Polling API for the chat room
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240
pkg/polling_api.go
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240
pkg/polling_api.go
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@ -0,0 +1,240 @@
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package barertc
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import (
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"context"
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"encoding/json"
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"net/http"
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"time"
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"git.kirsle.net/apps/barertc/pkg/log"
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"git.kirsle.net/apps/barertc/pkg/messages"
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"git.kirsle.net/apps/barertc/pkg/util"
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"github.com/google/uuid"
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)
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// Polling user timeout before disconnecting them.
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const PollingUserTimeout = time.Minute
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// JSON payload structure for polling API.
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type PollMessage struct {
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// Send the username after authenticated.
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Username string `json:"username,omitempty"`
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// SessionID for authentication.
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SessionID string `json:"session_id,omitempty"`
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// BareRTC protocol message.
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Message messages.Message `json:"msg"`
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}
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type PollResponse struct {
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// Session ID.
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Username string `json:"username,omitempty"`
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SessionID string `json:"session_id,omitempty"`
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// Pending messages.
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Messages []messages.Message `json:"messages"`
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}
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// Helper method to send an error as a PollResponse.
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func PollResponseError(message string) PollResponse {
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return PollResponse{
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Messages: []messages.Message{
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{
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Action: messages.ActionError,
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Username: "ChatServer",
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Message: message,
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},
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},
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}
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}
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// KickIdlePollUsers is a goroutine that will disconnect polling API users
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// who haven't been seen in a while.
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func (s *Server) KickIdlePollUsers() {
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log.Debug("KickIdlePollUsers goroutine engaged")
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for {
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time.Sleep(10 * time.Second)
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for _, sub := range s.IterSubscribers() {
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if sub.usePolling && time.Since(sub.lastPollAt) > PollingUserTimeout {
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// Send an exit message.
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if sub.authenticated && sub.ChatStatus != "hidden" {
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log.Error("KickIdlePollUsers: %s last seen %s ago", sub.Username, sub.lastPollAt)
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sub.authenticated = false
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s.Broadcast(messages.Message{
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Action: messages.ActionPresence,
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Username: sub.Username,
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Message: "has timed out!",
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})
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s.SendWhoList()
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}
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s.DeleteSubscriber(sub)
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}
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}
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}
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}
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// FlushPollResponse returns a response for the polling API that will flush
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// all pending messages sent to the client.
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func (sub *Subscriber) FlushPollResponse() PollResponse {
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var msgs = []messages.Message{}
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// Drain the messages from the outbox channel.
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for len(sub.messages) > 0 {
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message := <-sub.messages
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var msg messages.Message
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json.Unmarshal(message, &msg)
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msgs = append(msgs, msg)
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}
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return PollResponse{
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Username: sub.Username,
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SessionID: sub.sessionID,
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Messages: msgs,
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}
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}
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// Functions for the Polling API as an alternative to WebSockets.
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func (s *Server) PollingAPI() http.HandlerFunc {
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return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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ip := util.IPAddress(r)
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// JSON writer for the response.
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w.Header().Set("Content-Type", "application/json")
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enc := json.NewEncoder(w)
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enc.SetIndent("", " ")
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// Parse the request.
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if r.Method != http.MethodPost {
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w.WriteHeader(http.StatusBadRequest)
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enc.Encode(PollResponseError("Only POST methods allowed"))
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return
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} else if r.Header.Get("Content-Type") != "application/json" {
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w.WriteHeader(http.StatusBadRequest)
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enc.Encode(PollResponseError("Only application/json content-types allowed"))
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return
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}
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defer r.Body.Close()
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// Parse the request payload.
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var (
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params PollMessage
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dec = json.NewDecoder(r.Body)
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)
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if err := dec.Decode(¶ms); err != nil {
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w.WriteHeader(http.StatusBadRequest)
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enc.Encode(PollResponseError(err.Error()))
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return
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}
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// Debug logging.
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log.Debug("Polling connection from %s - %s", ip, r.Header.Get("User-Agent"))
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// Are they resuming an authenticated session?
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var sub *Subscriber
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if params.Username != "" || params.SessionID != "" {
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if params.Username == "" || params.SessionID == "" {
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w.WriteHeader(http.StatusBadRequest)
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enc.Encode(PollResponseError("Authentication error: SessionID and Username both required."))
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return
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}
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log.Debug("Polling API: check if %s (%s) is authenticated", params.Username, params.SessionID)
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// Look up the subscriber.
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var (
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authOK bool
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err error
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)
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sub, err = s.GetSubscriber(params.Username)
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if err == nil {
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// Validate the SessionID.
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if sub.sessionID == params.SessionID {
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authOK = true
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}
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}
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// Authentication error.
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if !authOK {
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s.DeleteSubscriber(sub)
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w.WriteHeader(http.StatusBadRequest)
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enc.Encode(PollResponse{
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Messages: []messages.Message{
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{
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Action: messages.ActionError,
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Username: "ChatServer",
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Message: "Your authentication has expired, please log back into the chat again.",
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},
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{
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Action: messages.ActionKick,
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},
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},
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})
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return
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}
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// Ping their last seen time.
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sub.lastPollAt = time.Now()
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}
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// If they are authenticated, handle this message.
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if sub != nil && sub.authenticated {
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s.OnClientMessage(sub, params.Message)
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// If they use JWT authentication, give them a ping back with an updated
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// JWT once in a while. Equivalent to the WebSockets pinger channel.
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if time.Since(sub.lastPollJWT) > PingInterval {
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sub.lastPollJWT = time.Now()
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if sub.JWTClaims != nil {
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if jwt, err := sub.JWTClaims.ReSign(); err != nil {
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log.Error("ReSign JWT token for %s#%d: %s", sub.Username, sub.ID, err)
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} else {
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sub.SendJSON(messages.Message{
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Action: messages.ActionPing,
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JWTToken: jwt,
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})
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}
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}
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}
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enc.Encode(sub.FlushPollResponse())
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return
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}
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// Not authenticated: the only acceptable message is login.
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if params.Message.Action != messages.ActionLogin {
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w.WriteHeader(http.StatusBadRequest)
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enc.Encode(PollResponseError("Not logged in."))
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return
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}
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// Prepare a Subscriber object for them. Do not add it to the server
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// roster unless their login succeeds.
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ctx, cancel := context.WithCancel(r.Context())
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sub = s.NewPollingSubscriber(ctx, cancel)
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// Tentatively add them to the server. If they don't pass authentication,
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// remove their subscriber immediately. Note: they need added here so they
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// will receive their own "has entered the room" and WhoList updates.
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s.AddSubscriber(sub)
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s.OnLogin(sub, params.Message)
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// Are they authenticated?
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if sub.authenticated {
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// Generate a SessionID number.
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sessionID := uuid.New().String()
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sub.sessionID = sessionID
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log.Debug("Polling API: new user authenticated in: %s (sid %s)", sub.Username, sub.sessionID)
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} else {
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s.DeleteSubscriber(sub)
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}
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enc.Encode(sub.FlushPollResponse())
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})
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}
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@ -38,6 +38,7 @@ func (s *Server) Setup() error {
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mux.Handle("/about", AboutPage())
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mux.Handle("/logout", LogoutPage())
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mux.Handle("/ws", s.WebSocket())
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mux.Handle("/poll", s.PollingAPI())
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mux.Handle("/api/statistics", s.Statistics())
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mux.Handle("/api/blocklist", s.BlockList())
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mux.Handle("/api/block/now", s.BlockNow())
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// ListenAndServe starts the web server.
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func (s *Server) ListenAndServe(address string) error {
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// Run the polling user idle kicker.
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go s.KickIdlePollUsers()
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return http.ListenAndServe(address, s.mux)
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}
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164
pkg/websocket.go
164
pkg/websocket.go
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@ -31,12 +31,20 @@ type Subscriber struct {
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JWTClaims *jwt.Claims
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authenticated bool // has passed the login step
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loginAt time.Time
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conn *websocket.Conn
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// Connection details (WebSocket).
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conn *websocket.Conn // WebSocket user
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ctx context.Context
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cancel context.CancelFunc
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messages chan []byte
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closeSlow func()
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// Polling API users.
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usePolling bool
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sessionID string
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lastPollAt time.Time
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lastPollJWT time.Time // give a new JWT once in a while
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muteMu sync.RWMutex
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booted map[string]struct{} // usernames booted off your camera
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blocked map[string]struct{} // usernames you have blocked
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@ -51,6 +59,100 @@ type Subscriber struct {
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logfh map[string]io.WriteCloser
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}
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// NewSubscriber initializes a connected chat user.
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func (s *Server) NewSubscriber(ctx context.Context, cancelFunc func()) *Subscriber {
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return &Subscriber{
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ctx: ctx,
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cancel: cancelFunc,
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messages: make(chan []byte, s.subscriberMessageBuffer),
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booted: make(map[string]struct{}),
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muted: make(map[string]struct{}),
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blocked: make(map[string]struct{}),
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messageIDs: make(map[int64]struct{}),
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ChatStatus: "online",
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}
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}
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// NewWebSocketSubscriber returns a new subscriber with a WebSocket connection.
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func (s *Server) NewWebSocketSubscriber(ctx context.Context, conn *websocket.Conn, cancelFunc func()) *Subscriber {
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sub := s.NewSubscriber(ctx, cancelFunc)
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sub.conn = conn
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sub.closeSlow = func() {
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conn.Close(websocket.StatusPolicyViolation, "connection too slow to keep up with messages")
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}
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return sub
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}
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// NewPollingSubscriber returns a new subscriber using the polling API.
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func (s *Server) NewPollingSubscriber(ctx context.Context, cancelFunc func()) *Subscriber {
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sub := s.NewSubscriber(ctx, cancelFunc)
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sub.usePolling = true
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sub.lastPollAt = time.Now()
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sub.lastPollJWT = time.Now()
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sub.closeSlow = func() {
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// Their outbox is filled up, disconnect them.
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log.Error("Polling subscriber %s#%d: inbox is filled up!", sub.Username, sub.ID)
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// Send an exit message.
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if sub.authenticated && sub.ChatStatus != "hidden" {
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sub.authenticated = false
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s.Broadcast(messages.Message{
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Action: messages.ActionPresence,
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Username: sub.Username,
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Message: "has exited the room!",
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})
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s.SendWhoList()
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}
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s.DeleteSubscriber(sub)
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}
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return sub
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}
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// OnClientMessage handles a chat protocol message from the user's WebSocket or polling API.
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func (s *Server) OnClientMessage(sub *Subscriber, msg messages.Message) {
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// What action are they performing?
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switch msg.Action {
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case messages.ActionLogin:
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s.OnLogin(sub, msg)
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case messages.ActionMessage:
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s.OnMessage(sub, msg)
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case messages.ActionFile:
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s.OnFile(sub, msg)
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case messages.ActionMe:
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s.OnMe(sub, msg)
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case messages.ActionOpen:
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s.OnOpen(sub, msg)
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case messages.ActionBoot:
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s.OnBoot(sub, msg, true)
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case messages.ActionUnboot:
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s.OnBoot(sub, msg, false)
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case messages.ActionMute, messages.ActionUnmute:
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s.OnMute(sub, msg, msg.Action == messages.ActionMute)
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case messages.ActionBlock:
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s.OnBlock(sub, msg)
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case messages.ActionBlocklist:
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s.OnBlocklist(sub, msg)
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case messages.ActionCandidate:
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s.OnCandidate(sub, msg)
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case messages.ActionSDP:
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s.OnSDP(sub, msg)
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case messages.ActionWatch:
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s.OnWatch(sub, msg)
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case messages.ActionUnwatch:
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s.OnUnwatch(sub, msg)
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case messages.ActionTakeback:
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s.OnTakeback(sub, msg)
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case messages.ActionReact:
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s.OnReact(sub, msg)
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case messages.ActionReport:
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s.OnReport(sub, msg)
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case messages.ActionPing:
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default:
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sub.ChatServer("Unsupported message type.")
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}
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}
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// ReadLoop spawns a goroutine that reads from the websocket connection.
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func (sub *Subscriber) ReadLoop(s *Server) {
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go func() {
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@ -88,45 +190,8 @@ func (sub *Subscriber) ReadLoop(s *Server) {
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log.Debug("Read(%d=%s): %s", sub.ID, sub.Username, data)
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}
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// What action are they performing?
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switch msg.Action {
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case messages.ActionLogin:
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s.OnLogin(sub, msg)
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case messages.ActionMessage:
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s.OnMessage(sub, msg)
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case messages.ActionFile:
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s.OnFile(sub, msg)
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case messages.ActionMe:
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s.OnMe(sub, msg)
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case messages.ActionOpen:
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s.OnOpen(sub, msg)
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case messages.ActionBoot:
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s.OnBoot(sub, msg, true)
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case messages.ActionUnboot:
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s.OnBoot(sub, msg, false)
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case messages.ActionMute, messages.ActionUnmute:
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s.OnMute(sub, msg, msg.Action == messages.ActionMute)
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case messages.ActionBlock:
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s.OnBlock(sub, msg)
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case messages.ActionBlocklist:
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s.OnBlocklist(sub, msg)
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case messages.ActionCandidate:
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s.OnCandidate(sub, msg)
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case messages.ActionSDP:
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s.OnSDP(sub, msg)
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case messages.ActionWatch:
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s.OnWatch(sub, msg)
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case messages.ActionUnwatch:
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s.OnUnwatch(sub, msg)
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case messages.ActionTakeback:
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s.OnTakeback(sub, msg)
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case messages.ActionReact:
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s.OnReact(sub, msg)
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case messages.ActionReport:
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s.OnReport(sub, msg)
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default:
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sub.ChatServer("Unsupported message type.")
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}
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// Handle their message.
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s.OnClientMessage(sub, msg)
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}
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}()
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}
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@ -202,20 +267,7 @@ func (s *Server) WebSocket() http.HandlerFunc {
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// ctx := c.CloseRead(r.Context())
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ctx, cancel := context.WithCancel(r.Context())
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sub := &Subscriber{
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conn: c,
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ctx: ctx,
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cancel: cancel,
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messages: make(chan []byte, s.subscriberMessageBuffer),
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closeSlow: func() {
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c.Close(websocket.StatusPolicyViolation, "connection too slow to keep up with messages")
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},
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booted: make(map[string]struct{}),
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muted: make(map[string]struct{}),
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blocked: make(map[string]struct{}),
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messageIDs: make(map[int64]struct{}),
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ChatStatus: "online",
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}
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sub := s.NewWebSocketSubscriber(ctx, c, cancel)
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s.AddSubscriber(sub)
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defer s.DeleteSubscriber(sub)
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@ -280,6 +332,10 @@ func (s *Server) GetSubscriber(username string) (*Subscriber, error) {
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// DeleteSubscriber removes a subscriber from the server.
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func (s *Server) DeleteSubscriber(sub *Subscriber) {
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if sub == nil {
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return
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}
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log.Error("DeleteSubscriber: %s", sub.Username)
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// Cancel its context to clean up the for-loop goroutine.
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67
src/App.vue
67
src/App.vue
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@ -143,6 +143,7 @@ export default {
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// Misc. user preferences (TODO: move all of them here)
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prefs: {
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usePolling: false, // use the polling API instead of WebSockets.
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joinMessages: true, // show "has entered the room" in public channels
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exitMessages: false, // hide exit messages by default in public channels
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watchNotif: true, // notify in chat about cameras being watched
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@ -461,6 +462,12 @@ export default {
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"prefs.muteSounds": function () {
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LocalStorage.set('muteSounds', this.prefs.muteSounds);
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},
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"prefs.usePolling": function () {
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LocalStorage.set('usePolling', this.prefs.usePolling);
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// Reset the chat client on change.
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this.resetChatClient();
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},
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"prefs.closeDMs": function () {
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LocalStorage.set('closeDMs', this.prefs.closeDMs);
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@ -469,6 +476,12 @@ export default {
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},
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},
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computed: {
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connected() {
|
||||
if (this.client.connected != undefined) {
|
||||
return this.client.connected();
|
||||
}
|
||||
return false;
|
||||
},
|
||||
chatHistory() {
|
||||
if (this.channels[this.channel] == undefined) {
|
||||
return [];
|
||||
|
@ -772,6 +785,9 @@ export default {
|
|||
}
|
||||
|
||||
// Misc preferences
|
||||
if (settings.usePolling != undefined) {
|
||||
this.prefs.usePolling = settings.usePolling === true;
|
||||
}
|
||||
if (settings.joinMessages != undefined) {
|
||||
this.prefs.joinMessages = settings.joinMessages === true;
|
||||
}
|
||||
|
@ -827,7 +843,7 @@ export default {
|
|||
return;
|
||||
}
|
||||
|
||||
if (!this.client.connected()) {
|
||||
if (!this.connected) {
|
||||
this.ChatClient("You are not connected to the server.");
|
||||
return;
|
||||
}
|
||||
|
@ -979,7 +995,7 @@ export default {
|
|||
// Sync the current user state (such as video broadcasting status) to
|
||||
// the backend, which will reload everybody's Who List.
|
||||
sendMe() {
|
||||
if (!this.client.connected()) return;
|
||||
if (!this.connected) return;
|
||||
this.client.send({
|
||||
action: "me",
|
||||
video: this.myVideoFlag,
|
||||
|
@ -1288,12 +1304,12 @@ export default {
|
|||
|
||||
// Dial the WebSocket connection.
|
||||
dial() {
|
||||
this.ChatClient("Establishing connection to server...");
|
||||
|
||||
// Set up the ChatClient connection.
|
||||
this.client = new ChatClient({
|
||||
usePolling: this.prefs.usePolling,
|
||||
onClientError: this.ChatClient,
|
||||
|
||||
username: this.username,
|
||||
jwt: this.jwt,
|
||||
prefs: this.prefs,
|
||||
|
||||
|
@ -1317,12 +1333,28 @@ export default {
|
|||
},
|
||||
pushHistory: this.pushHistory,
|
||||
onNewJWT: jwt => {
|
||||
this.jwt.token = msg.jwt;
|
||||
this.ChatClient("new jwt: " + jwt);
|
||||
this.jwt.token = jwt;
|
||||
},
|
||||
});
|
||||
|
||||
this.client.dial();
|
||||
},
|
||||
resetChatClient() {
|
||||
if (!this.connected) return;
|
||||
|
||||
// Reset the ChatClient, e.g. when toggling between WebSocket vs. Polling methods.
|
||||
this.ChatClient(
|
||||
"Your connection method to the chat server has been updated; attempting to reconnect now.",
|
||||
);
|
||||
|
||||
window.requestAnimationFrame(() => {
|
||||
this.client.disconnect();
|
||||
setTimeout(() => {
|
||||
this.dial();
|
||||
}, 1000);
|
||||
});
|
||||
},
|
||||
|
||||
/**
|
||||
* WebRTC concerns.
|
||||
|
@ -3367,6 +3399,31 @@ export default {
|
|||
</p>
|
||||
</div>
|
||||
|
||||
<div class="field">
|
||||
<label class="label mb-0">
|
||||
Server Connection Method
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input type="radio" v-model="prefs.usePolling" :value="false">
|
||||
WebSockets (realtime connection; recommended for most people)
|
||||
</label>
|
||||
<label class="checkbox">
|
||||
<input type="radio" v-model="prefs.usePolling" :value="true">
|
||||
Polling (check for new messages every 5 seconds)
|
||||
</label>
|
||||
<p class="help">
|
||||
By default the chat server requires a constant WebSockets connection to stay online.
|
||||
If you are experiencing frequent disconnects (e.g. because you are on a slow or
|
||||
unstable network connection), try switching to the "Polling" method which will be
|
||||
more robust, at the cost of up to 5-seconds latency to receive new messages.
|
||||
|
||||
<!-- If disconnected currently, tell them to refresh. -->
|
||||
<span v-if="!connected" class="has-text-danger">
|
||||
Notice: you may need to refresh the chat page after changing this setting.
|
||||
</span>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
|
|
@ -11,6 +11,7 @@ class ChatClient {
|
|||
usePolling=false,
|
||||
onClientError,
|
||||
|
||||
username,
|
||||
jwt, // JWT token for authorization
|
||||
prefs, // User preferences for 'me' action (close DMs, etc)
|
||||
|
||||
|
@ -40,6 +41,7 @@ class ChatClient {
|
|||
// Pointer to the 'ChatClient(message)' command from the main app.
|
||||
this.ChatClient = onClientError;
|
||||
|
||||
this.username = username;
|
||||
this.jwt = jwt;
|
||||
this.prefs = prefs;
|
||||
|
||||
|
@ -67,13 +69,25 @@ class ChatClient {
|
|||
this.ws = {
|
||||
conn: null,
|
||||
connected: false,
|
||||
|
||||
// Disconnect spamming: don't retry too many times.
|
||||
reconnect: true, // unless told to go away
|
||||
disconnectLimit: 2,
|
||||
disconnectCount: 0,
|
||||
};
|
||||
|
||||
// Polling connection.
|
||||
this.polling = {
|
||||
username: "",
|
||||
sessionID: "",
|
||||
timeout: null, // setTimeout for next poll.
|
||||
}
|
||||
}
|
||||
|
||||
// Connected polls if the client is connected.
|
||||
connected() {
|
||||
if (this.usePolling) {
|
||||
return true;
|
||||
return this.polling.timeout != null && this.polling.sessionID != "";
|
||||
}
|
||||
return this.ws.connected;
|
||||
}
|
||||
|
@ -81,16 +95,47 @@ class ChatClient {
|
|||
// Disconnect from the server.
|
||||
disconnect() {
|
||||
if (this.usePolling) {
|
||||
throw new Exception("Not implemented");
|
||||
this.polling.sessionID = "";
|
||||
this.polling.username = "";
|
||||
this.stopPolling();
|
||||
this.ChatClient("You have disconnected from the server.");
|
||||
return;
|
||||
}
|
||||
this.ws.conn.close();
|
||||
|
||||
this.ws.connected = false;
|
||||
this.ws.conn.close(1000, "server asked to close the connection");
|
||||
}
|
||||
|
||||
// Common function to send a message to the server. The message
|
||||
// is a JSON object before stringify.
|
||||
send(message) {
|
||||
if (this.usePolling) {
|
||||
throw new Exception("Not implemented");
|
||||
fetch("/poll", {
|
||||
method: "POST",
|
||||
mode: "same-origin",
|
||||
cache: "no-cache",
|
||||
credentials: "same-origin",
|
||||
headers: {
|
||||
"Content-Type": "application/json",
|
||||
},
|
||||
body: JSON.stringify({
|
||||
username: this.polling.username,
|
||||
session_id: this.polling.sessionID,
|
||||
msg: message,
|
||||
})
|
||||
}).then(resp => resp.json()).then(resp => {
|
||||
console.log(resp);
|
||||
|
||||
// Store sessionID information.
|
||||
this.polling.sessionID = resp.session_id;
|
||||
this.polling.username = resp.username;
|
||||
for (let msg of resp.messages) {
|
||||
this.handle(msg);
|
||||
}
|
||||
}).catch(err => {
|
||||
this.ChatClient("Error from polling API: " + err);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.ws.connected) {
|
||||
|
@ -98,7 +143,6 @@ class ChatClient {
|
|||
return;
|
||||
}
|
||||
|
||||
console.log("send:", message);
|
||||
if (typeof(message) !== "string") {
|
||||
message = JSON.stringify(message);
|
||||
}
|
||||
|
@ -157,9 +201,8 @@ class ChatClient {
|
|||
break;
|
||||
case "disconnect":
|
||||
this.onWho({ whoList: [] });
|
||||
this.disconnect = true;
|
||||
this.ws.connected = false;
|
||||
this.ws.conn.close(1000, "server asked to close the connection");
|
||||
this.ws.reconnect = false;
|
||||
this.disconnect();
|
||||
break;
|
||||
case "ping":
|
||||
// New JWT token?
|
||||
|
@ -170,7 +213,7 @@ class ChatClient {
|
|||
// Reset disconnect retry counter: if we were on long enough to get
|
||||
// a ping, we're well connected and can reconnect no matter how many
|
||||
// times the chat server is rebooted.
|
||||
this.disconnectCount = 0;
|
||||
this.ws.disconnectCount = 0;
|
||||
break;
|
||||
default:
|
||||
console.error("Unexpected action: %s", JSON.stringify(msg));
|
||||
|
@ -179,6 +222,21 @@ class ChatClient {
|
|||
|
||||
// Dial the WebSocket.
|
||||
dial() {
|
||||
// Polling API?
|
||||
if (this.usePolling) {
|
||||
this.ChatClient("Connecting to the server via polling API...");
|
||||
this.startPolling();
|
||||
|
||||
// Log in now.
|
||||
this.send({
|
||||
action: "login",
|
||||
username: this.username,
|
||||
jwt: this.jwt.token,
|
||||
dnd: this.prefs.closeDMs,
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
this.ChatClient("Establishing connection to server...");
|
||||
|
||||
const proto = location.protocol === 'https:' ? 'wss' : 'ws';
|
||||
|
@ -191,16 +249,22 @@ class ChatClient {
|
|||
this.ws.connected = false;
|
||||
this.ChatClient(`WebSocket Disconnected code: ${ev.code}, reason: ${ev.reason}`);
|
||||
|
||||
this.disconnectCount++;
|
||||
if (this.disconnectCount > this.disconnectLimit) {
|
||||
this.ChatClient(`It seems there's a problem connecting to the server. Please try some other time.`);
|
||||
this.ws.disconnectCount++;
|
||||
if (this.ws.disconnectCount > this.ws.disconnectLimit) {
|
||||
this.ChatClient(
|
||||
`It seems there's a problem connecting to the server. Please try some other time.<br><br>` +
|
||||
`If you experience this problem frequently, try going into the Chat Settings 'Misc' tab ` +
|
||||
`and switch to the 'Polling' Server Connection method.`
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!this.disconnect) {
|
||||
if (this.ws.reconnect) {
|
||||
if (ev.code !== 1001 && ev.code !== 1000) {
|
||||
this.ChatClient("Reconnecting in 5s");
|
||||
setTimeout(this.dial, 5000);
|
||||
setTimeout(() => {
|
||||
this.dial();
|
||||
}, 5000);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -240,6 +304,36 @@ class ChatClient {
|
|||
|
||||
this.ws.conn = conn;
|
||||
}
|
||||
|
||||
// Start the polling interval.
|
||||
startPolling() {
|
||||
if (!this.usePolling) return;
|
||||
this.stopPolling();
|
||||
|
||||
this.polling.timeout = setTimeout(() => {
|
||||
this.poll();
|
||||
this.startPolling();
|
||||
}, 5000);
|
||||
}
|
||||
|
||||
// Poll the API.
|
||||
poll() {
|
||||
if (!this.usePolling) {
|
||||
this.stopPolling();
|
||||
return;
|
||||
}
|
||||
this.send({
|
||||
action: "ping",
|
||||
});
|
||||
this.startPolling();
|
||||
}
|
||||
|
||||
// Stop polling.
|
||||
stopPolling() {
|
||||
if (this.polling.timeout != null) {
|
||||
clearTimeout(this.polling.timeout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default ChatClient;
|
||||
|
|
|
@ -18,6 +18,7 @@ const keys = {
|
|||
'rememberExpresslyClosed': Boolean,
|
||||
|
||||
// Booleans
|
||||
'usePolling': Boolean, // use the polling API instead of WebSocket
|
||||
'joinMessages': Boolean,
|
||||
'exitMessages': Boolean,
|
||||
'watchNotif': Boolean,
|
||||
|
|
Loading…
Reference in New Issue
Block a user