Add Pinephone screenshots
|
@ -6,7 +6,9 @@ toc: true
|
||||||
The [Guidebook](/guidebook/) site has lots of screenshots of the game sprinkled
|
The [Guidebook](/guidebook/) site has lots of screenshots of the game sprinkled
|
||||||
throughout, but here are a collection of interesting ones all in one place.
|
throughout, but here are a collection of interesting ones all in one place.
|
||||||
|
|
||||||
# Gameplay
|
# Desktop
|
||||||
|
|
||||||
|
## Gameplay
|
||||||
|
|
||||||
![Zoo](/images/v0.11.0-zoo.png)
|
![Zoo](/images/v0.11.0-zoo.png)
|
||||||
|
|
||||||
|
@ -26,7 +28,7 @@ _Screenshot from the "Castle" level in the First Quest._
|
||||||
|
|
||||||
-----
|
-----
|
||||||
|
|
||||||
# Level Editor
|
## Level Editor
|
||||||
|
|
||||||
![Level Editor UI](https://www.sketchymaze.com/guidebook/images/newlevel-2.png)
|
![Level Editor UI](https://www.sketchymaze.com/guidebook/images/newlevel-2.png)
|
||||||
|
|
||||||
|
@ -42,7 +44,7 @@ _Customize your level's color palette and properties._
|
||||||
|
|
||||||
-----
|
-----
|
||||||
|
|
||||||
# Doodad Editor
|
## Doodad Editor
|
||||||
|
|
||||||
![Doodad Editor](https://www.sketchymaze.com/guidebook/images/doodad-editor.png)
|
![Doodad Editor](https://www.sketchymaze.com/guidebook/images/doodad-editor.png)
|
||||||
|
|
||||||
|
@ -51,3 +53,54 @@ _Doodad sprites can be authored in-game._
|
||||||
![Doodad Properties](https://www.sketchymaze.com/guidebook/images/doodad-properties.png)
|
![Doodad Properties](https://www.sketchymaze.com/guidebook/images/doodad-properties.png)
|
||||||
|
|
||||||
_JavaScript sources can be attached or exported in the Doodad Editor._
|
_JavaScript sources can be attached or exported in the Doodad Editor._
|
||||||
|
|
||||||
|
-----
|
||||||
|
|
||||||
|
# Mobile GNU/Linux
|
||||||
|
|
||||||
|
Sketchy Maze supports ARM 64-bit mobile GNU/Linux devices such as the Pine64
|
||||||
|
[Pinephone](https://www.pine64.org/pinephone/) ([Pro](https://www.pine64.org/pinephonepro/))
|
||||||
|
and the Purism [Librem 5](https://puri.sm/products/librem-5/). The screenshots
|
||||||
|
below were recorded on [Mobian](https://mobian-project.org) with its default
|
||||||
|
[Phosh](https://puri.sm/posts/phosh-overview/) desktop shell. The game should
|
||||||
|
run on any bog standard Linux distro running something like KDE Plasma Mobile,
|
||||||
|
GNOME Shell, Xfce, and can run normal Linux apps.
|
||||||
|
|
||||||
|
I try and make the game generally functional, if only a little awkward, on mobile.
|
||||||
|
The game's popup UI windows are kept under a certain size, it should run on
|
||||||
|
screens with an effective resolution of 375x750 like the Pinephone.
|
||||||
|
|
||||||
|
## Title Screen
|
||||||
|
|
||||||
|
The title screen is adaptive for landscape and portrait oriented phones.
|
||||||
|
|
||||||
|
![Landscape Titlescreen](/images/landscape-title.png)
|
||||||
|
|
||||||
|
![Portrait Titlescreen](/images/mobile-title.png)
|
||||||
|
|
||||||
|
## Mobile Gameplay
|
||||||
|
|
||||||
|
The game adapts when you rotate your phone.
|
||||||
|
|
||||||
|
![Landscape Gameplay](/images/landscape-gameplay.png)
|
||||||
|
|
||||||
|
![Portrait Gameplay](/images/mobile-gameplay.png)
|
||||||
|
|
||||||
|
## Editor
|
||||||
|
|
||||||
|
The level editor is usable on mobile. If your screen is wide enough, the toolbar
|
||||||
|
shows double-wide columns but will adapt to a single column to give you more
|
||||||
|
screen real estate to edit your drawing.
|
||||||
|
|
||||||
|
![Landscape Editor](/images/landscape-editor.png)
|
||||||
|
|
||||||
|
![Doodads window in the editor](/images/landscape-doodads.png)
|
||||||
|
|
||||||
|
![Portrait Editor](/images/mobile-editor.png)
|
||||||
|
|
||||||
|
There's also a setting to make the toolbars go horizontal instead of vertical,
|
||||||
|
it might or might not work for you:
|
||||||
|
|
||||||
|
![Landscape mode horizontal toolbars](/images/landscape-horizontal.png)
|
||||||
|
|
||||||
|
![Portrait mode horizontal toolbars](/images/mobile-horizontal.png)
|
BIN
static/images/landscape-doodads.png
Normal file
After Width: | Height: | Size: 123 KiB |
BIN
static/images/landscape-editor.png
Normal file
After Width: | Height: | Size: 119 KiB |
BIN
static/images/landscape-gameplay.png
Normal file
After Width: | Height: | Size: 78 KiB |
BIN
static/images/landscape-horizontal.png
Normal file
After Width: | Height: | Size: 92 KiB |
BIN
static/images/landscape-palette.png
Normal file
After Width: | Height: | Size: 137 KiB |
BIN
static/images/landscape-title.png
Normal file
After Width: | Height: | Size: 108 KiB |
BIN
static/images/mobile-editor.png
Normal file
After Width: | Height: | Size: 130 KiB |
BIN
static/images/mobile-gameplay.png
Normal file
After Width: | Height: | Size: 86 KiB |
BIN
static/images/mobile-horizontal.png
Normal file
After Width: | Height: | Size: 136 KiB |
BIN
static/images/mobile-title.png
Normal file
After Width: | Height: | Size: 134 KiB |