BareRTC/pkg/handlers.go

155 lines
3.5 KiB
Go

package barertc
import (
"fmt"
"strings"
"time"
"git.kirsle.net/apps/barertc/pkg/log"
"git.kirsle.net/apps/barertc/pkg/util"
)
// OnLogin handles "login" actions from the client.
func (s *Server) OnLogin(sub *Subscriber, msg Message) {
// Ensure the username is unique, or rename it.
var duplicate bool
for _, other := range s.IterSubscribers() {
if other.ID != sub.ID && other.Username == msg.Username {
duplicate = true
break
}
}
if duplicate {
// Give them one that is unique.
msg.Username = fmt.Sprintf("%s %d",
msg.Username,
time.Now().Nanosecond(),
)
}
// Use their username.
sub.Username = msg.Username
log.Debug("OnLogin: %s joins the room", sub.Username)
// Tell everyone they joined.
s.Broadcast(Message{
Action: ActionPresence,
Username: msg.Username,
Message: "has joined the room!",
})
// Send the user back their settings.
sub.SendMe()
// Send the WhoList to everybody.
s.SendWhoList()
}
// OnMessage handles a chat message posted by the user.
func (s *Server) OnMessage(sub *Subscriber, msg Message) {
log.Info("[%s] %s", sub.Username, msg.Message)
if sub.Username == "" {
sub.ChatServer("You must log in first.")
return
}
// Message to be echoed to the channel.
var message = Message{
Action: ActionMessage,
Channel: msg.Channel,
Username: sub.Username,
Message: msg.Message,
}
// Is this a DM?
if strings.HasPrefix(msg.Channel, "@") {
// Echo the message only to both parties.
// message.Channel = "@" + sub.Username
s.SendTo(sub.Username, message)
message.Channel = "@" + sub.Username
s.SendTo(msg.Channel, message)
return
}
// Broadcast a chat message to the room.
s.Broadcast(Message{
Action: ActionMessage,
Channel: msg.Channel,
Username: sub.Username,
Message: msg.Message,
})
}
// OnMe handles current user state updates.
func (s *Server) OnMe(sub *Subscriber, msg Message) {
if msg.VideoActive {
log.Debug("User %s turns on their video feed", sub.Username)
}
sub.VideoActive = msg.VideoActive
// Sync the WhoList to everybody.
s.SendWhoList()
}
// OnOpen is a client wanting to start WebRTC with another, e.g. to see their camera.
func (s *Server) OnOpen(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
sub.ChatServer(err.Error())
return
}
// Make up a WebRTC shared secret and send it to both of them.
secret := util.RandomString(16)
log.Info("WebRTC: %s opens %s with secret %s", sub.Username, other.Username, secret)
// Ring the target of this request and give them the secret.
other.SendJSON(Message{
Action: ActionRing,
Username: sub.Username,
OpenSecret: secret,
})
// To the caller, echo back the Open along with the secret.
sub.SendJSON(Message{
Action: ActionOpen,
Username: other.Username,
OpenSecret: secret,
})
}
// OnCandidate handles WebRTC candidate signaling.
func (s *Server) OnCandidate(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
sub.ChatServer(err.Error())
return
}
other.SendJSON(Message{
Action: ActionCandidate,
Username: sub.Username,
Candidate: msg.Candidate,
})
}
// OnSDP handles WebRTC sdp signaling.
func (s *Server) OnSDP(sub *Subscriber, msg Message) {
// Look up the other subscriber.
other, err := s.GetSubscriber(msg.Username)
if err != nil {
sub.ChatServer(err.Error())
return
}
other.SendJSON(Message{
Action: ActionSDP,
Username: sub.Username,
Description: msg.Description,
})
}