Release 0.13.1
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@ -3,7 +3,7 @@ title: "Download"
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---
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# Latest Release: v0.12.1 (April 16, 2022)
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# Latest Release: v0.13.0 (May 8, 2022)
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[Change History](/guidebook/changes.html)
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@ -16,8 +16,8 @@ start the game.
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**Note:** I do not yet have a code signing certificate for the Windows release,
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so you may need to click through the "Unknown Publisher" dialog.
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* **64-bit:** [sketchymaze-0.12.1-windows-64bit.zip](https://download.sketchymaze.com/release/v0.12.1/windows/sketchymaze-0.12.1-windows-64bit.zip) (23 MB)
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* **32-bit:** [sketchymaze-0.12.1-windows-32bit.zip](https://download.sketchymaze.com/release/v0.12.1/windows/sketchymaze-0.12.1-windows-32bit.zip) (23 MB)
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* **64-bit:** [sketchymaze-0.13.0-windows-64bit.zip](https://download.sketchymaze.com/release/v0.13.0/windows/sketchymaze-0.13.0-windows-64bit.zip) (23 MB)
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* **32-bit:** [sketchymaze-0.13.0-windows-32bit.zip](https://download.sketchymaze.com/release/v0.13.0/windows/sketchymaze-0.13.0-windows-32bit.zip) (23 MB)
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---
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@ -33,8 +33,8 @@ you're expected to know how to run apps from unverified developers. See
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[Apple's documentation](https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-developer-mh40616/11.0/mac/11.0)
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how to do this for your version of macOS.
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* **Intel 64-bit App:** [sketchymaze-0.12.1-macOS-x64.dmg](https://download.sketchymaze.com/release/v0.12.1/macos/sketchymaze-0.12.1-macOS-x64.dmg) (32 MB)
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* **Zip file for Intel Macs:** [sketchymaze-0.12.1-macos-x64.zip](https://download.sketchymaze.com/release/v0.12.1/macos/sketchymaze-0.12.1-macos-x64.zip) (22 MB)
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* **Intel 64-bit App:** [sketchymaze-0.13.0-macOS-x64.dmg](https://download.sketchymaze.com/release/v0.13.0/macos/sketchymaze-0.13.0-macOS-x64.dmg) (32 MB)
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* **Zip file for Intel Macs:** [sketchymaze-0.13.0-macos-x64.zip](https://download.sketchymaze.com/release/v0.13.0/macos/sketchymaze-0.13.0-macos-x64.zip) (22 MB)
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---
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@ -46,8 +46,8 @@ The easiest cross-distro way to download _Sketchy Maze_ is via [Flatpak](https:/
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which is well supported on most popular Linux distributions including Fedora, Ubuntu,
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Debian and others.
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* **64-bit:** [sketchy-maze-0.12.1.flatpak](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1.flatpak) (13.1 MB)
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* **ARM aarch64:** [sketchy-maze-0.12.1-aarch64.flatpak](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-aarch64.flatpak) (13.1 MB)
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* **64-bit:** [sketchy-maze-0.13.0.flatpak](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0.flatpak) (13.1 MB)
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* **ARM aarch64:** [sketchy-maze-0.13.0-aarch64.flatpak](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-aarch64.flatpak) (13.1 MB)
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There is not a Flatpak repository for this game yet; inclusion on
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[Flathub](https://flathub.org/) or a custom Flatpak repository for easier
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@ -58,10 +58,10 @@ To install the Flatpak manually:
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```bash
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# Download the .flatpak package. NOTE: it's distributed as a stand-alone app
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# for now, a flatpak repo will be added at some point.
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$ wget https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1.flatpak
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$ wget https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0.flatpak
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# Install the .flatpak package.
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$ flatpak install --user sketchy-maze-0.12.1.flatpak
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$ flatpak install --user sketchy-maze-0.13.0.flatpak
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# Run it. There should also be a standard app launcher in your menu.
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$ flatpak run com.sketchymaze.Doodle
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@ -71,15 +71,15 @@ $ flatpak run com.sketchymaze.Doodle
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### <i class="fab fa-fedora" title="Fedora" style="color: #4e9dd3"></i> Fedora (.rpm)
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* **64-bit:** [sketchy-maze-0.12.1-1.x86_64.rpm](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-1.x86_64.rpm) (21 MB)
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* **32-bit:** [sketchy-maze-0.12.1-1.i386.rpm](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-1.i386.rpm) (21 MB)
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* **ARM aarch64:** [sketchy-maze-0.12.1-1.aarch64.rpm](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze-0.12.1-1.aarch64.rpm) (21 MB)
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* **64-bit:** [sketchy-maze-0.13.0-1.x86_64.rpm](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-1.x86_64.rpm) (21 MB)
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* **32-bit:** [sketchy-maze-0.13.0-1.i386.rpm](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-1.i386.rpm) (21 MB)
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* **ARM aarch64:** [sketchy-maze-0.13.0-1.aarch64.rpm](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze-0.13.0-1.aarch64.rpm) (21 MB)
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### <i class="fab fa-ubuntu" title="Ubuntu (& Debian)" style="color: #e95420"></i> Ubuntu & Debian (.deb)
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* **64-bit:** [sketchy-maze_0.12.1_amd64.deb](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze_0.12.1_amd64.deb) (21 MB)
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* **32-bit:** [sketchy-maze_0.12.1_i386.deb](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze_0.12.1_i386.deb) (21 MB)
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* **ARM aarch64:** [sketchy-maze_0.12.1_arm64.deb](https://download.sketchymaze.com/release/v0.12.1/linux/sketchy-maze_0.12.1_arm64.deb) (21 MB)
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* **64-bit:** [sketchy-maze_0.13.0_amd64.deb](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze_0.13.0_amd64.deb) (21 MB)
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* **32-bit:** [sketchy-maze_0.13.0_i386.deb](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze_0.13.0_i386.deb) (21 MB)
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* **ARM aarch64:** [sketchy-maze_0.13.0_arm64.deb](https://download.sketchymaze.com/release/v0.13.0/linux/sketchy-maze_0.13.0_arm64.deb) (21 MB)
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**Notice:** the game depends on SDL2, SDL2-ttf and SDL2-mixer but the .deb package doesn't declare these
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dependencies for compatibility between Debian and Ubuntu which name these packages distinctly.
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@ -91,9 +91,9 @@ anywhere and run. The binary is built on a modern Fedora system and _hopefully_
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should run as-is on other modern GNU/Linux systems, but sometimes shared library
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versions of SDL2 may not match your computer.
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* **64-bit:** [sketchymaze-0.12.1-linux-64bit.tar.gz](https://download.sketchymaze.com/release/v0.12.1/linux/sketchymaze-0.12.1-linux-64bit.tar.gz)
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* **32-bit:** [sketchymaze-0.12.1-linux-32bit.tar.gz](https://download.sketchymaze.com/release/v0.12.1/linux/sketchymaze-0.12.1-linux-32bit.tar.gz)
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* **ARM aarch64:** [sketchymaze-0.12.1-linux-aarch64.tar.gz](https://download.sketchymaze.com/release/v0.12.1/linux/sketchymaze-0.12.1-linux-aarch64.tar.gz)
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* **64-bit:** [sketchymaze-0.13.0-linux-64bit.tar.gz](https://download.sketchymaze.com/release/v0.13.0/linux/sketchymaze-0.13.0-linux-64bit.tar.gz)
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* **32-bit:** [sketchymaze-0.13.0-linux-32bit.tar.gz](https://download.sketchymaze.com/release/v0.13.0/linux/sketchymaze-0.13.0-linux-32bit.tar.gz)
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* **ARM aarch64:** [sketchymaze-0.13.0-linux-aarch64.tar.gz](https://download.sketchymaze.com/release/v0.13.0/linux/sketchymaze-0.13.0-linux-aarch64.tar.gz)
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_Sketchy Maze_ also works on Linux smartphone devices such as the Pinephone and Librem 5.
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Check out the aarch64 releases, built on <a href="https://mobian-project.org/">Mobian</a>
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lines to find out the offset or else avoid drawing while zoomed. The 1 (one) key
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restores the zoom level to default 100%.
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## "Azulian Tag - Forest" and "Shapeshifter"
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The final level (so far) in the First Quest, "Shapeshifter" as well as the
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"Azulian Tag - Forest" level are large and colorful and may stress test the
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game's limits. On 32-bit releases of v0.12.0 the game could crash with an
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out of memory error when it reached 4 GB of memory which is more than a
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32-bit app can have!
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The followup release v0.12.1 makes several optimizations to free up SDL2
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textures and more proactively unload level chunks that are not visible on
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screen but there is still room for improvement. Try the "F3" debug overlay
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feature to see details of memory usage and texture counts. I observed
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the Azulian Tag level to use up to 1.8 GB memory which may still be taxing
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on low-powered devices like the Pinephone with its 2GB total RAM.
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For custom user levels it is recommended to keep them "light" with line art
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and avoid large areas filled with color.
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# Pricing and Distribution
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## Is this game free?
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63
content/posts/release-v0.13.0.md
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content/posts/release-v0.13.0.md
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---
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title: "v0.13.0 Released"
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date: 2022-05-08T11:30:22-07:00
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draft: false
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---
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A new **major** update to the _Sketchy Maze_ beta has been released! This update
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continues to improve on performance and stability with a new file format for
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Levels (& Doodads) which greatly reduces memory use when playing large and colorful
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levels such as _Azulian Tag - Forest_ -- down from 1.5 GB of memory to closer
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to 200 MB, making these larger levels playable on lower power devices.
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Your existing levels & doodads created with earlier versions of the game still work!
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The update is backwards compatible and your files will be transparently upgraded to
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the new format on its next save.
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![Screenshot of the start to the Jungle level (v0.13.0)](/images/v0.13.0-jungle.png)
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This release also comes with a lot of new content:
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* **Swimming mechanics:**
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* The water pixels on your levels actually do something useful now!
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* When the player character is wet, swimming physics apply: gravity and jump
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speed are slower, and the jump button can be spammed infinitely in order to
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"swim" upwards a small amount. Hold the jump button to ascend slowly, spam
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it to ascend more quickly.
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* The Azulians can swim, too! By default they'll sink and walk along the bottom
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but if they are tracking the player character they will swim up to catch you.
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* **4 new levels:**
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* The Jungle (First Quest) - a direct sequel to the Boat level, it's a jungle
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and Mayan themed platformer featuring many of the new doodads from this
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release such as Snakes, Gemstones and Crushers.
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* Gems & Totems (Tutorial, Lesson 4) - a tutorial map showing how the new
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Gemstones & Totems work in a safe environment.
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* Swimming (Tutorial, Lesson 5) - a tutorial to explore the new swimming
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mechanics that come in this release!
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* Night Sky (Azulian Tag) - a third installment in the Azulian Tag survival
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mode levelpack!
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* **11 new doodads:**
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* Blue Bird: a new variant like the Red Bird, this one flies in a sine wave
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pattern about its target altitude and will dive at you from a greater height.
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* Snake: a green snake that sits coiled up and always faces the player. If you
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try and jump over it, it will jump up to try and catch you. It is harmless
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to other Snakes but will still jump with you.
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* Crusher: a block-headed enemy with an iron helmet which tries to drop on you
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from above. Its helmet makes for a safe platform to ride back up like
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an elevator.
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* Gems & Totems: four collectible gems (in different colors and shapes) that
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slot into Totems of a matching shape. Totems may link together and require
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you to collect _multiple_ gemstones before they'll emit a power signal to
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other linked doodads (such as to open an Electric Door).
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* **5 new wallpapers:**
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* A dark version of Dotted Paper and 4x new Parchment Paper wallpapers are now
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available (the latter come in white, red, blue, and green varieties). As
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always, you may select a [custom wallpaper](/guidebook/custom-levels/custom-wallpaper.html)
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for your levels if you like!
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* **New brush pattern:** Bubbles! The "water" color of each of the game's default
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palettes will use the Bubbles pattern.
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![New doodads including the Crusher, Snake, and gemstones](/images/v0.13.0-doodads.png)
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There are a handful of other changes and smaller features which you can see on
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the [change log](https://www.sketchymaze.com/guidebook/changes.html#v0130-may-7-2022).
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Head over to the [downloads](/download) page and try out the latest release today!
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@ -32,7 +32,7 @@ _Screenshot from the "Castle" level in the First Quest._
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![Level Editor UI](https://www.sketchymaze.com/guidebook/images/newlevel-2.png)
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_Level editor viewing the Azulian Tag Tutorial map._
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_Level editor viewing the Azulian Tag - Night Sky map._
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![Doodad Tool](https://www.sketchymaze.com/guidebook/images/doodads.png)
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static/images/v0.13.0-doodads.png
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static/images/v0.13.0-doodads.png
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static/images/v0.13.0-jungle.png
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static/images/v0.13.0-jungle.png
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After Width: | Height: | Size: 255 KiB |
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