the title to blank.
|
||||
&{$cw->{hypertext}->{titlecommand}} ($cw,"");
|
||||
|
||||
# Render the whole entire page.
|
||||
$cw->SUPER::delete ("0.0","end");
|
||||
$cw->render ($cw->{hypertext}->{html});
|
||||
}
|
||||
else {
|
||||
# Just render this text.
|
||||
$cw->render ($text);
|
||||
}
|
||||
}
|
||||
|
||||
sub delete {
|
||||
my $cw = shift;
|
||||
|
||||
# TODO: delete just deletes everything
|
||||
$cw->{hypertext}->{html} = '';
|
||||
$cw->SUPER::delete ("0.0","end");
|
||||
}
|
||||
|
||||
sub get {
|
||||
my $cw = shift;
|
||||
|
||||
# TODO: get just gets everything.
|
||||
return $cw->{hypertext}->{html};
|
||||
}
|
||||
|
||||
sub clear {
|
||||
my $cw = shift;
|
||||
|
||||
# Delete everything.
|
||||
$cw->{hypertext}->{html} = '';
|
||||
$cw->SUPER::delete ("0.0","end");
|
||||
}
|
||||
|
||||
sub render {
|
||||
my ($cw,$html) = @_;
|
||||
|
||||
# Make the HTML tags easier to find.
|
||||
$html =~ s/</%TK::HYPERTEXT::START::TAG%/g;
|
||||
$html =~ s/>/%TK::HYPERTEXT::END::TAG%/g;
|
||||
|
||||
# Split the tags apart.
|
||||
my @parts = split(/%TK::HYPERTEXT/, $html);
|
||||
|
||||
# Make an array of default styles for this render.
|
||||
my %default = (
|
||||
bgcolor => $cw->{hypertext}->{body}->{bgcolor} || '#FFFFFF',
|
||||
text => $cw->{hypertext}->{body}->{text} || '#000000',
|
||||
link => $cw->{hypertext}->{body}->{link} || '#0000FF',
|
||||
vlink => $cw->{hypertext}->{body}->{vlink} || '#990099',
|
||||
alink => $cw->{hypertext}->{body}->{alink} || '#FF0000',
|
||||
size => $cw->{hypertext}->{font}->{size} || 3,
|
||||
font => $cw->{hypertext}->{font}->{family} || 'Times New Roman',
|
||||
);
|
||||
|
||||
# Make an array of escape sequences.
|
||||
my @escape = (
|
||||
'<' => '<',
|
||||
'>' => '>',
|
||||
'"' => '"',
|
||||
''' => "'",
|
||||
' ' => ' ',
|
||||
'®' => chr(0x00ae), # registered trademark
|
||||
'©' => chr(0x00a9), # copyright sign
|
||||
'&' => '&',
|
||||
);
|
||||
|
||||
# Reset the configuration of our ROText widget.
|
||||
$cw->SUPER::configure (
|
||||
-background => $default{bgcolor},
|
||||
-foreground => $default{text},
|
||||
-font => [
|
||||
-family => $default{font},
|
||||
-size => $cw->_size ($default{size}),
|
||||
],
|
||||
);
|
||||
|
||||
# Make an array of current styles for this render.
|
||||
my %style = (
|
||||
weight => 'normal', # or 'bold'
|
||||
slant => 'roman', # or 'italic'
|
||||
underline => 0, # or 1
|
||||
overstrike => 0, # or 1
|
||||
family => '',
|
||||
size => '',
|
||||
foreground => '',
|
||||
background => '',
|
||||
justify => 'left', # or 'center' or 'right'
|
||||
offset => 0, # changes for <sup> and <sub>
|
||||
margin => 0, # for <blockquote>s
|
||||
titling => 0, # special--for title tags
|
||||
title => '', # our page title
|
||||
hyperlink => 0, # special--for hyperlinking
|
||||
linktag => 0, # for hyperlinking
|
||||
pre => 0, # special--for <pre>formatted text
|
||||
);
|
||||
|
||||
# Stack the styles up.
|
||||
my @stackFont = ();
|
||||
my @stackColor = ();
|
||||
my @stackBG = ();
|
||||
my @stackSize = ();
|
||||
my @stackAlign = ();
|
||||
my @stackOffset = ();
|
||||
my @stackMargin = ();
|
||||
my @stackLinks = ();
|
||||
|
||||
# Set this to 1 when the first line of actual text has been written.
|
||||
# Blocklevel elements like to know.
|
||||
my $lineWritten = 0;
|
||||
|
||||
# Keep an array of hyperlinks.
|
||||
my %hyperlinks = ();
|
||||
|
||||
# Start parsing through the HTML code.
|
||||
foreach my $sector (@parts) {
|
||||
# Is this a tag we're in?
|
||||
if ($sector =~ /^::START::TAG%/i) {
|
||||
$sector =~ s/^::START::TAG%//; # strip it
|
||||
|
||||
# Find out the name of this tag and its attributes.
|
||||
my ($name,$attr) = split(/\s+/, $sector, 2);
|
||||
$name = uc($name);
|
||||
|
||||
next unless defined $name && length $name;
|
||||
|
||||
# Handle the various types of tags.
|
||||
if ($name eq "HTML" || $name eq "/HTML") { # <html>, </html>
|
||||
# That was nice of the programmer.
|
||||
}
|
||||
elsif ($name eq "HEAD" || $name eq "/HEAD") { # <head>, </head>
|
||||
# We don't need to do anything with this, either.
|
||||
}
|
||||
elsif ($name eq "TITLE") { # <title>
|
||||
# They're about to tell us the title.
|
||||
$style{titling} = 1;
|
||||
}
|
||||
elsif ($name eq "/TITLE") { # </title>
|
||||
# Stop titling our page.
|
||||
$style{titling} = 0;
|
||||
|
||||
# Call our title-setting callback.
|
||||
&{$cw->{hypertext}->{titlecommand}} ($cw,$style{title});
|
||||
}
|
||||
elsif ($name eq "BODY") { # <body>
|
||||
# Collect as much data as we can.
|
||||
next unless defined $attr;
|
||||
if ($attr =~ /bgcolor="(.+?)"/i) {
|
||||
$cw->SUPER::configure (-background => $1);
|
||||
$default{bgcolor} = $1;
|
||||
}
|
||||
if ($attr =~ /link="(.+?)"/i) {
|
||||
$default{link} = $1;
|
||||
}
|
||||
if ($attr =~ /vlink="(.+?)"/i) {
|
||||
$default{vlink} = $1;
|
||||
}
|
||||
if ($attr =~ /alink="(.+?)"/i) {
|
||||
$default{alink} = $1;
|
||||
}
|
||||
if ($attr =~ /text="(.+?)"/i) {
|
||||
$cw->SUPER::configure (-foreground => $1);
|
||||
$default{text} = $1;
|
||||
}
|
||||
}
|
||||
elsif ($name eq "/BODY") { # </body>
|
||||
# Technically we shouldn't allow anymore HTML at this point,
|
||||
# on account of the </body>, but let's not be too picky.
|
||||
}
|
||||
elsif ($name eq "BASEFONT") { # <basefont>
|
||||
# Collect as much data as we can.
|
||||
if ($attr =~ /face="(.+?)"/i) {
|
||||
$default{font} = $1;
|
||||
}
|
||||
if ($attr =~ /size="(.+?)"/i) {
|
||||
$default{size} = $1;
|
||||
}
|
||||
if ($attr =~ /color="(.+?)"/i) {
|
||||
$default{text} = $1;
|
||||
}
|
||||
}
|
||||
elsif ($name eq "FONT") { # <font>
|
||||
# Collect info.
|
||||
if ($attr =~ /face="(.+?)"/i) {
|
||||
push (@stackFont,$1);
|
||||
$style{family} = $1;
|
||||
}
|
||||
if ($attr =~ /color="(.+?)"/i) {
|
||||
push (@stackColor,$1);
|
||||
$style{foreground} = $1;
|
||||
}
|
||||
if ($attr =~ /back="(.+?)"/i) {
|
||||
push (@stackBG,$1);
|
||||
$style{background} = $1;
|
||||
}
|
||||
if ($attr =~ /size="(.+?)"/i) {
|
||||
push (@stackSize,$1);
|
||||
$style{size} = $1;
|
||||
}
|
||||
}
|
||||
elsif ($name eq "/FONT") { # </font>
|
||||
# Revert to the previous font stack.
|
||||
pop(@stackFont);
|
||||
pop(@stackColor);
|
||||
pop(@stackBG);
|
||||
pop(@stackSize);
|
||||
$style{family} = $stackFont[-1] || '';
|
||||
$style{foreground} = $stackColor[-1] || '';
|
||||
$style{background} = $stackBG[-1] || '';
|
||||
$style{size} = $stackSize[-1] || '';
|
||||
}
|
||||
elsif ($name eq "A") { # <a>
|
||||
# Make sure this link has an href.
|
||||
if ($attr =~ /href="(.+?)"/i) {
|
||||
my $href = $1;
|
||||
|
||||
# Find the target.
|
||||
my $target = "_self";
|
||||
if ($attr =~ /target="(.+?)"/i) {
|
||||
$target = $1;
|
||||
}
|
||||
|
||||
# Create a unique hyperlink tag.
|
||||
my $linktag = join ("-",$target,$href);
|
||||
|
||||
# Store this tag.
|
||||
$hyperlinks{$linktag} = {
|
||||
href => $href,
|
||||
target => $target,
|
||||
};
|
||||
|
||||
# Tell the tagger we're linking.
|
||||
$style{hyperlink} = 1;
|
||||
$style{linktag} = $linktag;
|
||||
}
|
||||
}
|
||||
elsif ($name eq "/A") {
|
||||
# We're not linking anymore.
|
||||
$style{hyperlink} = 0;
|
||||
$style{linktag} = '';
|
||||
}
|
||||
elsif ($name eq "BLOCKQUOTE") { # <blockquote>
|
||||
$cw->SUPER::insert ('end',"\x0a\x0a") if $lineWritten;
|
||||
$style{margin} += 25;
|
||||
push (@stackMargin,$style{margin});
|
||||
}
|
||||
elsif ($name eq "/BLOCKQUOTE") { # </blockquote>
|
||||
pop(@stackMargin);
|
||||
$style{margin} = $stackMargin[-1] || 0;
|
||||
$cw->SUPER::insert ('end',"\x0a\x0a");
|
||||
$lineWritten = 0;
|
||||
}
|
||||
elsif ($name eq "P") { # <p>
|
||||
$cw->SUPER::insert ('end',"\x0a\x0a") if $lineWritten;
|
||||
}
|
||||
elsif ($name eq "/P") { # </p>
|
||||
$cw->SUPER::insert ('end',"\x0a\x0a");
|
||||
$lineWritten = 0;
|
||||
}
|
||||
elsif ($name eq "BR") { # <br>
|
||||
$cw->SUPER::insert ('end',"\x0a");
|
||||
}
|
||||
elsif ($name eq "PRE") { # <pre>
|
||||
$cw->SUPER::insert ('end',"\x0a") if $lineWritten;
|
||||
push (@stackFont,"Courier New");
|
||||
$style{family} = "Courier New";
|
||||
$style{pre} = 1;
|
||||
}
|
||||
elsif ($name eq "/PRE") { # </pre>
|
||||
pop(@stackFont);
|
||||
$style{family} = $stackFont[-1] || '';
|
||||
$style{pre} = 0;
|
||||
$cw->SUPER::insert ('end',"\x0a");
|
||||
}
|
||||
elsif ($name =~ /^(CODE|TT)$/) { # <code>, <tt>
|
||||
push (@stackFont,"Courier New");
|
||||
$style{family} = "Courier New";
|
||||
}
|
||||
elsif ($name =~ /^\/(CODE|TT)$/) { # </code>, </tt>
|
||||
pop(@stackFont);
|
||||
$style{family} = $stackFont[-1] || '';
|
||||
}
|
||||
elsif ($name =~ /^(CENTER|RIGHT|LEFT)$/) { # <center>, <right>, <left>
|
||||
my $align = lc($name);
|
||||
$cw->SUPER::insert ('end',"\x0a") if $lineWritten;
|
||||
push (@stackAlign, $align);
|
||||
$style{justify} = $align;
|
||||
}
|
||||
elsif ($name =~ /^\/(CENTER|RIGHT|LEFT)$/) { # </center>, </right>, </left>
|
||||
pop(@stackAlign);
|
||||
$style{justify} = $stackAlign[-1] || 'left';
|
||||
$cw->SUPER::insert ('end',"\x0a");
|
||||
}
|
||||
elsif ($name =~ /^H(1|2|3|4|5|6|7)$/) { # <h1> - <h7>
|
||||
my $size = $cw->_heading ($1);
|
||||
$cw->SUPER::insert ('end',"\x0a\x0a") if $lineWritten;
|
||||
push (@stackSize, $size);
|
||||
$style{size} = $size;
|
||||
$style{weight} = "bold";
|
||||
}
|
||||
elsif ($name =~ /^\/(H(1|2|3|4|5|6|7))$/) { # </h1> - </h7>
|
||||
pop(@stackSize);
|
||||
my $newSize = $stackSize[-1] || '';
|
||||
$style{size} = $newSize;
|
||||
$style{weight} = "normal";
|
||||
$cw->SUPER::insert ('end',"\x0a\x0a");
|
||||
$lineWritten = 0;
|
||||
}
|
||||
elsif ($name eq "SUP") { # <sup>
|
||||
if (not length $style{size}) {
|
||||
$style{size} = $default{size} - 1;
|
||||
}
|
||||
else {
|
||||
$style{size}--;
|
||||
}
|
||||
$style{size} = 0 if $style{size} < 0;
|
||||
$style{offset} += 4;
|
||||
push (@stackOffset,$style{offset});
|
||||
push (@stackSize,$style{size});
|
||||
}
|
||||
elsif ($name eq "SUB") { # <sub>
|
||||
if (not length $style{size}) {
|
||||
$style{size} = $default{size} - 1;
|
||||
}
|
||||
else {
|
||||
$style{size}--;
|
||||
}
|
||||
$style{size} = 0 if $style{size} < 0;
|
||||
$style{offset} -= 2;
|
||||
push (@stackOffset,$style{offset});
|
||||
push (@stackSize,$style{size});
|
||||
}
|
||||
elsif ($name =~ /^\/(SUP|SUB)$/) { # </sup>, </sub>
|
||||
pop(@stackOffset);
|
||||
pop(@stackSize);
|
||||
$style{size} = $stackSize[-1] || '';
|
||||
$style{offset} = $stackOffset[-1] || 0;
|
||||
}
|
||||
elsif ($name =~ /^(B|STRONG)$/) { # <b>, <strong>
|
||||
$style{weight} = "bold";
|
||||
}
|
||||
elsif ($name =~ /^\/(B|STRONG)$/) { # </b>, </strong>
|
||||
$style{weight} = "normal";
|
||||
}
|
||||
elsif ($name =~ /^(I|EM)$/) { # <i>, <em>
|
||||
$style{slant} = "italic";
|
||||
}
|
||||
elsif ($name =~ /^\/(I|EM)$/) { # </i>, </em>
|
||||
$style{slant} = "roman";
|
||||
}
|
||||
elsif ($name =~ /^(U|INS)$/) { # <u>, <ins>
|
||||
$style{underline} = 1;
|
||||
}
|
||||
elsif ($name =~ /^\/(U|INS)$/) { # </u>, </ins>
|
||||
$style{underline} = 0;
|
||||
}
|
||||
elsif ($name =~ /^(S|DEL)$/) { # <s>, <del>
|
||||
$style{overstrike} = 1;
|
||||
}
|
||||
elsif ($name =~ /^\/(S|DEL)$/) { # </s>, </del>
|
||||
$style{overstrike} = 0;
|
||||
}
|
||||
next;
|
||||
}
|
||||
elsif ($sector =~ /^::END::TAG%/i) {
|
||||
$sector =~ s/^::END::TAG%//i; # strip it
|
||||
}
|
||||
|
||||
# If we're titling, don't bother with tags.
|
||||
if ($style{titling} == 1) {
|
||||
# Add this to our page title.
|
||||
$style{title} .= $sector;
|
||||
next;
|
||||
}
|
||||
|
||||
# (Re)invent a new tag.
|
||||
my $tag = join ("-",
|
||||
$style{family} || $default{font},
|
||||
$style{size} || $default{size},
|
||||
$style{foreground} || $default{text},
|
||||
$style{background} || $default{bgcolor},
|
||||
$style{weight},
|
||||
$style{slant},
|
||||
$style{underline},
|
||||
$style{overstrike},
|
||||
$style{justify},
|
||||
$style{offset},
|
||||
$style{margin},
|
||||
$style{hyperlink},
|
||||
$style{linktag},
|
||||
$style{pre},
|
||||
);
|
||||
$tag =~ s/\s+/+/ig; # convert spaces to +'s.
|
||||
|
||||
# Is this a special hyperlink tag?
|
||||
my $color = $style{foreground} || $default{text};
|
||||
my $uline = $style{underline};
|
||||
my $size = (length $style{size} > 0) ? $style{size} : $default{size};
|
||||
my $ptsize = $cw->_size ($size);
|
||||
if ($style{hyperlink} == 1) {
|
||||
# Temporarily reset the color and underline.
|
||||
$color = $default{link};
|
||||
$uline = 1;
|
||||
}
|
||||
|
||||
# Configure this tag.
|
||||
$cw->SUPER::tagConfigure ($tag,
|
||||
-foreground => $color,
|
||||
-background => $style{background},
|
||||
-font => [
|
||||
-family => $style{family} || $default{font},
|
||||
-weight => $style{weight},
|
||||
-slant => $style{slant},
|
||||
-size => $ptsize,
|
||||
-underline => $uline,
|
||||
-overstrike => $style{overstrike},
|
||||
],
|
||||
-offset => $style{offset},
|
||||
-justify => $style{justify},
|
||||
-lmargin1 => $style{margin},
|
||||
-lmargin2 => $style{margin},
|
||||
);
|
||||
|
||||
# If this was a hyperlink...
|
||||
if ($style{hyperlink} == 1) {
|
||||
# Bind this tag to an event.
|
||||
my $href = $hyperlinks{$style{linktag}}->{href};
|
||||
my $target = $hyperlinks{$style{linktag}}->{target};
|
||||
$cw->SUPER::tagBind ($tag,"<Button-1>", [ sub {
|
||||
my ($parent,$href,$target) = @_;
|
||||
|
||||
# Call our link command.
|
||||
&{$cw->{hypertext}->{linkcommand}} ($parent,$href,$target);
|
||||
}, $href, $target ]);
|
||||
|
||||
# Set up the hand cursor.
|
||||
$cw->SUPER::tagBind ($tag,"<Any-Enter>", sub {
|
||||
$cw->SUPER::configure (-cursor => 'hand2');
|
||||
});
|
||||
$cw->SUPER::tagBind ($tag,"<Any-Leave>", sub {
|
||||
$cw->SUPER::configure (-cursor => 'xterm');
|
||||
});
|
||||
}
|
||||
|
||||
# If this was preformatted text, preserve the line endings and spacing.
|
||||
if ($style{pre} == 1) {
|
||||
# Leave it alone.
|
||||
}
|
||||
else {
|
||||
$sector =~ s/\x0d//sg;
|
||||
$sector =~ s/\x0a+//sg;
|
||||
$sector =~ s/\s+/ /sg;
|
||||
}
|
||||
|
||||
# If we wrote something here, inform the rest of the program.
|
||||
if (length $sector) {
|
||||
$lineWritten = 1;
|
||||
}
|
||||
|
||||
# Filter escape codes.
|
||||
while ($sector =~ /&#([^;]+?)\;/i) {
|
||||
my $decimal = $1;
|
||||
my $hex = sprintf ("%x", $decimal);
|
||||
my $qm = quotemeta("&#$decimal;");
|
||||
my $chr = eval "0x$hex";
|
||||
my $char = chr($chr);
|
||||
$sector =~ s~$qm~$char~i;
|
||||
}
|
||||
for (my $i = 0; $i < scalar(@escape) - 1; $i += 2) {
|
||||
my $qm = quotemeta($escape[$i]);
|
||||
my $rep = $escape[$i + 1];
|
||||
$sector =~ s~$qm~$rep~ig;
|
||||
}
|
||||
|
||||
# Finally, insert this bit of text.
|
||||
$cw->SUPER::insert ('end',$sector,$tag);
|
||||
}
|
||||
}
|
||||
|
||||
sub _size {
|
||||
my ($cw,$size) = @_;
|
||||
|
||||
# Calculate the point size based on the HTML size.
|
||||
if ($size == 1) {
|
||||
return 8;
|
||||
}
|
||||
elsif ($size == 2) {
|
||||
return 9;
|
||||
}
|
||||
elsif ($size == 3) {
|
||||
return 10;
|
||||
}
|
||||
elsif ($size == 4) {
|
||||
return 12;
|
||||
}
|
||||
elsif ($size == 5) {
|
||||
return 14;
|
||||
}
|
||||
elsif ($size <= 0) {
|
||||
return 6;
|
||||
}
|
||||
elsif ($size >= 6) {
|
||||
return 16;
|
||||
}
|
||||
|
||||
return 6;
|
||||
}
|
||||
|
||||
sub _heading {
|
||||
my ($cw,$level) = @_;
|
||||
|
||||
# Calculate the point size for each H level.
|
||||
my %sizes = (
|
||||
1 => 6,
|
||||
2 => 5,
|
||||
3 => 4,
|
||||
4 => 3,
|
||||
5 => 2,
|
||||
6 => 1,
|
||||
7 => 0,
|
||||
);
|
||||
|
||||
return $sizes{$level};
|
||||
}
|
||||
|
||||
1;
|
||||
|
||||
=head1 NAME
|
||||
|
||||
Tk::HyperText - Create and manipulate ROText widgets which render HTML code.
|
||||
|
||||
=head1 SYNOPSIS
|
||||
|
||||
my $hypertext = $mw->Scrolled ("HyperText",
|
||||
-scrollbars => 'e',
|
||||
-wrap => 'word',
|
||||
-linkcommand => \&onLink, # what to do when <a> links are clicked
|
||||
-titlecommand => \&onTitle, # what to do when <title>s are found
|
||||
)->pack (-fill => 'both', -expand => 1);
|
||||
|
||||
# insert some HTML code
|
||||
$hypertext->insert ("end","<body bgcolor=\"black\" text=\"yellow\">"
|
||||
. "Hello, <b>world!</b></body>");
|
||||
|
||||
=head1 WIDGET-SPECIFIC OPTIONS
|
||||
|
||||
=over 4
|
||||
|
||||
=item B<-rerender>
|
||||
|
||||
Boolean. When true (the default), the ENTIRE contents of your HyperText widget will
|
||||
be (re)rendered every time you modify it. In this way, if you insert, e.g. a "bold"
|
||||
tag and don't close it, then insert new text, the new text should logically still be
|
||||
in bold, and it would be when this flag is true.
|
||||
|
||||
When false, only the newly inserted text will be rendered independently of what else
|
||||
is already there. If re-rendering the page is too slow for you, try disabling this flag.
|
||||
|
||||
=item B<-titlecommand>
|
||||
|
||||
This should be a CODEREF pointing to a subroutine that will handle changes in a
|
||||
page's title. While HTML code is being parsed, when a title tag is found, it will
|
||||
call this method.
|
||||
|
||||
The callback will received the following variables:
|
||||
|
||||
$widget = a reference to the HyperText widget that wants to set a title.
|
||||
$title = the text in the <title> tag.
|
||||
|
||||
=item B<-linkcommand>
|
||||
|
||||
This should be a CODEREF pointing to a subroutine that will handle the clicking
|
||||
of hyperlinks.
|
||||
|
||||
The callback will received the following variables:
|
||||
|
||||
$widget = a reference to the HyperText widget that invoked the link.
|
||||
$href = the value of the link's "href" attribute.
|
||||
$target = the value of the link's "target" attribute.
|
||||
|
||||
=item B<-attributes>
|
||||
|
||||
This option will allow you to define all of the default settings for the display
|
||||
of HTML pages. Here's an example:
|
||||
|
||||
my $html = $mw->Scrolled ("HyperText",
|
||||
-attributes => {
|
||||
body => {
|
||||
bgcolor => 'white',
|
||||
text => 'black',
|
||||
link => 'blue',
|
||||
vlink => 'purple',
|
||||
alink => 'red',
|
||||
},
|
||||
font => {
|
||||
family => 'Arial',
|
||||
size => 3,
|
||||
color => '', # inherit from <body>
|
||||
back => '', # inherit from <body>
|
||||
},
|
||||
},
|
||||
)->pack;
|
||||
|
||||
=back
|
||||
|
||||
=head1 DESCRIPTION
|
||||
|
||||
Tk::HyperText is a derived Tk::ROText class which supports the automatic rendering
|
||||
of HTML code. It's designed to be easily useable as a drop-in replacement to any
|
||||
Tk::ROText widget. Rendering HTML code is as easy as B<insert>ing it as raw HTML,
|
||||
as shown in the synopsis.
|
||||
|
||||
=head1 WIDGET METHODS
|
||||
|
||||
In addition to all of the methods exported by Tk::ROText and Tk::Text, the following
|
||||
methods have special behaviors:
|
||||
|
||||
=over 4
|
||||
|
||||
=item I<$text-E<gt>>B<insert> I<(where, html-code)>
|
||||
|
||||
Insert new HTML code, and render it automatically. Note that currently, only inserting
|
||||
to the "end" works. See L<"BUGS"> below.
|
||||
|
||||
=item I<$text-E<gt>>B<delete> I<(start, end)>
|
||||
|
||||
Delete content from the textbox. Note that currently you can only delete EVERYTHING.
|
||||
See L<"BUGS"> below.
|
||||
|
||||
=item I<$text-E<gt>>B<get> I<(start, end)>
|
||||
|
||||
Get the HTML code back out of the widget. Note that currently this gets ALL of the code.
|
||||
See L<"BUGS">. This returns the actual HTML code, not just the text that's been rendered.
|
||||
|
||||
=item I<$text-E<gt>>B<clear>
|
||||
|
||||
Clear the entire text widget display.
|
||||
|
||||
=back
|
||||
|
||||
=head1 SUPPORTED HTML
|
||||
|
||||
The following HTML tags and attributes are fully supported by this module:
|
||||
|
||||
<html>, <head>
|
||||
<title> *calls -titlecommand when found
|
||||
<body> (bgcolor, link, vlink, alink, text)
|
||||
<basefont> (face, size, color)
|
||||
<font> (face, size, color, back)
|
||||
<a> (href, target)
|
||||
<blockquote>
|
||||
<p>, <br>
|
||||
<pre>
|
||||
<code>, <tt>
|
||||
<center>, <right>, <left>
|
||||
<h1> - <h6>
|
||||
<sup>, <sub>
|
||||
<b>, <strong>
|
||||
<i>, <em>
|
||||
<u>, <ins>
|
||||
<s>, <del>
|
||||
|
||||
=head1 EXAMPLE
|
||||
|
||||
Run the `demo.pl` program included in the distribution for a demonstration. It's a
|
||||
kind of simple web browser that views HTML pages in the "demolib" directory, and
|
||||
supports hyperlinks that link from one page to another.
|
||||
|
||||
=head1 BUGS
|
||||
|
||||
As noted above, the B<insert> method only inserts at the end, B<delete> deletes
|
||||
everything, and B<get> gets everything. I plan on coming up with a way to fix this
|
||||
in a later version.
|
||||
|
||||
There are some forms of HTML that might not render properly. For instance, if you
|
||||
set E<lt>font back="yellow"E<gt>, then set E<lt>font color="red"E<gt>, and then
|
||||
close the red font, it will also stop the yellow highlight color too. Situations
|
||||
like this aren't too serious, though. So, if you set one attribute, set them all. ;)
|
||||
|
||||
=head1 SEE ALSO
|
||||
|
||||
L<Tk::ROText> and L<Tk::Text>.
|
||||
|
||||
=head1 CHANGES
|
||||
|
||||
0.03 x
|
||||
- Added support for the <basefont> tag.
|
||||
|
||||
0.02 June 20, 2007
|
||||
|
||||
- Bugfix: on consecutive insert() commands (without clearing it in between),
|
||||
the entire content of the HTML already in the widget would be inserted again,
|
||||
in addition to the new content. This has been fixed.
|
||||
|
||||
0.01 June 20, 2007
|
||||
|
||||
- Initial release.
|
||||
|
||||
=head1 AUTHOR
|
||||
|
||||
Casey Kirsle, E<lt>casey at cuvou.netE<gt>
|
||||
|
||||
=cut
|
||||
|
253
lib/Win32/MediaPlayer.pm
Normal file
253
lib/Win32/MediaPlayer.pm
Normal file
|
@ -0,0 +1,253 @@
|
|||
package Win32::MediaPlayer;
|
||||
|
||||
use strict;
|
||||
use warnings;
|
||||
use vars qw($VERSION $self $mciSendString $result);
|
||||
use Win32::API;
|
||||
$VERSION = '0.2';
|
||||
|
||||
BEGIN {
|
||||
$mciSendString = new Win32::API(
|
||||
"winmm",
|
||||
"mciSendString",
|
||||
['P', 'P', 'N', 'N'], 'N'
|
||||
)|| die "Can't register mciSendString";
|
||||
}
|
||||
|
||||
|
||||
sub new {
|
||||
my $self = {};
|
||||
bless $self, $_[0];
|
||||
$self->{alias} = rand;
|
||||
$self->{pos} = 0;
|
||||
$self->{play} = 0;
|
||||
return $self;
|
||||
}
|
||||
|
||||
sub load {
|
||||
my $self = shift;
|
||||
my $file = shift;
|
||||
$result = doMM("open \"$file\" type mpegvideo alias ".$self->{alias});
|
||||
return $result;
|
||||
}
|
||||
|
||||
sub play {
|
||||
my $self = shift;
|
||||
my $pos = shift || $self->{pos};
|
||||
$self->{play} = 1;
|
||||
$result = doMM("play ".$self->{alias}." from $pos");
|
||||
return $result;
|
||||
}
|
||||
|
||||
sub volume {
|
||||
my $self = shift;
|
||||
warn 'No File Loaded' if($self->{play}==0);
|
||||
my $vol = shift;
|
||||
if($vol ne '') {
|
||||
$vol*=10;
|
||||
$result = doMM("setaudio ".$self->{alias}." volume to $vol");
|
||||
return $result;
|
||||
}else{
|
||||
return 'Null';
|
||||
}
|
||||
}
|
||||
|
||||
sub length {
|
||||
my $self = shift;
|
||||
my $flag = shift;
|
||||
warn 'No File Loaded' if($self->{play}==0);
|
||||
$result = doMM("status ".$self->{alias}." length");
|
||||
if($flag) {
|
||||
my @time = localtime(int($result/1000));
|
||||
$result = sprintf("%02d:%02d",$time[1],$time[0]);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
sub seek {
|
||||
my $self = shift;
|
||||
warn 'No File Loaded' if($self->{play}==0);
|
||||
my $seektime = shift;
|
||||
if($seektime=~/(\d{2}):(\d{2})/) {
|
||||
$seektime = ($1*60+$2)*1000;
|
||||
doMM("stop audiofile");
|
||||
$result = doMM("play ".$self->{alias}." from $seektime");
|
||||
}else{
|
||||
doMM("stop audiofile");
|
||||
$result = doMM("play ".$self->{alias}." from $seektime");
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
sub pos {
|
||||
my $self = shift;
|
||||
my $flag = shift;
|
||||
warn 'No File Loaded' if($self->{play}==0);
|
||||
$result = doMM("status ".$self->{alias}." position");
|
||||
if($flag) {
|
||||
my @time = localtime(int($result/1000));
|
||||
$result = sprintf("%02d:%02d",$time[1],$time[0]);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
sub pause {
|
||||
my $self = shift;
|
||||
warn 'No File Loaded' if($self->{play}==0);
|
||||
$result = doMM("pause ".$self->{alias});
|
||||
return $result;
|
||||
}
|
||||
|
||||
sub resume {
|
||||
my $self = shift;
|
||||
warn 'No File Loaded' if($self->{play}==0);
|
||||
$result = doMM("resume ".$self->{alias});
|
||||
return $result;
|
||||
}
|
||||
|
||||
sub close {
|
||||
my $self = shift;
|
||||
$self->{play} = 0;
|
||||
$result = doMM("close ".$self->{alias});
|
||||
return $result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
sub doMM {
|
||||
my($cmd) = @_;
|
||||
my $ret = "\0" x 1025;
|
||||
my $rc = $mciSendString->Call($cmd, $ret, 1024, 0);
|
||||
if($rc == 0) {
|
||||
$ret =~ s/\0*$//;
|
||||
return $ret;
|
||||
} else {
|
||||
return "error '$cmd': $rc";
|
||||
}
|
||||
}
|
||||
|
||||
=pod
|
||||
|
||||
=head1 NAME
|
||||
|
||||
Win32::MediaPlayer - Module for playing sound MP3 / WMA / WAV / MIDI file on Win32 platforms
|
||||
|
||||
=head1 SYNOPSIS
|
||||
|
||||
use Win32::MediaPlayer;
|
||||
|
||||
$winmm = new Win32::MediaPlayer; # new an object
|
||||
$winmm->load('d:/10.mp3'); # Load music file disk, or an URL
|
||||
$winmm->play; # Play the music
|
||||
$winmm->volume(100); # Set volume after playing
|
||||
$winmm->seek('00:32'); # seek to
|
||||
|
||||
#$winmm->pause; # Pause music playing
|
||||
#$winmm->resume; # Resume music playing
|
||||
|
||||
print 'Total Length : '.$winmm->length(1),$/; # Show total time.
|
||||
while(1) {
|
||||
sleep 1;
|
||||
print 'Now Position: '.$winmm->pos(1)."\r"; # Show now time.
|
||||
};
|
||||
|
||||
=head1 DESCRIPTION
|
||||
|
||||
This module allows playing of sound format like MP3 / WMA / WAV / MIDI on Win32 platforms using the MCI interface (which
|
||||
depends on winmm.dll).
|
||||
|
||||
=head1 REQUIREMENTS
|
||||
|
||||
Only working on Win32, and you should installed the Win32::API
|
||||
|
||||
if not you can install by ppm, in the console mode
|
||||
|
||||
type command:
|
||||
|
||||
ppm install http://www.bribes.org/perl/ppm/Win32-API.ppd
|
||||
|
||||
|
||||
=head1 USAGE
|
||||
|
||||
=head2 new
|
||||
|
||||
The new method is the constructor. It will build a connection to the mci interface.
|
||||
|
||||
$winmm = new Win32::MediaPlayer; # new an object
|
||||
|
||||
=head2 load()
|
||||
|
||||
$winmm->load('d:/10.mp3'); # Load music from the disk, or Internet URL.
|
||||
|
||||
=head2 play
|
||||
|
||||
$winmm->play; # Play the music file.
|
||||
|
||||
=head2 seek()
|
||||
|
||||
The value should be a format like XX:XX, or you can fill the micro second integer of the music.
|
||||
|
||||
$winmm->seek(100000); # Seek the music file, at the 100 sec pos.
|
||||
|
||||
|
||||
$winmm->seek('01:40'); # Seek the music file, at the 01 min 40 sec pos.
|
||||
|
||||
=head2 close
|
||||
|
||||
$winmm->close; # Close the music file.
|
||||
|
||||
=head2 volume()
|
||||
|
||||
The value is from 0 to 100
|
||||
|
||||
$winmm->volume(100); # Set volume to 100 after playing
|
||||
|
||||
|
||||
=head2 length()
|
||||
|
||||
Return the music total length
|
||||
|
||||
|
||||
$length = $winmm->length(1); # Return the length in XX:XX format.
|
||||
|
||||
$length = $winmm->length; # Return the length in micro second integer.
|
||||
|
||||
=head2 pos()
|
||||
|
||||
Return the music now position
|
||||
|
||||
$length = $winmm->pos(1); # Return the Position in XX:XX format.
|
||||
|
||||
$length = $winmm->pos; # Return the Position in micro second integer.
|
||||
|
||||
=head2 pause
|
||||
|
||||
Pause the music play
|
||||
|
||||
$length = $winmm->pause; # Pause the music play.
|
||||
|
||||
=head2 resume
|
||||
|
||||
Resume the music play
|
||||
|
||||
$length = $winmm->resume; # Resume the music play.
|
||||
|
||||
=head1 AUTHOR
|
||||
|
||||
Lilo Huang
|
||||
|
||||
kenwu@cpan.org
|
||||
|
||||
http://blog.yam.com/kenwu/
|
||||
|
||||
=head1 COPYRIGHT
|
||||
|
||||
Copyright 2006 by Lilo Huang All Rights Reserved.
|
||||
|
||||
You can use this module under the same terms as Perl itself.
|
||||
|
||||
=cut
|
||||
|
||||
__END__
|
||||
|
||||
1;
|
BIN
sfx/ding.wav
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sfx/ding.wav
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BIN
sfx/link.wav
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sfx/link.wav
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BIN
sfx/message.wav
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sfx/message.wav
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BIN
worlds.gif
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worlds.gif
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After Width: | Height: | Size: 1.9 KiB |
BIN
worlds.ico
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worlds.ico
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After Width: | Height: | Size: 15 KiB |
BIN
worlds.png
Normal file
BIN
worlds.png
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After Width: | Height: | Size: 1.9 KiB |
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Reference in New Issue
Block a user